Player Matchup

Ymir
Ymir
Antinuous
Ymir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 70L
1,390 Elo+
Solo
Mercury
Mercury
Chazdaplumby
Mercury
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 125L
1,547 Elo+
Party 2
Izanami
Izanami
OG-FinDeR
Izanami
Level 149
God Stats
20W - 11L
1,580 SR
Queue Stats
206W - 189L
1,479 Elo+
Party 1
Chiron
Chiron
OG-GriNDeR
Chiron
Level 149
God Stats
5W - 5L
1,483 SR
Queue Stats
188W - 169L
1,479 Elo+
Party 1
Zhong Kui
Zhong Kui
benning0713
Zhong Kui
Level 127
God Stats
6W - 3L
1,829 SR
Queue Stats
157W - 171L
1,458 Elo+
Party 2
Team Averages
Level 138
1,578 SR
1,470 Elo+

VS

Team Averages
Level 132
1,546 SR
1,501 Elo+
Sol
Sol
 
Sol
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
DrFreedom24
Loki
Level 157
God Stats
2W - 2L
1,532 SR
Queue Stats
74W - 61L
1,558 Elo+
Party 3
Cupid
Cupid
Howie--25
Cupid
Level 138
God Stats
1W - 1L
1,816 SR
Queue Stats
75W - 75L
1,521 Elo+
Party 3
Geb
Geb
VX B1ggDaddy
Geb
Level 66
God Stats
1W - 3L
1,382 SR
Queue Stats
150W - 151L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 1 / 1
6,415
458
3,343
8,561
8,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
Chazdaplumby
Mercury
13
3 / 2 / 3
7,775
555
5,687
11,784
4,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
OG-FinDeR
Izanami
10
1 / 1 / 2
6,170
441
6,222
8,668
2,953
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
OG-GriNDeR
Chiron
14
4 / 0 / 3
8,491
607
10,542
8,368
3,335
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
benning0713
Zhong Kui
13
4 / 2 / 3
7,928
566
9,862
10,034
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 3 / 0
7,300
521
6,210
10,140
4,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
 
Sun Wukong
11
0 / 3 / 3
6,602
472
5,512
12,025
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
0 / 3 / 0
7,398
528
3,277
11,533
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Cupid
Howie--25
Cupid
11
2 / 1 / 0
6,560
469
7,288
9,217
3,369
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 1
6,548
468
5,030
11,030
8,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
12
Kills
6
6
Deaths
12
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
3
0
1
L
Sun Wukong
 
Sun Wukong
0
3
3
0.5
W
Ymir
0
1
1
0.5
W
Mercury
Chazdaplumby
Mercury
3
2
3
2.25
L
0
3
0
0
L
Cupid
Howie--25
Cupid
2
1
0
2
W
Izanami
OG-FinDeR
Izanami
1
1
2
2
W
Chiron
OG-GriNDeR
Chiron
4
0
3
5.5
L
1
2
1
0.75
W
Zhong Kui
benning0713
Zhong Kui
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,656
Damage
27,317
47,415
Taken
53,945
27,474
Mitigated
26,816
16,508
Healing
18,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,210
2,904
0
4,419
10,140
4,099
1,014
5,277
4,863
44,494
0
L
Sun Wukong
 
Sun Wukong
5,512
871
0
3,489
12,025
5,975
0
2,298
9,727
0
45,737
W
Ymir
3,343
959
323
2,769
8,561
8,951
0
2,246
6,315
20,404
0
W
Mercury
Chazdaplumby
Mercury
5,687
2,057
0
2,187
11,784
4,338
0
1,530
10,072
0
65,355
L
3,277
476
0
2,562
11,533
4,803
0
1,199
10,334
0
54,832
L
Cupid
Howie--25
Cupid
7,288
3,668
144
4,360
9,217
3,369
0
1,696
7,521
0
54,295
W
Izanami
OG-FinDeR
Izanami
6,222
3,976
0
2,583
8,668
2,953
0
1,562
7,106
0
45,154
W
Chiron
OG-GriNDeR
Chiron
10,542
3,041
280
3,974
8,368
3,335
237
595
7,759
0
66,083
L
5,030
230
0
3,631
11,030
8,570
0
2,735
8,295
23,397
0
W
Zhong Kui
benning0713
Zhong Kui
9,862
368
0
4,392
10,034
7,897
0
4,812
4,923
50,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,779
Gold Earned
34,408
385
Minions Killed
373
0
Camps Cleared
0
1,294,394
Distance Traveled
1,337,062
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,300
521
82
6
0
212,645
3
L
Sun Wukong
6,602
472
75
5
0
308,165
4
W
Ymir
6,415
458
28
2
0
222,058
5
W
Mercury
7,775
555
105
8
0
335,864
5
L
Loki
7,398
528
101
7
0
278,142
0
L
Cupid
6,560
469
84
6
0
252,279
3
W
Izanami
6,170
441
78
6
0
234,092
3
W
Chiron
8,491
607
100
7
0
242,415
3
L
Geb
6,548
468
31
2
0
285,831
3
W
Zhong Kui
7,928
566
74
5
0
259,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role