Player Matchup

Rama
Rama
MoistWednesday
Rama
Level 157
God Stats
3W - 0L
1,816 SR
Queue Stats
183W - 31L
1,945 Elo+
Party 2
Cthulhu
Cthulhu
VFBLeitner14
Cthulhu
Level 159
God Stats
5W - 0L
1,601 SR
Queue Stats
180W - 31L
1,945 Elo+
Party 2
Mulan
Mulan
mitchbob00
Mulan
Level 128
God Stats
3W - 1L
1,887 SR
Queue Stats
178W - 33L
1,945 Elo+
Party 2
Team Averages
Level 148
1,768 SR
1,945 Elo+

VS

Team Averages
Level 80
1,533 SR
1,341 Elo+
Susano
Susano
Crowler93
Susano
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 49L
1,365 Elo+
Party 1
Fenrir
Fenrir
HQsx NukeZz
Fenrir
Level 109
God Stats
5W - 7L
1,598 SR
Queue Stats
651W - 961L
1,294 Elo+
Solo
Khepri
Khepri
denizkiller_93
Khepri
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 64L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 12
10,008
1,001
20,366
9,644
3,644
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cthulhu
VFBLeitner14
Cthulhu
12
4 / 1 / 19
8,373
837
9,041
11,849
11,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Mulan
13
10 / 3 / 14
9,259
926
11,844
10,334
9,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Crowler93
Susano
10
0 / 9 / 3
6,760
676
6,569
12,570
5,124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
11
2 / 6 / 1
7,381
738
5,195
12,003
8,963
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 11 / 3
7,194
719
3,602
22,507
17,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
26
Kills
3
5
Deaths
26
45
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
Crowler93
Susano
0
9
3
0.17
L
Fenrir
2
6
1
0.42
W
12
1
12
18
W
Cthulhu
VFBLeitner14
Cthulhu
4
1
19
13.5
L
1
11
3
0.23
W
Mulan
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,251
Damage
15,366
31,827
Taken
47,080
24,398
Mitigated
31,239
4,994
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Crowler93
Susano
6,569
1,577
0
0
12,570
5,124
0
2,026
10,329
0
20,341
L
Fenrir
5,195
1,361
0
1,478
12,003
8,963
0
2,225
9,295
0
13,072
W
20,366
17,983
0
1,970
9,644
3,644
2,265
1,008
7,652
0
48,896
W
Cthulhu
VFBLeitner14
Cthulhu
9,041
1,180
168
1,132
11,849
11,507
0
1,261
10,588
20,367
0
L
3,602
780
249
1,208
22,507
17,152
0
4,094
17,681
5,907
0
W
Mulan
11,844
3,704
0
1,724
10,334
9,247
107
1,905
8,429
0
22,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,640
Gold Earned
21,335
112
Minions Killed
45
7
Camps Cleared
1
538,679
Distance Traveled
488,283
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,760
676
23
2
0
153,879
2
L
Fenrir
7,381
738
12
1
0
179,102
2
W
Rama
10,008
1,001
76
8
3
169,055
1
W
Cthulhu
8,373
837
12
1
0
189,433
0
L
Khepri
7,194
719
10
1
1
155,302
0
W
Mulan
9,259
926
24
2
4
180,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role