Player Matchup

Khepri
Khepri
CeQota1
Khepri
Level 128
God Stats
2W - 0L
1,835 SR
Queue Stats
43W - 15L
1,658 Elo+
Party 1
Kuzenbo
Kuzenbo
Herdt
Kuzenbo
Level 160
God Stats
1W - 0L
1,721 SR
Queue Stats
170W - 90L
1,620 Elo+
Party 1
Hercules
Hercules
Qwäsër
Hercules
Level 160
God Stats
2W - 2L
1,609 SR
Queue Stats
177W - 85L
1,679 Elo+
Party 1
Aphrodite
Aphrodite
m4s7er
Aphrodite
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 47L
1,648 Elo+
Party 1
Arachne
Arachne
yMarcola
Arachne
Level 74
God Stats
1W - 0L
1,242 SR
Queue Stats
24W - 11L
1,465 Elo+
Party 1
Team Averages
Level 133
1,581 SR
1,614 Elo+

VS

Team Averages
Level 124
1,631 SR
1,515 Elo+
Hel
Hel
Munieka
Hel
Level 136
God Stats
3W - 2L
1,739 SR
Queue Stats
108W - 118L
1,501 Elo+
Solo
Jormungandr
Jormungandr
Rarkor25
Jormungandr
Level 64
God Stats
3W - 3L
1,842 SR
Queue Stats
99W - 84L
1,540 Elo+
Solo
Ganesha
Ganesha
RoqueiroSafado
Ganesha
Level 159
God Stats
7W - 7L
1,504 SR
Queue Stats
517W - 511L
1,466 Elo+
Solo
Da Ji
Da Ji
ZoracKzZ
Da Ji
Level 149
God Stats
3W - 6L
1,735 SR
Queue Stats
389W - 413L
1,498 Elo+
Solo
Rama
Rama
bugoaki
Rama
Level 114
God Stats
0W - 2L
1,335 SR
Queue Stats
18W - 17L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CeQota1
Khepri
20
8 / 4 / 20
14,558
728
14,695
38,914
41,183
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
Herdt
Kuzenbo
20
6 / 3 / 27
13,192
660
24,025
45,483
48,749
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Qwäsër
Hercules
20
11 / 2 / 22
14,726
736
34,117
64,920
67,419
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
m4s7er
Aphrodite
20
6 / 4 / 27
14,279
714
29,042
33,123
29,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
yMarcola
Arachne
20
8 / 10 / 20
13,478
674
22,781
34,382
22,150
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
4 / 8 / 15
14,544
727
28,499
29,850
19,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Rarkor25
Jormungandr
20
8 / 7 / 10
14,466
723
44,494
31,568
44,103
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 7 / 16
13,671
684
23,921
33,565
50,589
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Da Ji
ZoracKzZ
Da Ji
20
6 / 8 / 6
13,640
682
25,655
23,945
15,399
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
bugoaki
Rama
20
4 / 9 / 12
13,220
661
33,792
22,005
12,951
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
81
39
Kills
22
23
Deaths
39
116
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Khepri
CeQota1
Khepri
8
4
20
4.5
W
Kuzenbo
Herdt
Kuzenbo
6
3
27
6.5
L
Hel
4
8
15
1.44
W
Hercules
Qwäsër
Hercules
11
2
22
11
L
Jormungandr
Rarkor25
Jormungandr
8
7
10
1.86
L
0
7
16
1.14
L
Da Ji
ZoracKzZ
Da Ji
6
8
6
1.13
L
Rama
bugoaki
Rama
4
9
12
1.11
W
Aphrodite
m4s7er
Aphrodite
6
4
27
4.88
W
Arachne
yMarcola
Arachne
8
10
20
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,660
Damage
156,361
216,822
Taken
140,933
209,136
Mitigated
142,905
139,120
Healing
38,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
CeQota1
Khepri
14,695
2,160
5,257
15,547
38,914
41,183
821
20,249
18,153
35,514
0
W
Kuzenbo
Herdt
Kuzenbo
24,025
6,037
4,500
18,487
45,483
48,749
1,087
18,818
24,848
37,443
0
L
Hel
28,499
1,955
14,291
12,090
29,850
19,863
1,783
14,229
14,738
64,694
0
W
Hercules
Qwäsër
Hercules
34,117
12,174
3,024
35,588
64,920
67,419
2,010
26,899
34,837
0
50,957
L
Jormungandr
Rarkor25
Jormungandr
44,494
7,823
1,004
1,339
31,568
44,103
649
16,729
13,865
82,547
0
L
23,921
2,179
2,816
4,503
33,565
50,589
116
14,286
17,981
46,372
0
L
Da Ji
ZoracKzZ
Da Ji
25,655
6,361
525
863
23,945
15,399
1,620
11,455
11,655
0
39,106
L
Rama
bugoaki
Rama
33,792
18,639
298
314
22,005
12,951
3,078
9,013
12,473
0
52,452
W
Aphrodite
m4s7er
Aphrodite
29,042
5,725
25,277
21,830
33,123
29,635
763
17,607
15,515
63,091
0
W
Arachne
yMarcola
Arachne
22,781
14,248
342
9,268
34,382
22,150
2,748
13,341
19,873
0
37,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,233
Gold Earned
69,541
197
Minions Killed
282
0
Camps Cleared
0
1,765,382
Distance Traveled
1,544,103
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
14,558
728
29
1
0
323,646
1
W
Kuzenbo
13,192
660
16
1
0
388,276
8
L
Hel
14,544
727
98
5
0
328,146
0
W
Hercules
14,726
736
30
2
0
374,059
0
L
Jormungandr
14,466
723
93
5
0
298,834
0
L
Ganesha
13,671
684
0
0
0
325,266
0
L
Da Ji
13,640
682
37
2
0
318,358
3
L
Rama
13,220
661
54
3
0
273,499
0
W
Aphrodite
14,279
714
88
4
0
329,536
3
W
Arachne
13,478
674
34
2
0
349,865
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role