Player Matchup

Ravana
Ravana
Scyxeno
Ravana
Level 145
God Stats
5W - 3L
1,620 SR
Queue Stats
145W - 77L
1,691 Elo+
Party 2
Neith
Neith
ShyZero
Neith
Level 114
God Stats
2W - 0L
1,638 SR
Queue Stats
35W - 22L
1,533 Elo+
Party 2
Baron Samedi
Baron Samedi
Viltch
Baron Samedi
Level 155
God Stats
4W - 2L
1,724 SR
Queue Stats
167W - 102L
1,705 Elo+
Party 2
Team Averages
Level 138
1,661 SR
1,643 Elo+

VS

Team Averages
Level 105
1,610 SR
1,663 Elo+
Horus
Horus
Hardwave
Horus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 115L
1,659 Elo+
Party 1
Amaterasu
Amaterasu
Kurokote
Amaterasu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 29L
1,683 Elo+
Party 1
Anubis
Anubis
RedxXII
Anubis
Level 16
God Stats
2W - 1L
1,829 SR
Queue Stats
4W - 2L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Scyxeno
Ravana
19
2 / 1 / 7
15,278
664
18,017
19,996
29,829
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
ShyZero
Neith
17
1 / 5 / 4
13,443
584
10,496
17,627
8,311
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Viltch
Baron Samedi
20
6 / 3 / 3
15,822
688
28,888
15,610
8,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hardwave
Horus
18
3 / 1 / 6
14,583
634
13,378
27,190
39,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Amaterasu
Kurokote
Amaterasu
18
6 / 5 / 3
14,592
634
23,518
30,731
33,990
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
RedxXII
Anubis
17
0 / 3 / 7
13,380
582
8,846
14,202
7,956
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
25
9
Kills
9
9
Deaths
9
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
Hardwave
Horus
3
1
6
6
L
Amaterasu
Kurokote
Amaterasu
6
5
3
1.5
L
Anubis
RedxXII
Anubis
0
3
7
1.17
W
Ravana
Scyxeno
Ravana
2
1
7
5.5
W
Neith
ShyZero
Neith
1
5
4
0.6
W
Baron Samedi
Viltch
Baron Samedi
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,401
Damage
45,742
53,233
Taken
72,123
46,646
Mitigated
81,913
20,215
Healing
17,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Hardwave
Horus
13,378
4,517
1,250
5,112
27,190
39,967
119
10,972
16,218
8,729
30,250
L
Amaterasu
Kurokote
Amaterasu
23,518
10,171
1,064
4,404
30,731
33,990
53
12,031
18,700
0
50,489
L
Anubis
RedxXII
Anubis
8,846
532
0
5,291
14,202
7,956
704
6,221
7,981
70,651
0
W
Ravana
Scyxeno
Ravana
18,017
3,529
0
4,620
19,996
29,829
0
4,465
15,531
0
40,246
W
Neith
ShyZero
Neith
10,496
2,836
385
2,497
17,627
8,311
1,435
3,403
14,224
0
44,784
W
Baron Samedi
Viltch
Baron Samedi
28,888
2,533
5,265
7,448
15,610
8,506
1,046
3,385
12,225
103,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,543
Gold Earned
42,555
247
Minions Killed
202
10
Camps Cleared
7
1,170,280
Distance Traveled
1,167,597
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,583
634
40
2
2
435,950
2
L
Amaterasu
14,592
634
53
2
3
389,401
3
L
Anubis
13,380
582
109
5
2
342,246
5
W
Ravana
15,278
664
27
1
5
419,760
0
W
Neith
13,443
584
63
3
1
382,269
0
W
Baron Samedi
15,822
688
157
7
4
368,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role