Player Matchup

Tyr
Tyr
ADCsucks2381
Tyr
Level 45
God Stats
0W - 1L
1,745 SR
Queue Stats
57W - 71L
1,496 Elo+
Party 3
Mercury
Mercury
BNDOBSON
Mercury
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
329W - 326L
1,505 Elo+
Party 3
Scylla
Scylla
I HolyGenesis I
Scylla
Level 43
God Stats
9W - 18L
1,422 SR
Queue Stats
381W - 366L
1,551 Elo+
Solo
Cthulhu
Cthulhu
Impulse Haze
Cthulhu
Level 14
God Stats
2W - 3L
1,507 SR
Queue Stats
4W - 7L
1,416 Elo+
Party 1
Hou Yi
Hou Yi
Mr Musa1286
Hou Yi
Level 67
God Stats
1W - 1L
1,686 SR
Queue Stats
8W - 17L
1,362 Elo+
Party 1
Team Averages
Level 66
1,572 SR
1,466 Elo+

VS

Team Averages
Level 112
1,637 SR
1,638 Elo+
Kuzenbo
Kuzenbo
Riser75
Kuzenbo
Level 122
God Stats
3W - 0L
1,694 SR
Queue Stats
69W - 33L
1,713 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
S0uperSewt
Ah Muzen Cab
Level 108
God Stats
10W - 5L
1,806 SR
Queue Stats
269W - 276L
1,446 Elo+
Solo
Baba Yaga
Baba Yaga
Shadowking4
Baba Yaga
Level 34
God Stats
1W - 1L
1,355 SR
Queue Stats
49W - 14L
1,631 Elo+
Party 2
Fenrir
Fenrir
Shahzaam98
Fenrir
Level 138
God Stats
6W - 4L
1,526 SR
Queue Stats
104W - 43L
1,686 Elo+
Party 2
Pele
Pele
SnipeYoFace
Pele
Level 160
God Stats
11W - 5L
1,803 SR
Queue Stats
86W - 39L
1,712 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,256
526
5,044
11,797
5,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
BNDOBSON
Mercury
8
0 / 5 / 0
4,687
469
3,189
10,448
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 4 / 0
4,675
468
1,127
6,088
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Impulse Haze
Cthulhu
7
0 / 2 / 1
4,621
462
2,557
7,729
4,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
7
1 / 3 / 0
4,555
456
2,324
5,606
1,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Riser75
Kuzenbo
9
1 / 1 / 2
5,768
577
3,179
6,543
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Muzen Cab
S0uperSewt
Ah Muzen Cab
10
4 / 0 / 2
6,006
601
6,779
5,583
1,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baba Yaga
Shadowking4
Baba Yaga
11
3 / 0 / 3
6,111
611
3,835
4,443
1,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
Shahzaam98
Fenrir
10
4 / 1 / 7
6,470
647
7,498
7,869
2,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
3 / 0 / 2
7,040
704
7,171
6,575
2,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
15
16
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Mercury
BNDOBSON
Mercury
0
5
0
0
L
0
4
0
0
L
Cthulhu
Impulse Haze
Cthulhu
0
2
1
0.25
L
Hou Yi
1
3
0
0.33
W
Kuzenbo
Riser75
Kuzenbo
1
1
2
2
W
Ah Muzen Cab
S0uperSewt
Ah Muzen Cab
4
0
2
5
W
Baba Yaga
Shadowking4
Baba Yaga
3
0
3
4.5
W
Fenrir
Shahzaam98
Fenrir
4
1
7
7.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,241
Damage
28,462
41,668
Taken
31,013
16,845
Mitigated
14,455
8,467
Healing
10,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,044
1,185
0
5,872
11,797
5,392
0
0
11,797
0
39,819
L
Mercury
BNDOBSON
Mercury
3,189
1,451
0
370
10,448
3,467
0
1,623
8,825
0
28,814
L
1,127
294
0
500
6,088
2,022
0
2,562
3,526
20,396
0
L
Cthulhu
Impulse Haze
Cthulhu
2,557
483
194
859
7,729
4,226
0
1,838
5,891
12,930
0
L
Hou Yi
2,324
1,430
0
672
5,606
1,738
81
991
4,615
0
19,346
W
Kuzenbo
Riser75
Kuzenbo
3,179
1,332
0
1,761
6,543
5,625
70
1,890
4,653
13,828
0
W
Ah Muzen Cab
S0uperSewt
Ah Muzen Cab
6,779
2,049
0
2,562
5,583
1,905
99
701
4,882
0
43,798
W
Baba Yaga
Shadowking4
Baba Yaga
3,835
268
0
1,098
4,443
1,582
48
309
4,074
35,206
0
W
Fenrir
Shahzaam98
Fenrir
7,498
2,622
0
2,386
7,869
2,878
0
654
7,145
0
33,512
W
7,171
2,477
0
3,128
6,575
2,465
798
0
6,575
0
56,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,794
Gold Earned
31,395
230
Minions Killed
301
0
Camps Cleared
0
911,938
Distance Traveled
1,006,598
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,256
526
65
7
0
197,902
2
L
Mercury
4,687
469
60
6
0
203,957
1
L
Scylla
4,675
468
38
4
0
163,618
0
L
Cthulhu
4,621
462
21
2
0
198,553
2
L
Hou Yi
4,555
456
46
5
0
147,908
2
W
Kuzenbo
5,768
577
15
2
0
183,322
1
W
Ah Muzen Cab
6,006
601
76
8
0
205,573
1
W
Baba Yaga
6,111
611
55
6
0
191,959
0
W
Fenrir
6,470
647
51
5
0
228,004
1
W
Pele
7,040
704
104
10
0
197,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role