Player Matchup

Loki
Loki
 
Loki
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
DiggngBread6
Sobek
Level 29
God Stats
11W - 6L
1,617 SR
Queue Stats
29W - 47L
1,324 Elo+
Party 2
Sun Wukong
Sun Wukong
XxJDOGxX85
Sun Wukong
Level 85
God Stats
49W - 46L
1,531 SR
Queue Stats
198W - 205L
1,429 Elo+
Party 2
Neith
Neith
pokaymon
Neith
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 28L
1,399 Elo+
Solo
Poseidon
Poseidon
xDcman
Poseidon
Level 60
God Stats
13W - 9L
1,608 SR
Queue Stats
57W - 76L
1,358 Elo+
Party 2
Team Averages
Level 57
1,551 SR
1,402 Elo+

VS

Team Averages
Level 71
1,476 SR
1,398 Elo+
Chiron
Chiron
 
Chiron
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DivineJumpman
Agni
Level 58
God Stats
2W - 3L
1,462 SR
Queue Stats
35W - 50L
1,271 Elo+
Solo
Ymir
Ymir
JBandss
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
KingTyler1772
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Party 1
Bellona
Bellona
watarikira
Bellona
Level 84
God Stats
16W - 12L
1,419 SR
Queue Stats
161W - 166L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
3 / 0 / 2
5,783
643
2,963
5,537
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
5,159
573
458
5,972
3,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
XxJDOGxX85
Sun Wukong
10
2 / 1 / 2
5,530
614
4,642
7,058
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
pokaymon
Neith
9
3 / 1 / 0
5,363
596
1,647
3,882
1,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
xDcman
Poseidon
9
2 / 0 / 1
5,648
628
3,154
1,850
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
6
0 / 0 / 0
4,277
475
0
5,274
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 0
5,077
564
2,015
4,183
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
JBandss
Ymir
5
0 / 3 / 0
4,011
446
865
4,928
2,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
1 / 2 / 0
4,413
490
406
6,405
1,550
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
watarikira
Bellona
8
1 / 4 / 0
5,457
606
4,810
9,023
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
2
10
Kills
2
2
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
2
4
L
Chiron
 
Chiron
0
0
0
0
W
0
0
1
0.5
L
0
1
0
0
L
Ymir
JBandss
Ymir
0
3
0
0
L
1
2
0
0.5
W
Sun Wukong
XxJDOGxX85
Sun Wukong
2
1
2
3
W
Neith
pokaymon
Neith
3
1
0
3
L
Bellona
watarikira
Bellona
1
4
0
0.25
W
Poseidon
xDcman
Poseidon
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,864
Damage
8,096
24,299
Taken
29,813
11,833
Mitigated
13,779
9,830
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,963
850
90
2,785
5,537
1,740
0
587
4,950
0
30,531
L
Chiron
 
Chiron
0
0
0
3,133
5,274
1,450
0
0
5,274
0
20,327
W
458
32
0
2,725
5,972
3,794
1,104
726
5,246
13,460
0
L
2,015
37
0
747
4,183
1,415
306
1,887
2,296
37,814
0
L
Ymir
JBandss
Ymir
865
155
0
204
4,928
2,293
0
467
4,461
9,515
0
L
406
266
0
1,397
6,405
1,550
0
270
6,135
0
13,955
W
Sun Wukong
XxJDOGxX85
Sun Wukong
4,642
1,359
0
2,440
7,058
4,088
0
0
7,058
0
27,996
W
Neith
pokaymon
Neith
1,647
689
0
1,290
3,882
1,558
2,197
855
3,027
0
31,132
L
Bellona
watarikira
Bellona
4,810
2,029
0
2,618
9,023
7,071
363
988
7,513
0
36,268
W
Poseidon
xDcman
Poseidon
3,154
181
0
500
1,850
653
1,081
712
1,138
33,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,483
Gold Earned
23,235
244
Minions Killed
208
0
Camps Cleared
0
922,019
Distance Traveled
770,140
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,783
643
70
8
0
219,568
2
L
Chiron
4,277
475
50
6
0
112,403
0
W
Sobek
5,159
573
27
3
0
171,079
2
L
Agni
5,077
564
65
7
0
176,941
2
L
Ymir
4,011
446
7
1
0
141,443
0
L
Loki
4,413
490
24
3
0
180,418
0
W
Sun Wukong
5,530
614
41
5
0
182,074
3
W
Neith
5,363
596
54
6
0
158,435
0
L
Bellona
5,457
606
62
7
0
158,935
2
W
Poseidon
5,648
628
52
6
0
190,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role