Player Matchup

Lancelot
Lancelot
Branmax22
Lancelot
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 69L
1,594 Elo+
Party 1
Ymir
Ymir
Dmax drag0n
Ymir
Level 121
God Stats
10W - 6L
1,629 SR
Queue Stats
115W - 110L
1,617 Elo+
Party 1
Poseidon
Poseidon
Purplebike3000
Poseidon
Level 62
God Stats
1W - 0L
1,679 SR
Queue Stats
6W - 8L
1,296 Elo+
Solo
Team Averages
Level 91
1,603 SR
1,502 Elo+

VS

Team Averages
Level 84
1,550 SR
1,426 Elo+
Janus
Janus
Basmadjian
Janus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,396 Elo+
Solo
Nu Wa
Nu Wa
Lilduax
Nu Wa
Level 84
God Stats
12W - 9L
1,629 SR
Queue Stats
52W - 62L
1,407 Elo+
Solo
Skadi
Skadi
Zabalad96
Skadi
Level 104
God Stats
50W - 63L
1,521 SR
Queue Stats
389W - 501L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Branmax22
Lancelot
12
3 / 2 / 2
6,997
700
5,234
7,940
3,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 7
7,710
771
5,047
9,958
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
12
5 / 3 / 2
7,781
778
8,035
9,244
3,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
1 / 5 / 3
6,443
644
5,228
8,266
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
Lilduax
Nu Wa
12
5 / 0 / 1
8,111
811
8,039
4,526
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Zabalad96
Skadi
11
1 / 4 / 3
7,030
703
8,262
7,850
3,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
7
7
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
1
5
3
0.5
W
Lancelot
Branmax22
Lancelot
3
2
2
2
W
1
2
7
2.25
L
Nu Wa
Lilduax
Nu Wa
5
0
1
5.5
W
Poseidon
5
3
2
2
L
Skadi
Zabalad96
Skadi
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,316
Damage
21,529
27,142
Taken
20,642
15,180
Mitigated
8,150
4,793
Healing
835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
5,228
347
55
176
8,266
2,942
164
3,991
4,011
9,129
0
W
Lancelot
Branmax22
Lancelot
5,234
1,640
0
873
7,940
3,598
0
4,493
3,269
0
25,381
W
5,047
1,372
0
1,890
9,958
8,538
31
5,156
4,448
15,204
0
L
Nu Wa
Lilduax
Nu Wa
8,039
2,799
130
224
4,526
1,795
55
3,011
1,269
20,723
0
W
Poseidon
8,035
517
0
2,030
9,244
3,044
0
3,625
5,454
31,092
0
L
Skadi
Zabalad96
Skadi
8,262
3,429
0
250
7,850
3,413
0
5,359
2,280
0
26,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,488
Gold Earned
21,584
121
Minions Killed
95
7
Camps Cleared
3
556,561
Distance Traveled
494,236
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,443
644
11
1
1
158,351
1
W
Lancelot
6,997
700
40
4
4
211,068
1
W
Ymir
7,710
771
19
2
1
180,268
3
L
Nu Wa
8,111
811
43
4
0
183,276
1
W
Poseidon
7,781
778
62
6
2
165,225
1
L
Skadi
7,030
703
41
4
2
152,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role