Player Matchup

Nu Wa
Nu Wa
Moooops
Nu Wa
Level 160
God Stats
54W - 14L
1,805 SR
Queue Stats
394W - 235L
1,792 Elo+
Party 2
Shiva
Shiva
The Eren Jaeger
Shiva
Level 160
God Stats
15W - 12L
1,556 SR
Queue Stats
401W - 234L
1,791 Elo+
Party 2
Serqet
Serqet
TrashKanKing
Serqet
Level 147
God Stats
30W - 38L
1,564 SR
Queue Stats
564W - 580L
1,603 Elo+
Solo
Team Averages
Level 156
1,641 SR
1,729 Elo+

VS

Team Averages
Level 132
1,545 SR
1,579 Elo+
Thoth
Thoth
 
Thoth
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
OscuroTentacion7
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,628 Elo+
Party 1
King Arthur
King Arthur
Spartas227
King Arthur
Level 146
God Stats
8W - 5L
1,634 SR
Queue Stats
24W - 26L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Moooops
Nu Wa
17
2 / 1 / 15
11,268
751
15,220
10,395
3,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
6 / 1 / 11
11,569
771
15,510
14,806
13,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
17
11 / 1 / 8
11,968
798
17,114
12,848
11,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
0 / 3 / 1
9,340
623
12,726
9,749
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
2 / 7 / 0
9,409
627
8,110
19,493
7,182
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

King Arthur
Spartas227
King Arthur
13
1 / 9 / 1
9,142
609
10,740
22,922
20,107
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
5
19
Kills
3
3
Deaths
19
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
1
0.17
W
Nu Wa
Moooops
Nu Wa
2
1
15
9.5
L
2
7
0
0.29
L
King Arthur
Spartas227
King Arthur
1
9
1
0.17
W
6
1
11
11.5
W
Serqet
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,844
Damage
31,576
38,049
Taken
52,164
28,786
Mitigated
30,522
8,916
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
12,726
316
0
440
9,749
3,233
0
2,846
6,349
57,617
0
W
Nu Wa
Moooops
Nu Wa
15,220
3,325
0
1,495
10,395
3,770
1,246
4,041
6,354
66,546
0
L
8,110
1,193
0
2,935
19,493
7,182
0
7,063
12,019
0
31,492
L
King Arthur
Spartas227
King Arthur
10,740
1,048
278
1,075
22,922
20,107
0
5,550
16,014
0
28,067
W
15,510
3,659
43
6,532
14,806
13,953
408
5,679
9,127
0
42,935
W
Serqet
17,114
3,087
0
846
12,848
11,063
831
3,861
8,987
0
32,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,805
Gold Earned
27,891
193
Minions Killed
188
9
Camps Cleared
5
915,454
Distance Traveled
797,850
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,340
623
108
7
1
291,249
4
W
Nu Wa
11,268
751
103
7
4
288,424
3
L
Pele
9,409
627
43
3
3
253,723
2
L
King Arthur
9,142
609
37
2
1
252,878
2
W
Shiva
11,569
771
52
3
0
304,292
1
W
Serqet
11,968
798
38
3
5
322,738
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role