Player Matchup

Pele
Pele
Boodaka1237
Pele
Level 88
God Stats
1W - 5L
1,331 SR
Queue Stats
488W - 466L
1,480 Elo+
Party 2
Cabrakan
Cabrakan
SusanosBigMeat
Cabrakan
Level 74
God Stats
3W - 1L
1,893 SR
Queue Stats
128W - 127L
1,568 Elo+
Party 2
Chaac
Chaac
Vickterys
Chaac
Level 24
God Stats
1W - 4L
1,280 SR
Queue Stats
40W - 43L
1,510 Elo+
Party 2
Ymir
Ymir
XBEASTXSAMI
Ymir
Level 46
God Stats
1W - 3L
1,412 SR
Queue Stats
20W - 24L
1,514 Elo+
Party 2
Hou Yi
Hou Yi
urgayness
Hou Yi
Level 67
God Stats
1W - 4L
1,329 SR
Queue Stats
121W - 129L
1,511 Elo+
Party 2
Team Averages
Level 60
1,449 SR
1,517 Elo+

VS

Team Averages
Level 69
1,496 SR
1,512 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
HoonDinger
Nemesis
Level 26
God Stats
14W - 7L
1,636 SR
Queue Stats
195W - 134L
1,595 Elo+
Party 3
Charybdis
Charybdis
Lumabest
Charybdis
Level 85
God Stats
11W - 16L
1,415 SR
Queue Stats
399W - 468L
1,449 Elo+
Party 1
Khepri
Khepri
ShortstackLover
Khepri
Level 43
God Stats
1W - 2L
1,290 SR
Queue Stats
73W - 77L
1,537 Elo+
Solo
Olorun
Olorun
TurtleinaToga
Olorun
Level 45
God Stats
9W - 5L
1,638 SR
Queue Stats
288W - 326L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
5,635
564
5,502
7,950
2,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
9
1 / 3 / 0
5,316
532
3,473
7,978
3,955
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chaac
Vickterys
Chaac
9
0 / 4 / 2
5,387
539
4,845
11,399
5,226
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 0
5,310
531
1,697
6,201
3,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
urgayness
Hou Yi
10
0 / 0 / 0
5,182
518
2,044
4,113
1,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
2 / 1 / 4
6,634
663
9,181
9,736
5,076
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Nemesis
HoonDinger
Nemesis
11
5 / 0 / 0
6,178
618
5,283
7,736
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Lumabest
Charybdis
11
0 / 0 / 1
6,155
616
3,480
4,888
1,838
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 2
6,185
619
2,491
5,475
3,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
3 / 2 / 1
5,388
539
4,831
5,550
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
11
11
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
1
4
4
L
1
2
1
0.75
W
Nemesis
HoonDinger
Nemesis
5
0
0
5
W
Charybdis
Lumabest
Charybdis
0
0
1
0.5
W
1
0
2
2
L
Cabrakan
1
3
0
0.33
W
3
2
1
1.75
L
Chaac
Vickterys
Chaac
0
4
2
0.25
L
1
2
0
0.5
L
Hou Yi
urgayness
Hou Yi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,561
Damage
25,266
37,641
Taken
33,385
16,289
Mitigated
15,448
9,312
Healing
13,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
9,181
2,773
0
4,486
9,736
5,076
0
96
9,640
0
47,497
L
5,502
1,588
0
595
7,950
2,719
0
100
7,850
0
36,672
W
Nemesis
HoonDinger
Nemesis
5,283
1,846
0
1,706
7,736
2,478
384
422
7,314
0
38,808
W
Charybdis
Lumabest
Charybdis
3,480
2,583
0
2,775
4,888
1,838
426
102
4,786
0
54,449
W
2,491
684
0
1,770
5,475
3,753
0
2,462
3,013
22,572
0
L
Cabrakan
3,473
596
0
1,987
7,978
3,955
0
4,651
3,327
30,920
0
W
4,831
3,542
114
2,442
5,550
2,303
371
2,088
3,462
27,299
0
L
Chaac
Vickterys
Chaac
4,845
959
0
4,461
11,399
5,226
0
352
11,047
0
32,484
L
1,697
628
0
818
6,201
3,218
0
1,518
4,683
14,351
0
L
Hou Yi
urgayness
Hou Yi
2,044
1,195
0
1,451
4,113
1,171
0
701
3,412
0
28,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,830
Gold Earned
30,540
271
Minions Killed
344
0
Camps Cleared
0
913,364
Distance Traveled
972,290
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,634
663
91
9
0
204,122
1
L
Pele
5,635
564
68
7
0
213,152
3
W
Nemesis
6,178
618
71
7
0
237,838
4
W
Charybdis
6,155
616
106
11
0
179,469
5
W
Khepri
6,185
619
30
3
0
190,123
3
L
Cabrakan
5,316
532
70
7
0
135,726
1
W
Olorun
5,388
539
46
5
0
160,738
0
L
Chaac
5,387
539
53
5
0
187,704
2
L
Ymir
5,310
531
22
2
0
186,832
3
L
Hou Yi
5,182
518
58
6
0
189,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role