Player Matchup

Sobek
Sobek
ZionRen
Sobek
Level 132
God Stats
1W - 1L
1,801 SR
Queue Stats
85W - 113L
1,463 Elo+
Solo
Neith
Neith
serranopri
Neith
Level 18
God Stats
30W - 54L
1,446 SR
Queue Stats
116W - 211L
1,423 Elo+
Party 2
Zhong Kui
Zhong Kui
valen2500
Zhong Kui
Level 127
God Stats
7W - 14L
1,407 SR
Queue Stats
267W - 391L
1,451 Elo+
Party 2
Team Averages
Level 92
1,551 SR
1,446 Elo+

VS

Team Averages
Level 117
1,542 SR
1,421 Elo+
Anubis
Anubis
 
Anubis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dragonil88
Bacchus
Level 60
God Stats
24W - 25L
1,494 SR
Queue Stats
261W - 492L
1,383 Elo+
Party 1
Bastet
Bastet
Jogador30ao
Bastet
Level 143
God Stats
6W - 3L
1,630 SR
Queue Stats
83W - 134L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ZionRen
Sobek
13
1 / 2 / 2
9,295
547
8,253
17,375
21,191
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
15
0 / 2 / 1
9,810
577
7,016
12,739
4,750
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zhong Kui
valen2500
Zhong Kui
13
2 / 8 / 1
10,047
591
20,458
22,971
16,614
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
3 / 0 / 8
11,685
687
18,919
9,911
5,488
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Dragonil88
Bacchus
15
3 / 1 / 7
11,928
702
8,381
19,159
26,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
17
6 / 2 / 5
11,934
702
17,766
16,222
6,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
3
Kills
12
12
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
8
7
W
Bacchus
Dragonil88
Bacchus
3
1
7
6.5
W
Bastet
6
2
5
4.25
L
Sobek
ZionRen
Sobek
1
2
2
1
L
Neith
0
2
1
0.25
L
Zhong Kui
valen2500
Zhong Kui
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,727
Damage
45,066
53,085
Taken
45,292
42,555
Mitigated
38,701
11,483
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
18,919
468
0
4,460
9,911
5,488
694
8,096
1,815
78,775
0
W
Bacchus
Dragonil88
Bacchus
8,381
1,405
594
6,007
19,159
26,305
0
11,218
7,941
21,810
0
W
Bastet
17,766
6,462
0
5,575
16,222
6,908
1,494
9,692
6,530
0
42,292
L
Sobek
ZionRen
Sobek
8,253
422
0
2,601
17,375
21,191
0
7,542
9,833
18,313
0
L
Neith
7,016
1,879
0
1,268
12,739
4,750
0
6,955
5,784
0
33,480
L
Zhong Kui
valen2500
Zhong Kui
20,458
2,562
0
7,614
22,971
16,614
0
13,455
9,516
48,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,152
Gold Earned
35,547
170
Minions Killed
191
4
Camps Cleared
11
823,230
Distance Traveled
953,217
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,685
687
112
7
8
299,170
3
W
Bacchus
11,928
702
19
1
0
318,447
5
W
Bastet
11,934
702
60
4
3
335,600
0
L
Sobek
9,295
547
21
1
2
279,499
4
L
Neith
9,810
577
81
5
1
286,390
0
L
Zhong Kui
10,047
591
68
4
1
257,341
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role