Player Matchup

Chaac
Chaac
AuntJemimaBruh
Chaac
Level 65
God Stats
19W - 8L
1,628 SR
Queue Stats
51W - 27L
1,591 Elo+
Party 1
Nu Wa
Nu Wa
Pooki Bearrr
Nu Wa
Level 106
God Stats
1W - 0L
1,455 SR
Queue Stats
115W - 69L
1,580 Elo+
Party 1
Chiron
Chiron
your insane bro
Chiron
Level 123
God Stats
4W - 0L
1,482 SR
Queue Stats
29W - 19L
1,534 Elo+
Party 1
Team Averages
Level 98
1,521 SR
1,569 Elo+

VS

Team Averages
Level 128
1,464 SR
1,468 Elo+
Rama
Rama
MaximumSteez
Rama
Level 149
God Stats
0W - 3L
1,385 SR
Queue Stats
25W - 22L
1,574 Elo+
Party 2
Hercules
Hercules
SchluterMcooter
Hercules
Level 107
God Stats
7W - 10L
1,506 SR
Queue Stats
123W - 112L
1,537 Elo+
Party 2
Nu Wa
Nu Wa
hopisop
Nu Wa
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
127W - 194L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 4
9,842
757
9,836
10,518
15,914
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 2 / 9
8,710
670
9,755
5,749
2,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 7
9,305
716
15,020
11,203
5,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
8,578
660
6,722
12,108
4,730
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
12
2 / 4 / 2
8,177
629
7,533
14,708
12,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
hopisop
Nu Wa
13
1 / 6 / 0
8,256
635
4,445
12,196
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
4
4
Deaths
12
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
4
9
L
1
2
3
1.25
W
1
2
9
2.75
L
Hercules
2
4
2
0.75
L
Nu Wa
hopisop
Nu Wa
1
6
0
0.17
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,611
Damage
18,700
27,470
Taken
39,012
23,724
Mitigated
21,763
8,184
Healing
7,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,836
1,063
582
4,097
10,518
15,914
40
1,716
8,473
0
27,784
L
6,722
5,099
0
2,670
12,108
4,730
0
3,980
8,128
0
37,017
W
9,755
3,446
0
141
5,749
2,634
800
872
4,791
35,343
0
L
Hercules
7,533
1,687
0
3,032
14,708
12,748
0
4,396
10,312
0
18,459
L
Nu Wa
hopisop
Nu Wa
4,445
849
0
1,627
12,196
4,285
0
1,671
10,525
30,165
0
W
15,020
4,020
689
2,675
11,203
5,176
1,643
2,055
8,866
0
40,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
25,011
153
Minions Killed
147
8
Camps Cleared
3
763,199
Distance Traveled
661,198
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,842
757
32
2
3
272,583
0
L
Rama
8,578
660
66
5
2
232,481
3
W
Nu Wa
8,710
670
55
4
3
237,873
3
L
Hercules
8,177
629
17
1
1
244,113
0
L
Nu Wa
8,256
635
64
5
0
184,604
0
W
Chiron
9,305
716
66
5
2
252,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role