Player Matchup

Baron Samedi
Baron Samedi
Baka690
Baron Samedi
Level 29
God Stats
6W - 4L
1,687 SR
Queue Stats
16W - 15L
1,521 Elo+
Party 1
Achilles
Achilles
IcELoRdXX
Achilles
Level 33
God Stats
1W - 0L
1,753 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Arachne
Arachne
ItsLocal
Arachne
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,774 Elo+
Party 1
Jing Wei
Jing Wei
Jasco35
Jing Wei
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 49L
1,378 Elo+
Party 1
Hel
Hel
Publix Made
Hel
Level 109
God Stats
3W - 1L
1,620 SR
Queue Stats
8W - 9L
1,745 Elo+
Party 1
Team Averages
Level 73
1,612 SR
1,584 Elo+

VS

Team Averages
Level 50
1,587 SR
1,427 Elo+
Merlin
Merlin
HerbalExpress
Merlin
Level 49
God Stats
1W - 2L
1,742 SR
Queue Stats
19W - 22L
1,483 Elo+
Solo
Danzaburou
Danzaburou
LilBigs252
Danzaburou
Level 77
God Stats
12W - 12L
1,515 SR
Queue Stats
241W - 255L
1,395 Elo+
Solo
Anhur
Anhur
PMCMango
Anhur
Level 46
God Stats
5W - 6L
1,500 SR
Queue Stats
78W - 77L
1,501 Elo+
Solo
Ymir
Ymir
Rudiii444
Ymir
Level 46
God Stats
23W - 17L
1,677 SR
Queue Stats
130W - 120L
1,481 Elo+
Solo
Bellona
Bellona
maimed1goat
Bellona
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 24L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baka690
Baron Samedi
15
0 / 4 / 1
9,220
485
7,398
10,789
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
IcELoRdXX
Achilles
14
0 / 2 / 1
8,836
465
4,922
13,931
12,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
ItsLocal
Arachne
17
4 / 2 / 2
10,431
549
9,264
18,335
8,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jing Wei
Jasco35
Jing Wei
14
1 / 0 / 2
8,746
460
11,726
14,765
6,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 2 / 2
8,032
423
5,353
8,355
5,585
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 4
9,476
499
7,453
6,616
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
LilBigs252
Danzaburou
17
8 / 2 / 0
11,228
591
15,451
21,084
9,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
PMCMango
Anhur
13
1 / 3 / 0
7,643
402
8,494
13,383
5,164
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
0 / 0 / 2
8,363
440
7,849
16,335
16,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
maimed1goat
Bellona
1
0 / 0 / 0
5,191
273
0
0
0

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
6
Kills
10
10
Deaths
6
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Baka690
Baron Samedi
0
4
1
0.13
L
1
1
4
3
W
Achilles
IcELoRdXX
Achilles
0
2
1
0.25
W
Arachne
ItsLocal
Arachne
4
2
2
2.5
W
Jing Wei
Jasco35
Jing Wei
1
0
2
2
L
Danzaburou
LilBigs252
Danzaburou
8
2
0
4
L
Anhur
PMCMango
Anhur
1
3
0
0.33
W
1
2
2
1
L
Ymir
0
0
2
1
L
Bellona
maimed1goat
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,663
Damage
39,247
66,175
Taken
57,418
38,273
Mitigated
33,915
27,977
Healing
18,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Baka690
Baron Samedi
7,398
410
0
3,744
10,789
5,644
2,420
3,543
7,246
65,846
0
L
7,453
645
0
1,587
6,616
2,766
1,323
3,832
2,784
70,043
0
W
Achilles
IcELoRdXX
Achilles
4,922
1,028
0
2,985
13,931
12,282
1,318
3,076
10,855
0
50,200
W
Arachne
ItsLocal
Arachne
9,264
6,825
0
5,346
18,335
8,720
987
3,096
15,239
0
84,567
W
Jing Wei
Jasco35
Jing Wei
11,726
8,936
0
6,924
14,765
6,042
2,317
3,013
11,752
0
79,886
L
Danzaburou
LilBigs252
Danzaburou
15,451
7,541
0
7,933
21,084
9,679
1,362
3,566
17,518
0
100,760
L
Anhur
PMCMango
Anhur
8,494
2,648
0
5,020
13,383
5,164
0
3,879
9,504
0
52,924
W
5,353
374
4,429
4,549
8,355
5,585
222
2,574
5,781
33,398
0
L
Ymir
7,849
1,371
393
3,850
16,335
16,306
620
1,474
14,861
41,458
0
L
Bellona
maimed1goat
Bellona
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,265
Gold Earned
41,901
478
Minions Killed
428
0
Camps Cleared
0
1,705,213
Distance Traveled
1,286,765
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,220
485
116
6
0
327,022
2
L
Merlin
9,476
499
129
7
0
340,661
4
W
Achilles
8,836
465
75
4
0
337,395
2
W
Arachne
10,431
549
127
7
0
373,863
0
W
Jing Wei
8,746
460
109
6
0
319,916
1
L
Danzaburou
11,228
591
164
9
0
319,937
1
L
Anhur
7,643
402
69
4
0
308,960
3
W
Hel
8,032
423
51
3
0
347,017
5
L
Ymir
8,363
440
66
3
0
317,019
0
L
Bellona
5,191
273
0
0
0
188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role