Player Matchup

Merlin
Merlin
BitahSamurai
Merlin
Level 66
God Stats
8W - 8L
1,564 SR
Queue Stats
166W - 174L
1,487 Elo+
Party 1
Chaac
Chaac
ChrisTripp999
Chaac
Level 84
God Stats
6W - 2L
1,852 SR
Queue Stats
116W - 131L
1,395 Elo+
Solo
Atlas
Atlas
jams1234FTW
Atlas
Level 84
God Stats
13W - 13L
1,441 SR
Queue Stats
97W - 102L
1,522 Elo+
Party 1
Team Averages
Level 78
1,619 SR
1,468 Elo+

VS

Team Averages
Level 78
1,410 SR
1,313 Elo+
Geb
Geb
RagingKhaosX
Geb
Level 84
God Stats
2W - 3L
1,551 SR
Queue Stats
10W - 26L
1,339 Elo+
Party 2
Zeus
Zeus
Unlistedship119
Zeus
Level 104
God Stats
0W - 1L
1,334 SR
Queue Stats
6W - 19L
1,342 Elo+
Party 2
Izanami
Izanami
callmeoldmaster
Izanami
Level 46
God Stats
4W - 6L
1,344 SR
Queue Stats
7W - 21L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
8 / 0 / 11
11,456
818
22,876
7,043
3,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
10 / 1 / 4
11,322
809
14,075
15,362
8,293
Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 16
10,287
735
8,877
17,115
19,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
8,304
593
4,002
21,247
21,279
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 6 / 0
8,290
592
8,919
13,777
5,362
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
2 / 5 / 0
9,261
662
7,179
17,579
6,555
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
19
Kills
2
2
Deaths
19
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
8
0
11
13.5
W
10
1
4
12
L
0
8
2
0.13
L
0
6
0
0
L
2
5
0
0.4
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,828
Damage
20,100
39,520
Taken
52,603
30,864
Mitigated
33,196
10,342
Healing
4,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
22,876
1,976
0
1,890
7,043
3,310
1,676
4,184
2,859
70,465
0
W
14,075
2,478
0
4,450
15,362
8,293
488
4,250
11,112
0
50,458
L
4,002
623
180
667
21,247
21,279
0
12,848
8,399
10,918
0
L
8,919
1,199
0
622
13,777
5,362
0
8,980
4,797
37,446
0
L
7,179
5,529
186
3,037
17,579
6,555
62
10,680
6,899
0
32,813
W
8,877
2,169
456
3,546
17,115
19,261
56
4,983
12,132
16,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,065
Gold Earned
25,855
190
Minions Killed
136
11
Camps Cleared
4
861,013
Distance Traveled
681,560
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,456
818
104
7
2
261,438
0
W
Chaac
11,322
809
76
5
7
297,535
2
L
Geb
8,304
593
15
1
0
234,771
1
L
Zeus
8,290
592
57
4
2
211,758
4
L
Izanami
9,261
662
64
5
2
235,031
4
W
Atlas
10,287
735
10
1
2
302,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role