Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
Bounty_Vidok
Hades
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 177L
1,546 Elo+
Party 4
Hachiman
Hachiman
Hollywood_Actual
Hachiman
Level 25
God Stats
3W - 9L
1,439 SR
Queue Stats
342W - 346L
1,395 Elo+
Party 2
Cthulhu
Cthulhu
neight_nasty
Cthulhu
Level 18
God Stats
13W - 27L
1,357 SR
Queue Stats
238W - 262L
1,374 Elo+
Party 2
Zeus
Zeus
vV-HadesS-Vv
Zeus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 144L
1,456 Elo+
Party 4
Team Averages
Level 58
1,459 SR
1,454 Elo+

VS

Team Averages
Level 74
1,405 SR
1,431 Elo+
Pele
Pele
DAAQ500
Pele
Level 95
God Stats
7W - 4L
1,316 SR
Queue Stats
32W - 34L
1,556 Elo+
Party 3
Chaac
Chaac
PITTBULL 01
Chaac
Level 69
God Stats
3W - 7L
1,115 SR
Queue Stats
171W - 196L
1,476 Elo+
Party 1
Hades
Hades
SSStunner
Hades
Level 136
God Stats
51W - 32L
1,641 SR
Queue Stats
143W - 151L
1,440 Elo+
Solo
Cerberus
Cerberus
Tohka5116
Cerberus
Level 65
God Stats
3W - 3L
1,452 SR
Queue Stats
207W - 251L
1,390 Elo+
Party 1
Izanami
Izanami
V3rrGa_Tr0nn
Izanami
Level 7
God Stats
26W - 19L
1,500 SR
Queue Stats
30W - 26L
1,292 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
8
1 / 1 / 0
5,224
475
6,566
8,479
3,272
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 0 / 0
6,960
633
2,437
4,772
2,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 1
4,843
440
2,803
6,155
1,686
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
neight_nasty
Cthulhu
7
0 / 3 / 1
4,542
413
2,122
6,814
3,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

9
0 / 5 / 0
4,865
442
2,363
7,916
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DAAQ500
Pele
11
5 / 0 / 1
6,591
599
4,217
7,901
2,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8
3 / 0 / 2
5,875
534
3,147
6,103
4,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
SSStunner
Hades
12
5 / 2 / 3
7,061
642
10,092
10,348
4,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Tohka5116
Cerberus
10
0 / 0 / 0
6,141
558
2,170
4,073
2,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
V3rrGa_Tr0nn
Izanami
9
1 / 0 / 5
5,681
516
3,042
2,253
544
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
14
14
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
1
0
1
L
1
0
0
1
W
Pele
DAAQ500
Pele
5
0
1
5.5
L
0
5
1
0.1
W
3
0
2
4
W
Hades
SSStunner
Hades
5
2
3
3.25
W
Cerberus
Tohka5116
Cerberus
0
0
0
0
W
Izanami
V3rrGa_Tr0nn
Izanami
1
0
5
3.5
L
Cthulhu
neight_nasty
Cthulhu
0
3
1
0.17
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,291
Damage
22,668
34,136
Taken
30,678
13,991
Mitigated
15,712
6,535
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
6,566
1,168
0
830
8,479
3,272
0
2,489
5,862
0
29,560
L
2,437
253
23
3,965
4,772
2,540
546
2,173
2,355
45,563
0
W
Pele
DAAQ500
Pele
4,217
959
0
4,948
7,901
2,931
0
409
7,492
0
43,018
L
2,803
2,291
0
592
6,155
1,686
0
828
5,269
0
19,913
W
3,147
732
187
3,077
6,103
4,528
0
1,422
4,681
0
17,790
W
Hades
SSStunner
Hades
10,092
1,556
284
5,073
10,348
4,872
686
3,160
7,188
50,594
0
W
Cerberus
Tohka5116
Cerberus
2,170
150
135
1,875
4,073
2,837
0
1,733
2,340
34,101
0
W
Izanami
V3rrGa_Tr0nn
Izanami
3,042
2,672
0
560
2,253
544
0
198
2,055
0
21,529
L
Cthulhu
neight_nasty
Cthulhu
2,122
651
51
857
6,814
3,602
0
1,021
5,717
16,889
0
L
2,363
652
0
217
7,916
2,891
0
4,905
2,671
23,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,434
Gold Earned
31,349
260
Minions Killed
318
0
Camps Cleared
0
1,033,027
Distance Traveled
1,150,568
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,224
475
47
4
0
249,374
1
L
Hades
6,960
633
109
10
0
206,884
0
W
Pele
6,591
599
69
6
0
263,223
3
L
Hachiman
4,843
440
41
4
0
185,312
0
W
Chaac
5,875
534
13
1
0
230,783
1
W
Hades
7,061
642
91
8
0
209,777
2
W
Cerberus
6,141
558
98
9
0
230,439
4
W
Izanami
5,681
516
47
4
0
216,346
0
L
Cthulhu
4,542
413
25
2
0
193,642
0
L
Zeus
4,865
442
38
3
0
197,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role