Player Matchup

Osiris
Osiris
ManiacGR
Osiris
Level 95
God Stats
4W - 8L
1,441 SR
Queue Stats
47W - 86L
1,385 Elo+
Solo
Loki
Loki
Rubenog
Loki
Level 109
God Stats
1W - 2L
1,715 SR
Queue Stats
64W - 81L
1,432 Elo+
Party 1
Ra
Ra
soother007
Ra
Level 68
God Stats
5W - 5L
1,500 SR
Queue Stats
44W - 59L
1,439 Elo+
Party 1
Team Averages
Level 91
1,552 SR
1,419 Elo+

VS

Team Averages
Level 101
1,593 SR
1,444 Elo+
Fenrir
Fenrir
CURRIPIPI
Fenrir
Level 109
God Stats
2W - 0L
1,573 SR
Queue Stats
9W - 3L
1,575 Elo+
Party 2
Chronos
Chronos
chuloplaya96
Chronos
Level 106
God Stats
1W - 0L
1,707 SR
Queue Stats
3W - 2L
1,337 Elo+
Party 2
Tyr
Tyr
kevin67747
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ManiacGR
Osiris
14
2 / 6 / 4
11,323
596
16,258
26,934
30,140
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Rubenog
Loki
16
4 / 6 / 2
12,453
655
12,457
19,535
8,056
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 8 / 5
11,118
585
17,075
14,825
9,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CURRIPIPI
Fenrir
19
5 / 1 / 14
14,109
743
14,835
19,396
30,265
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
chuloplaya96
Chronos
18
7 / 5 / 8
13,017
685
18,710
15,446
7,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
8 / 1 / 8
12,995
684
20,147
20,582
19,347
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
20
20
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CURRIPIPI
Fenrir
5
1
14
12
L
Osiris
ManiacGR
Osiris
2
6
4
0.67
L
Loki
Rubenog
Loki
4
6
2
0.83
W
Chronos
chuloplaya96
Chronos
7
5
8
2.2
W
8
1
8
12
L
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,790
Damage
53,692
61,294
Taken
55,424
47,361
Mitigated
57,050
8,895
Healing
16,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CURRIPIPI
Fenrir
14,835
4,658
0
4,751
19,396
30,265
226
5,948
12,971
0
37,517
L
Osiris
ManiacGR
Osiris
16,258
4,137
360
3,445
26,934
30,140
108
8,142
18,792
4,254
25,657
L
Loki
Rubenog
Loki
12,457
3,094
0
250
19,535
8,056
1,228
6,877
12,658
0
44,416
W
Chronos
chuloplaya96
Chronos
18,710
7,025
0
4,170
15,446
7,438
2,036
4,464
10,654
64,472
0
W
20,147
3,384
0
7,804
20,582
19,347
910
8,260
11,756
0
60,510
L
17,075
1,982
2,353
2,487
14,825
9,165
104
4,016
10,809
39,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
40,121
156
Minions Killed
195
5
Camps Cleared
10
933,316
Distance Traveled
1,109,488
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,109
743
44
2
2
385,433
2
L
Osiris
11,323
596
27
1
2
312,332
5
L
Loki
12,453
655
56
3
3
327,208
5
W
Chronos
13,017
685
68
4
4
327,070
0
W
Tyr
12,995
684
83
4
4
396,985
6
L
Ra
11,118
585
73
4
0
293,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role