Player Matchup

Lancelot
Lancelot
RANDOM1013
Lancelot
Level 50
God Stats
17W - 31L
1,410 SR
Queue Stats
106W - 152L
1,296 Elo+
Solo
Medusa
Medusa
SomethingHinky
Medusa
Level 86
God Stats
1W - 11L
1,094 SR
Queue Stats
88W - 155L
1,261 Elo+
Solo
Anubis
Anubis
elgabyboss_002
Anubis
Level 114
God Stats
44W - 38L
1,467 SR
Queue Stats
180W - 226L
1,403 Elo+
Solo
Team Averages
Level 83
1,324 SR
1,320 Elo+

VS

Team Averages
Level 68
1,423 SR
1,321 Elo+
Bacchus
Bacchus
Iron_Arsenal
Bacchus
Level 66
God Stats
1W - 2L
1,036 SR
Queue Stats
17W - 34L
1,218 Elo+
Solo
Guan Yu
Guan Yu
Mim1236
Guan Yu
Level 101
God Stats
12W - 8L
1,727 SR
Queue Stats
88W - 98L
1,518 Elo+
Solo
Raijin
Raijin
bLu3xCuSaDeR
Raijin
Level 36
God Stats
21W - 20L
1,506 SR
Queue Stats
116W - 188L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
RANDOM1013
Lancelot
3
0 / 1 / 0
5,361
536
0
905
337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 1
7,565
757
5,539
6,447
2,667
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 4 / 1
7,441
744
4,153
7,731
4,019
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Iron_Arsenal
Bacchus
11
1 / 0 / 7
7,785
779
3,361
4,266
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
Mim1236
Guan Yu
11
0 / 0 / 7
6,957
696
3,920
7,494
4,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
13
7 / 2 / 1
8,551
855
5,565
4,333
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
8
8
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Iron_Arsenal
Bacchus
1
0
7
4.5
W
Guan Yu
Mim1236
Guan Yu
0
0
7
3.5
L
Lancelot
RANDOM1013
Lancelot
0
1
0
0
L
1
3
1
0.5
W
Raijin
7
2
1
3.75
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,692
Damage
12,846
15,083
Taken
16,093
7,023
Mitigated
10,476
1,736
Healing
3,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Iron_Arsenal
Bacchus
3,361
177
0
922
4,266
4,345
0
972
3,294
12,857
0
W
Guan Yu
Mim1236
Guan Yu
3,920
576
1,051
1,974
7,494
4,872
41
1,230
6,264
0
16,936
L
Lancelot
RANDOM1013
Lancelot
0
0
0
0
905
337
0
250
619
0
0
L
5,539
1,763
89
442
6,447
2,667
0
4,219
2,104
0
30,120
W
Raijin
5,565
561
0
0
4,333
1,259
0
2,213
2,120
29,321
0
L
4,153
155
0
1,205
7,731
4,019
0
4,168
3,237
24,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,367
Gold Earned
23,293
119
Minions Killed
105
4
Camps Cleared
4
347,633
Distance Traveled
553,616
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,785
779
18
2
0
198,799
0
W
Guan Yu
6,957
696
27
3
3
185,805
3
L
Lancelot
5,361
536
0
0
0
11,025
0
L
Medusa
7,565
757
61
6
3
170,497
0
W
Raijin
8,551
855
60
6
1
169,012
0
L
Anubis
7,441
744
58
6
1
166,111
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role