Player Matchup

Anubis
Anubis
 
Anubis
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Ant22105
Lancelot
Level 128
God Stats
4W - 12L
1,565 SR
Queue Stats
288W - 307L
1,502 Elo+
Party 3
Arachne
Arachne
Ashorts1114
Arachne
Level 28
God Stats
3W - 1L
1,563 SR
Queue Stats
7W - 2L
1,689 Elo+
Party 3
Odin
Odin
BobbytoHotty
Odin
Level 67
God Stats
21W - 18L
1,529 SR
Queue Stats
33W - 32L
1,503 Elo+
Party 1
Chang'e
Chang'e
xieges
Chang'e
Level 25
God Stats
1W - 2L
1,276 SR
Queue Stats
12W - 15L
1,372 Elo+
Party 1
Team Averages
Level 57
1,486 SR
1,513 Elo+

VS

Team Averages
Level 33
1,483 SR
1,313 Elo+
Cerberus
Cerberus
MoeMoneyz
Cerberus
Level 31
God Stats
1W - 1L
1,730 SR
Queue Stats
7W - 8L
1,338 Elo+
Solo
Izanami
Izanami
StratoVenom16
Izanami
Level 39
God Stats
13W - 14L
1,270 SR
Queue Stats
82W - 85L
1,380 Elo+
Solo
Ullr
Ullr
TweaknHeavy9
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,108 Elo+
Party 2
Baron Samedi
Baron Samedi
beetlechikito12
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 29L
1,339 Elo+
Solo
Sun Wukong
Sun Wukong
xFinesseSznn
Sun Wukong
Level 45
God Stats
1W - 2L
1,414 SR
Queue Stats
56W - 76L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 0 / 11
11,360
1,136
9,429
3,036
1,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Ant22105
Lancelot
18
8 / 0 / 12
11,308
1,131
26,945
15,206
12,074
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
Ashorts1114
Arachne
16
5 / 2 / 6
10,777
1,078
12,326
12,148
7,375
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
7 / 1 / 14
11,442
1,144
15,092
9,513
11,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
xieges
Chang'e
17
1 / 2 / 17
10,855
1,086
10,654
13,187
6,048
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

270

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MoeMoneyz
Cerberus
15
1 / 8 / 3
9,441
944
8,405
29,685
17,803
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
16
1 / 0 / 4
10,509
1,051
15,772
6,124
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 6 / 3
9,308
931
5,988
13,692
6,874
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
beetlechikito12
Baron Samedi
15
0 / 8 / 5
9,508
951
9,344
14,740
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
xFinesseSznn
Sun Wukong
15
3 / 2 / 2
10,167
1,017
9,463
15,523
10,816
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
22
24
Kills
5
5
Deaths
24
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
11
8.5
W
Lancelot
Ant22105
Lancelot
8
0
12
14
W
Arachne
Ashorts1114
Arachne
5
2
6
4
W
7
1
14
14
L
Cerberus
MoeMoneyz
Cerberus
1
8
3
0.31
L
Izanami
1
0
4
3
L
0
6
3
0.25
L
Baron Samedi
beetlechikito12
Baron Samedi
0
8
5
0.31
L
Sun Wukong
xFinesseSznn
Sun Wukong
3
2
2
2
W
Chang'e
xieges
Chang'e
1
2
17
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,446
Damage
48,972
53,090
Taken
79,764
38,786
Mitigated
44,900
15,063
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,429
872
0
1,730
3,036
1,819
0
1,411
1,625
39,823
0
W
Lancelot
Ant22105
Lancelot
26,945
5,599
0
1,700
15,206
12,074
0
3,669
11,537
0
35,819
W
Arachne
Ashorts1114
Arachne
12,326
10,197
0
2,394
12,148
7,375
0
4,908
7,240
0
20,252
W
15,092
1,622
0
486
9,513
11,470
0
2,962
6,551
0
32,254
L
Cerberus
MoeMoneyz
Cerberus
8,405
590
0
6,602
29,685
17,803
0
6,063
23,436
22,746
0
L
Izanami
15,772
11,883
0
1,670
6,124
2,743
0
327
5,738
0
54,117
L
5,988
3,000
0
117
13,692
6,874
0
2,426
11,060
0
17,651
L
Baron Samedi
beetlechikito12
Baron Samedi
9,344
786
1,502
746
14,740
6,664
0
4,166
10,493
28,745
0
L
Sun Wukong
xFinesseSznn
Sun Wukong
9,463
1,850
0
556
15,523
10,816
0
7,101
8,279
0
20,533
W
Chang'e
xieges
Chang'e
10,654
2,564
3,708
5,045
13,187
6,048
0
4,799
8,388
34,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,742
Gold Earned
48,933
205
Minions Killed
236
12
Camps Cleared
4
988,466
Distance Traveled
864,858
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,360
1,136
67
7
8
167,888
1
W
Lancelot
11,308
1,131
20
2
1
246,858
0
W
Arachne
10,777
1,078
24
2
2
197,133
0
W
Odin
11,442
1,144
51
5
1
213,049
0
L
Cerberus
9,441
944
30
3
1
171,564
0
L
Izanami
10,509
1,051
94
9
2
169,826
1
L
Ullr
9,308
931
23
2
0
161,125
7
L
Baron Samedi
9,508
951
66
7
1
159,759
0
L
Sun Wukong
10,167
1,017
23
2
0
202,584
2
W
Chang'e
10,855
1,086
43
4
0
163,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role