Player Matchup

Ra
Ra
Beshaniy
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,218 Elo+
Party 1
Skadi
Skadi
DarkvalLZ
Skadi
Level 104
God Stats
0W - 1L
1,705 SR
Queue Stats
20W - 15L
1,585 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kaikenxx
Tsukuyomi
Level 100
God Stats
23W - 22L
1,624 SR
Queue Stats
352W - 379L
1,498 Elo+
Party 3
Sol
Sol
NotMyBusiness
Sol
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,398 Elo+
Party 1
Nu Wa
Nu Wa
Victorisss
Nu Wa
Level 80
God Stats
124W - 120L
1,500 SR
Queue Stats
504W - 552L
1,491 Elo+
Party 3
Team Averages
Level 90
1,566 SR
1,438 Elo+

VS

Team Averages
Level 132
1,551 SR
1,525 Elo+
Chaac
Chaac
Fernon
Chaac
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,453 Elo+
Party 2
Chang'e
Chang'e
Hyubi
Chang'e
Level 158
God Stats
1W - 0L
1,755 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Thor
Thor
Kywe
Thor
Level 155
God Stats
1W - 0L
1,335 SR
Queue Stats
6W - 1L
1,704 Elo+
Party 2
Vulcan
Vulcan
Nucleo
Vulcan
Level 129
God Stats
67W - 60L
1,554 SR
Queue Stats
223W - 231L
1,442 Elo+
Solo
Xbalanque
Xbalanque
alvaronix44
Xbalanque
Level 78
God Stats
5W - 4L
1,612 SR
Queue Stats
415W - 429L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
10,427
1,043
8,188
20,399
8,272
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
DarkvalLZ
Skadi
15
3 / 7 / 2
10,220
1,022
17,945
22,046
8,468
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Kaikenxx
Tsukuyomi
15
1 / 12 / 4
10,110
1,011
12,768
25,473
11,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 9 / 5
9,653
965
8,116
16,131
6,417
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nu Wa
16
1 / 5 / 6
10,317
1,032
12,711
16,461
6,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

40

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fernon
Chaac
19
8 / 1 / 28
12,360
1,236
20,316
16,905
15,049
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Hyubi
Chang'e
18
7 / 5 / 22
11,590
1,159
19,317
16,084
7,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
Kywe
Thor
18
14 / 1 / 17
12,831
1,283
20,062
12,582
5,846
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
Nucleo
Vulcan
17
5 / 0 / 19
11,027
1,103
21,525
7,103
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
alvaronix44
Xbalanque
17
4 / 1 / 18
11,015
1,102
17,353
12,194
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
142
8
Kills
38
38
Deaths
8
21
Assists
104
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Skadi
DarkvalLZ
Skadi
3
7
2
0.57
W
Chaac
Fernon
Chaac
8
1
28
22
W
Chang'e
Hyubi
Chang'e
7
5
22
3.6
L
Tsukuyomi
Kaikenxx
Tsukuyomi
1
12
4
0.25
W
Thor
Kywe
Thor
14
1
17
22.5
L
0
9
5
0.28
W
Vulcan
Nucleo
Vulcan
5
0
19
14.5
L
Nu Wa
1
5
6
0.8
W
Xbalanque
alvaronix44
Xbalanque
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,728
Damage
98,573
100,510
Taken
64,868
40,247
Mitigated
36,638
3,962
Healing
21,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,188
457
564
420
20,399
8,272
0
7,138
13,261
31,281
0
L
Skadi
DarkvalLZ
Skadi
17,945
7,801
0
1,125
22,046
8,468
0
9,514
12,532
0
29,613
W
Chaac
Fernon
Chaac
20,316
3,366
0
6,405
16,905
15,049
0
6,756
10,149
0
36,753
W
Chang'e
Hyubi
Chang'e
19,317
846
5,043
6,980
16,084
7,398
0
5,511
10,573
46,856
0
L
Tsukuyomi
Kaikenxx
Tsukuyomi
12,768
3,460
0
11
25,473
11,083
0
11,988
13,485
0
23,631
W
Thor
Kywe
Thor
20,062
4,182
0
410
12,582
5,846
0
6,295
6,287
0
33,793
L
8,116
2,594
0
1,300
16,131
6,417
0
4,858
11,273
20,270
1,139
W
Vulcan
Nucleo
Vulcan
21,525
6,097
0
1,307
7,103
3,313
0
3,372
3,731
48,474
0
L
Nu Wa
12,711
4,992
61
481
16,461
6,007
0
7,344
9,117
37,540
0
W
Xbalanque
alvaronix44
Xbalanque
17,353
10,562
0
1,284
12,194
5,032
0
6,432
5,762
0
43,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,727
Gold Earned
58,823
173
Minions Killed
250
5
Camps Cleared
7
861,958
Distance Traveled
1,007,204
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,427
1,043
42
4
1
196,956
0
L
Skadi
10,220
1,022
29
3
1
170,151
1
W
Chaac
12,360
1,236
37
4
1
230,251
2
W
Chang'e
11,590
1,159
57
6
1
178,588
0
L
Tsukuyomi
10,110
1,011
23
2
2
180,895
0
W
Thor
12,831
1,283
31
3
3
185,256
0
L
Sol
9,653
965
32
3
1
153,603
0
W
Vulcan
11,027
1,103
60
6
1
226,685
1
L
Nu Wa
10,317
1,032
47
5
0
160,353
0
W
Xbalanque
11,015
1,102
65
7
1
186,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role