Player Matchup

Merlin
Merlin
Madlunacy
Merlin
Level 125
God Stats
1W - 6L
1,443 SR
Queue Stats
20W - 36L
1,329 Elo+
Solo
Bellona
Bellona
PatchyFlow
Bellona
Level 71
God Stats
25W - 28L
1,526 SR
Queue Stats
162W - 224L
1,341 Elo+
Solo
Medusa
Medusa
aianthoni89
Medusa
Level 134
God Stats
4W - 4L
1,535 SR
Queue Stats
75W - 119L
1,244 Elo+
Solo
Team Averages
Level 110
1,501 SR
1,305 Elo+

VS

Team Averages
Level 29
1,265 SR
1,172 Elo+
Nox
Nox
DinkoBinko
Nox
Level 38
God Stats
1W - 2L
1,334 SR
Queue Stats
6W - 19L
1,142 Elo+
Party 1
Cerberus
Cerberus
GlobalEarfman
Cerberus
Level 5
God Stats
2W - 8L
1,147 SR
Queue Stats
2W - 8L
1,162 Elo+
Party 1
Skadi
Skadi
YoungColt69
Skadi
Level 44
God Stats
37W - 57L
1,313 SR
Queue Stats
37W - 61L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Madlunacy
Merlin
15
1 / 2 / 3
9,534
681
13,441
8,062
3,460
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
PatchyFlow
Bellona
13
3 / 5 / 2
9,332
667
8,030
23,056
23,778
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
11
1 / 3 / 1
8,093
578
10,383
8,824
3,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
9,192
657
5,281
9,065
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
GlobalEarfman
Cerberus
14
2 / 1 / 8
9,910
708
11,246
16,176
15,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 5
9,646
689
17,214
13,308
6,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
10
10
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Cerberus
GlobalEarfman
Cerberus
2
1
8
6
L
Merlin
Madlunacy
Merlin
1
2
3
1.25
L
Bellona
PatchyFlow
Bellona
3
5
2
0.8
W
5
2
5
3.75
L
Medusa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,854
Damage
33,741
39,942
Taken
38,549
30,583
Mitigated
26,475
6,438
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,281
474
408
2,086
9,065
4,476
528
4,230
4,835
24,921
0
W
Cerberus
GlobalEarfman
Cerberus
11,246
1,229
0
4,882
16,176
15,899
0
5,172
11,004
26,447
0
L
Merlin
Madlunacy
Merlin
13,441
480
101
599
8,062
3,460
0
3,603
4,459
48,758
0
L
Bellona
PatchyFlow
Bellona
8,030
1,844
415
5,105
23,056
23,778
0
9,341
13,715
0
22,381
W
17,214
9,144
0
460
13,308
6,100
25
4,120
9,188
0
40,781
L
Medusa
10,383
2,938
0
218
8,824
3,345
130
4,382
4,442
0
25,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,959
Gold Earned
28,748
150
Minions Killed
151
7
Camps Cleared
3
711,088
Distance Traveled
769,402
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,192
657
53
4
0
239,421
0
W
Cerberus
9,910
708
41
3
1
278,618
3
L
Merlin
9,534
681
101
7
4
252,053
2
L
Bellona
9,332
667
23
2
2
253,735
1
W
Skadi
9,646
689
57
4
2
251,363
0
L
Medusa
8,093
578
26
2
1
205,300
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role