Player Matchup

Achilles
Achilles
MDARDAS15
Achilles
Level 128
God Stats
12W - 6L
1,746 SR
Queue Stats
235W - 193L
1,570 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Skwedo
Kumbhakarna
Level 146
God Stats
1W - 2L
1,726 SR
Queue Stats
393W - 319L
1,591 Elo+
Party 2
Artemis
Artemis
Zephylion
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,359 Elo+
Party 2
Kali
Kali
bluesliter
Kali
Level 156
God Stats
3W - 2L
1,654 SR
Queue Stats
443W - 356L
1,488 Elo+
Party 2
Discordia
Discordia
yamen56
Discordia
Level 116
God Stats
9W - 5L
1,800 SR
Queue Stats
232W - 206L
1,565 Elo+
Party 2
Team Averages
Level 114
1,685 SR
1,515 Elo+

VS

Team Averages
Level 86
1,458 SR
1,598 Elo+
Kumbhakarna
Kumbhakarna
AlbertAlexd
Kumbhakarna
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 20L
1,689 Elo+
Party 1
Arachne
Arachne
JONDIMASTER
Arachne
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,710 Elo+
Party 1
Artemis
Artemis
Juuliitoo
Artemis
Level 18
God Stats
1W - 0L
1,288 SR
Queue Stats
3W - 4L
1,421 Elo+
Party 1
Artio
Artio
teoelmasfeo
Artio
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,710 Elo+
Party 1
Zeus
Zeus
xMORGANx
Zeus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MDARDAS15
Achilles
12
0 / 6 / 0
9,552
354
8,578
19,432
16,546
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Kumbhakarna
Skwedo
Kumbhakarna
14
0 / 6 / 2
10,004
371
4,292
28,086
31,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Zephylion
Artemis
17
0 / 3 / 0
10,897
404
11,977
15,794
7,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 9 / 2
13,267
491
17,331
33,569
17,092
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
yamen56
Discordia
19
8 / 6 / 1
13,065
484
25,349
18,823
9,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlbertAlexd
Kumbhakarna
16
1 / 0 / 11
12,804
474
7,230
22,852
29,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Arachne
JONDIMASTER
Arachne
20
16 / 2 / 5
16,522
612
30,171
38,830
19,971
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Juuliitoo
Artemis
20
4 / 2 / 6
13,757
510
12,864
15,903
7,403
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 1 / 12
13,718
508
18,052
32,223
21,642
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
17
3 / 9 / 8
12,506
463
16,862
20,630
8,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
12
Kills
29
30
Deaths
14
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
AlbertAlexd
Kumbhakarna
1
0
11
6.5
W
Arachne
JONDIMASTER
Arachne
16
2
5
9.25
W
Artemis
Juuliitoo
Artemis
4
2
6
3.5
L
Achilles
MDARDAS15
Achilles
0
6
0
0
L
Kumbhakarna
Skwedo
Kumbhakarna
0
6
2
0.17
L
Artemis
Zephylion
Artemis
0
3
0
0
L
4
9
2
0.56
W
5
1
12
11
W
Zeus
3
9
8
0.78
L
Discordia
yamen56
Discordia
8
6
1
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,527
Damage
85,179
115,704
Taken
130,438
81,637
Mitigated
86,490
21,506
Healing
49,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
AlbertAlexd
Kumbhakarna
7,230
1,077
0
3,639
22,852
29,020
409
7,041
15,811
37,324
0
W
Arachne
JONDIMASTER
Arachne
30,171
19,123
0
17,470
38,830
19,971
5,631
8,760
30,070
0
208,361
W
Artemis
Juuliitoo
Artemis
12,864
6,588
0
7,565
15,903
7,403
6,041
4,278
11,625
0
106,740
L
Achilles
MDARDAS15
Achilles
8,578
2,326
0
4,658
19,432
16,546
66
8,940
10,492
0
47,488
L
Kumbhakarna
Skwedo
Kumbhakarna
4,292
51
0
2,192
28,086
31,273
0
11,180
16,906
35,219
0
L
Artemis
Zephylion
Artemis
11,977
4,492
0
5,951
15,794
7,623
270
2,114
13,680
0
90,020
L
17,331
8,451
0
7,627
33,569
17,092
0
12,615
20,954
0
133,635
W
18,052
3,459
2,497
15,062
32,223
21,642
392
7,123
25,100
88,310
0
W
Zeus
16,862
2,518
858
2,772
20,630
8,454
562
10,323
10,307
85,177
0
L
Discordia
yamen56
Discordia
25,349
567
0
1,078
18,823
9,103
0
7,815
11,008
121,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,785
Gold Earned
69,307
641
Minions Killed
617
0
Camps Cleared
0
2,062,857
Distance Traveled
2,530,578
25
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,804
474
41
2
0
520,650
14
W
Arachne
16,522
612
191
7
0
597,709
8
W
Artemis
13,757
510
156
6
0
438,885
3
L
Achilles
9,552
354
84
3
0
304,446
4
L
Kumbhakarna
10,004
371
38
1
0
398,939
5
L
Artemis
10,897
404
143
5
0
388,306
4
L
Kali
13,267
491
182
7
0
487,812
5
W
Artio
13,718
508
116
4
0
547,863
4
W
Zeus
12,506
463
113
4
0
425,471
6
L
Discordia
13,065
484
194
7
0
483,354
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role