Player Matchup

Yemoja
Yemoja
Mithty
Yemoja
Level 126
God Stats
26W - 10L
1,812 SR
Queue Stats
54W - 27L
1,742 Elo+
Party 2
Janus
Janus
Noxguard
Janus
Level 101
God Stats
2W - 2L
1,556 SR
Queue Stats
36W - 17L
1,753 Elo+
Party 2
Chiron
Chiron
Zameraz
Chiron
Level 59
God Stats
13W - 12L
1,712 SR
Queue Stats
19W - 16L
1,664 Elo+
Party 2
Team Averages
Level 95
1,694 SR
1,720 Elo+

VS

Team Averages
Level 143
1,565 SR
1,642 Elo+
Hercules
Hercules
BlueFlames67
Hercules
Level 147
God Stats
3W - 2L
1,553 SR
Queue Stats
210W - 175L
1,687 Elo+
Party 1
Rama
Rama
Fezukai
Rama
Level 124
God Stats
3W - 4L
1,561 SR
Queue Stats
413W - 380L
1,588 Elo+
Solo
Janus
Janus
UncleanlyHalo
Janus
Level 158
God Stats
8W - 7L
1,580 SR
Queue Stats
198W - 158L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Mithty
Yemoja
18
0 / 2 / 11
14,352
652
14,145
28,156
40,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Noxguard
Janus
18
6 / 4 / 7
14,365
653
23,306
17,325
8,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
Zameraz
Chiron
19
8 / 4 / 3
14,784
672
27,157
23,996
13,215
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BlueFlames67
Hercules
19
4 / 4 / 4
14,566
662
15,015
36,799
45,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Fezukai
Rama
17
3 / 7 / 0
13,715
623
15,658
26,004
11,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 3 / 7
15,446
702
26,291
18,509
9,024
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
14
Kills
10
10
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
BlueFlames67
Hercules
4
4
4
1.5
W
Rama
Fezukai
Rama
3
7
0
0.43
L
Yemoja
Mithty
Yemoja
0
2
11
2.75
L
Janus
Noxguard
Janus
6
4
7
2.38
W
3
3
7
2.17
L
Chiron
Zameraz
Chiron
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,608
Damage
56,964
69,477
Taken
81,312
62,323
Mitigated
66,096
21,768
Healing
28,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BlueFlames67
Hercules
15,015
3,670
0
14,490
36,799
45,137
260
12,313
23,892
0
27,309
W
Rama
Fezukai
Rama
15,658
10,118
0
5,247
26,004
11,935
2,447
14,184
11,418
0
81,113
L
Yemoja
Mithty
Yemoja
14,145
2,236
5,272
8,293
28,156
40,397
371
8,457
19,699
32,500
0
L
Janus
Noxguard
Janus
23,306
731
0
665
17,325
8,711
1,073
6,517
10,808
68,919
0
W
26,291
1,121
513
8,568
18,509
9,024
601
10,579
7,602
104,904
0
L
Chiron
Zameraz
Chiron
27,157
12,926
2,537
5,001
23,996
13,215
1,560
11,580
12,368
0
63,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,501
Gold Earned
43,727
186
Minions Killed
243
2
Camps Cleared
15
1,251,380
Distance Traveled
1,171,191
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,566
662
27
1
2
397,528
3
W
Rama
13,715
623
83
4
11
362,391
8
L
Yemoja
14,352
652
27
1
2
406,810
8
L
Janus
14,365
653
90
4
0
457,004
1
W
Janus
15,446
702
133
6
2
411,272
5
L
Chiron
14,784
672
69
3
0
387,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role