Player Matchup

Charybdis
Charybdis
AutisticvAvengr
Charybdis
Level 120
God Stats
10W - 13L
1,415 SR
Queue Stats
214W - 312L
1,379 Elo+
Solo
Gilgamesh
Gilgamesh
Oni-6660
Gilgamesh
Level 116
God Stats
9W - 6L
1,612 SR
Queue Stats
126W - 176L
1,223 Elo+
Party 1
Kukulkan
Kukulkan
spoonfree
Kukulkan
Level 62
God Stats
16W - 27L
1,505 SR
Queue Stats
93W - 140L
1,233 Elo+
Party 1
Team Averages
Level 99
1,511 SR
1,279 Elo+

VS

Team Averages
Level 96
1,228 SR
1,264 Elo+
Sylvanus
Sylvanus
AscendinGlory
Sylvanus
Level 119
God Stats
1W - 1L
1,285 SR
Queue Stats
48W - 72L
1,350 Elo+
Party 2
Achilles
Achilles
Unknown2113
Achilles
Level 109
God Stats
1W - 4L
1,094 SR
Queue Stats
12W - 25L
1,270 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Zammy43
Kumbhakarna
Level 61
God Stats
1W - 2L
1,305 SR
Queue Stats
8W - 32L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AutisticvAvengr
Charybdis
10
0 / 3 / 2
6,241
624
6,624
6,507
2,707
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
Oni-6660
Gilgamesh
10
1 / 3 / 1
6,443
644
6,847
12,926
7,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
spoonfree
Kukulkan
11
1 / 3 / 1
6,520
652
7,250
5,798
2,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AscendinGlory
Sylvanus
12
2 / 1 / 7
7,448
745
9,644
8,177
4,823
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Unknown2113
Achilles
12
4 / 0 / 4
8,369
837
7,254
10,590
10,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
Zammy43
Kumbhakarna
11
3 / 1 / 6
8,035
804
4,472
10,833
12,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
9
9
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AscendinGlory
Sylvanus
2
1
7
5.5
L
Charybdis
AutisticvAvengr
Charybdis
0
3
2
0.33
L
Gilgamesh
Oni-6660
Gilgamesh
1
3
1
0.5
W
Achilles
Unknown2113
Achilles
4
0
4
6
W
Kumbhakarna
Zammy43
Kumbhakarna
3
1
6
6
L
Kukulkan
spoonfree
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,721
Damage
21,370
25,231
Taken
29,600
13,048
Mitigated
28,096
270
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AscendinGlory
Sylvanus
9,644
4,046
3,437
3,341
8,177
4,823
414
2,093
6,084
25,453
5,428
L
Charybdis
AutisticvAvengr
Charybdis
6,624
2,569
0
41
6,507
2,707
0
3,184
3,323
0
21,157
L
Gilgamesh
Oni-6660
Gilgamesh
6,847
1,922
0
171
12,926
7,815
0
7,045
5,881
0
15,514
W
Achilles
Unknown2113
Achilles
7,254
1,944
389
2,309
10,590
10,580
27
2,208
8,382
0
18,797
W
Kumbhakarna
Zammy43
Kumbhakarna
4,472
809
492
1,578
10,833
12,693
42
3,136
7,697
13,459
0
L
Kukulkan
spoonfree
Kukulkan
7,250
841
0
58
5,798
2,526
0
2,881
2,917
17,958
713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,204
Gold Earned
23,852
87
Minions Killed
87
4
Camps Cleared
4
509,072
Distance Traveled
578,728
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,448
745
56
6
2
152,769
1
L
Charybdis
6,241
624
36
4
3
159,623
3
L
Gilgamesh
6,443
644
18
2
0
194,000
1
W
Achilles
8,369
837
17
2
1
218,009
4
W
Kumbhakarna
8,035
804
14
1
1
207,950
0
L
Kukulkan
6,520
652
33
3
1
155,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role