Player Matchup

Izanami
Izanami
Aeilith
Izanami
Level 81
God Stats
3W - 2L
1,821 SR
Queue Stats
106W - 111L
1,481 Elo+
Party 1
Athena
Athena
AkioTheSusgod
Athena
Level 35
God Stats
2W - 2L
1,829 SR
Queue Stats
7W - 16L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
H0nyBadg3r
Ratatoskr
Level 51
God Stats
1W - 3L
1,383 SR
Queue Stats
67W - 65L
1,378 Elo+
Party 1
Sun Wukong
Sun Wukong
Unhollistic
Sun Wukong
Level 46
God Stats
12W - 11L
1,604 SR
Queue Stats
454W - 490L
1,487 Elo+
Party 1
Hades
Hades
flowerets
Hades
Level 85
God Stats
2W - 2L
1,812 SR
Queue Stats
155W - 144L
1,492 Elo+
Party 1
Team Averages
Level 60
1,690 SR
1,471 Elo+

VS

Team Averages
Level 67
1,500 SR
1,648 Elo+
Sol
Sol
 
Sol
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Daster5
Sun Wukong
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,606 Elo+
Party 2
Skadi
Skadi
LegendAIYoutube
Skadi
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 44L
1,724 Elo+
Party 2
Sobek
Sobek
NamelessPone
Sobek
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,832 Elo+
Solo
Xing Tian
Xing Tian
reapers-r-us-96
Xing Tian
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 174L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aeilith
Izanami
14
1 / 3 / 2
8,676
457
13,079
14,615
6,348
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 5 / 2
7,701
405
5,584
20,807
21,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
H0nyBadg3r
Ratatoskr
12
1 / 10 / 3
8,045
423
11,422
19,108
8,790
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Unhollistic
Sun Wukong
14
0 / 2 / 1
8,810
464
6,427
17,168
17,353
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
flowerets
Hades
16
6 / 3 / 2
10,193
536
13,484
14,263
8,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 2 / 3
10,889
573
10,189
11,554
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Daster5
Sun Wukong
15
2 / 1 / 5
9,660
508
13,373
17,535
13,765
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
7 / 2 / 3
9,639
507
15,044
14,345
5,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 2 / 5
9,082
478
7,101
16,963
23,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Xing Tian
reapers-r-us-96
Xing Tian
17
8 / 1 / 7
10,993
579
12,446
20,312
9,666
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
8
Kills
23
23
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
3
2.75
L
Izanami
Aeilith
Izanami
1
3
2
0.67
L
0
5
2
0.2
W
Sun Wukong
Daster5
Sun Wukong
2
1
5
4.5
L
Ratatoskr
H0nyBadg3r
Ratatoskr
1
10
3
0.25
W
7
2
3
4.25
W
2
2
5
2.25
L
Sun Wukong
Unhollistic
Sun Wukong
0
2
1
0.25
L
Hades
flowerets
Hades
6
3
2
2.33
W
Xing Tian
reapers-r-us-96
Xing Tian
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,996
Damage
58,153
85,961
Taken
80,709
63,215
Mitigated
57,194
24,070
Healing
22,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,189
3,081
0
5,560
11,554
4,644
4,593
2,965
8,589
84,364
0
L
Izanami
Aeilith
Izanami
13,079
7,218
0
6,199
14,615
6,348
554
5,140
9,475
0
86,128
L
5,584
2,108
0
4,271
20,807
21,917
134
5,420
15,387
24,920
0
W
Sun Wukong
Daster5
Sun Wukong
13,373
3,462
0
5,986
17,535
13,765
1,116
1,768
15,767
0
65,328
L
Ratatoskr
H0nyBadg3r
Ratatoskr
11,422
5,153
0
3,076
19,108
8,790
158
8,875
10,233
0
54,948
W
15,044
6,702
0
2,275
14,345
5,532
2,463
3,055
11,290
0
85,785
W
7,101
683
737
5,096
16,963
23,587
209
6,439
10,524
22,522
0
L
Sun Wukong
Unhollistic
Sun Wukong
6,427
932
0
3,545
17,168
17,353
0
1,802
15,366
0
66,159
L
Hades
flowerets
Hades
13,484
1,293
946
6,033
14,263
8,807
0
8,499
5,764
72,491
0
W
Xing Tian
reapers-r-us-96
Xing Tian
12,446
1,785
0
3,166
20,312
9,666
1,142
4,841
15,471
73,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,425
Gold Earned
50,263
458
Minions Killed
496
0
Camps Cleared
0
1,706,450
Distance Traveled
1,853,811
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,889
573
144
8
0
364,606
1
L
Izanami
8,676
457
131
7
0
335,833
0
L
Athena
7,701
405
29
2
0
310,314
0
W
Sun Wukong
9,660
508
107
6
0
391,522
0
L
Ratatoskr
8,045
423
78
4
0
360,498
0
W
Skadi
9,639
507
115
6
0
340,222
1
W
Sobek
9,082
478
30
2
0
370,515
3
L
Sun Wukong
8,810
464
106
6
0
342,464
0
L
Hades
10,193
536
114
6
0
357,341
3
W
Xing Tian
10,993
579
100
5
0
386,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role