Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
JoomTrees
Bastet
Level 80
God Stats
6W - 2L
1,691 SR
Queue Stats
216W - 224L
1,512 Elo+
Solo
Nu Wa
Nu Wa
Nickwit
Nu Wa
Level 124
God Stats
2W - 1L
1,710 SR
Queue Stats
119W - 112L
1,519 Elo+
Solo
Bacchus
Bacchus
aGhostsNightmare
Bacchus
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,526 Elo+
Solo
Shiva
Shiva
klixers281982
Shiva
Level 146
God Stats
2W - 3L
1,434 SR
Queue Stats
165W - 171L
1,587 Elo+
Solo
Team Averages
Level 118
1,567 SR
1,529 Elo+

VS

Team Averages
Level 143
1,516 SR
1,492 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
MaximumSteez
Charybdis
Level 149
God Stats
1W - 1L
1,581 SR
Queue Stats
17W - 24L
1,469 Elo+
Party 1
He Bo
He Bo
SchluterMcooter
He Bo
Level 107
God Stats
1W - 1L
1,715 SR
Queue Stats
73W - 56L
1,557 Elo+
Party 1
Raijin
Raijin
Whitehunter8201
Raijin
Level 160
God Stats
0W - 2L
1,219 SR
Queue Stats
124W - 123L
1,576 Elo+
Solo
Olorun
Olorun
shobanakhatrisho
Olorun
Level 140
God Stats
8W - 7L
1,563 SR
Queue Stats
664W - 746L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 3 / 12
9,687
807
13,971
11,195
5,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
JoomTrees
Bastet
18
7 / 4 / 12
10,555
880
11,014
13,479
7,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
Nickwit
Nu Wa
18
7 / 2 / 11
10,347
862
16,135
8,744
4,605
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 4 / 18
9,662
805
8,897
18,974
24,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

13
2 / 5 / 12
8,689
724
8,085
12,778
11,007
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
5 / 3 / 8
9,919
827
16,038
11,328
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
MaximumSteez
Charybdis
14
3 / 5 / 8
8,293
691
12,433
11,688
4,430
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 7 / 8
7,438
620
6,410
11,783
4,212
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 5 / 7
8,249
687
10,274
14,791
5,641
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 2 / 7
8,826
736
4,262
12,092
5,519
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
55
22
Kills
17
18
Deaths
22
65
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
3
12
3.67
L
Morgan Le Fay
 
Morgan Le Fay
5
3
8
3
W
Bastet
JoomTrees
Bastet
7
4
12
3.25
L
Charybdis
MaximumSteez
Charybdis
3
5
8
1.4
W
Nu Wa
Nickwit
Nu Wa
7
2
11
6.25
L
2
7
8
0.86
L
4
5
7
1.5
W
1
4
18
2.5
W
2
5
12
1.6
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,102
Damage
49,417
65,170
Taken
61,682
53,896
Mitigated
25,153
27,788
Healing
23,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,971
4,690
3,590
4,728
11,195
5,886
2,087
6,582
4,613
0
33,924
L
Morgan Le Fay
 
Morgan Le Fay
16,038
1,794
2,065
3,025
11,328
5,351
0
4,127
7,201
29,548
0
W
Bastet
JoomTrees
Bastet
11,014
1,627
2,296
3,999
13,479
7,436
556
8,474
5,005
0
17,770
L
Charybdis
MaximumSteez
Charybdis
12,433
4,473
1,683
1,178
11,688
4,430
0
3,982
7,706
0
24,648
W
Nu Wa
Nickwit
Nu Wa
16,135
3,061
88
1,186
8,744
4,605
1,902
6,779
1,965
35,675
0
L
6,410
614
2,105
574
11,783
4,212
0
4,968
6,815
10,976
0
L
10,274
888
1,014
3,294
14,791
5,641
0
5,815
8,976
21,113
0
W
8,897
239
0
4,117
18,974
24,962
64
8,379
10,595
11,268
0
W
8,085
439
5,049
2,735
12,778
11,007
195
6,770
6,008
0
16,792
L
4,262
2,165
3,333
5,116
12,092
5,519
0
6,140
5,952
26,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,940
Gold Earned
42,725
125
Minions Killed
166
0
Camps Cleared
0
1,213,141
Distance Traveled
941,243
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,687
807
37
3
0
233,324
2
L
Morgan Le Fay
9,919
827
37
3
0
240,219
5
W
Bastet
10,555
880
22
2
0
266,003
3
L
Charybdis
8,293
691
37
3
0
176,707
0
W
Nu Wa
10,347
862
45
4
0
230,248
0
L
He Bo
7,438
620
12
1
0
180,249
0
L
Raijin
8,249
687
31
3
0
178,689
0
W
Bacchus
9,662
805
2
0
0
251,212
2
W
Shiva
8,689
724
19
2
0
232,354
0
L
Olorun
8,826
736
49
4
0
165,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role