Player Matchup

Anubis
Anubis
BOTssen
Anubis
Level 45
God Stats
13W - 10L
1,500 SR
Queue Stats
211W - 193L
1,554 Elo+
Party 4
King Arthur
King Arthur
BOUBiCHE
King Arthur
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Ares
Ares
Blinders7
Ares
Level 63
God Stats
11W - 5L
1,622 SR
Queue Stats
37W - 27L
1,295 Elo+
Party 3
Mercury
Mercury
highpotatoes
Mercury
Level 29
God Stats
4W - 2L
1,622 SR
Queue Stats
47W - 44L
1,461 Elo+
Party 4
Izanami
Izanami
vinyvidy
Izanami
Level 79
God Stats
3W - 3L
1,763 SR
Queue Stats
7W - 10L
1,461 Elo+
Solo
Team Averages
Level 50
1,601 SR
1,454 Elo+

VS

Team Averages
Level 76
1,459 SR
1,506 Elo+
Merlin
Merlin
Brickbosss
Merlin
Level 150
God Stats
2W - 4L
1,427 SR
Queue Stats
225W - 247L
1,494 Elo+
Solo
Da Ji
Da Ji
IAdusI
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,672 Elo+
Party 2
Hou Yi
Hou Yi
Kunanar
Hou Yi
Level 18
God Stats
4W - 4L
1,307 SR
Queue Stats
33W - 37L
1,336 Elo+
Party 1
Cthulhu
Cthulhu
VaVaStyle
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,672 Elo+
Party 2
Chaac
Chaac
VladJoli
Chaac
Level 142
God Stats
18W - 20L
1,561 SR
Queue Stats
752W - 880L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BOTssen
Anubis
14
3 / 0 / 6
8,605
615
7,828
6,181
3,757
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
BOUBiCHE
King Arthur
11
1 / 1 / 1
6,586
470
774
6,526
4,795
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
11
0 / 2 / 6
7,399
529
3,186
6,843
4,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
highpotatoes
Mercury
14
6 / 0 / 4
8,696
621
10,445
11,751
4,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
vinyvidy
Izanami
14
5 / 0 / 0
8,453
604
8,006
8,245
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Brickbosss
Merlin
8
0 / 0 / 0
5,998
428
1,705
2,767
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
IAdusI
Da Ji
11
0 / 5 / 0
6,401
457
2,732
12,684
4,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Kunanar
Hou Yi
10
1 / 3 / 1
6,116
437
3,261
10,151
3,497
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
VaVaStyle
Cthulhu
11
1 / 4 / 0
6,563
469
4,922
12,076
10,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
VladJoli
Chaac
12
1 / 3 / 0
7,330
524
6,635
12,984
9,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
3
3
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
BOTssen
Anubis
3
0
6
6
W
King Arthur
BOUBiCHE
King Arthur
1
1
1
1.5
W
Ares
0
2
6
1.5
L
Merlin
Brickbosss
Merlin
0
0
0
0
L
Da Ji
IAdusI
Da Ji
0
5
0
0
L
Hou Yi
Kunanar
Hou Yi
1
3
1
0.5
L
Cthulhu
VaVaStyle
Cthulhu
1
4
0
0.25
L
Chaac
VladJoli
Chaac
1
3
0
0.33
W
Mercury
highpotatoes
Mercury
6
0
4
8
W
Izanami
vinyvidy
Izanami
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,239
Damage
19,255
39,546
Taken
50,662
21,677
Mitigated
28,776
14,814
Healing
11,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BOTssen
Anubis
7,828
377
0
4,506
6,181
3,757
0
1,394
4,787
57,794
0
W
King Arthur
BOUBiCHE
King Arthur
774
50
41
1,615
6,526
4,795
420
197
6,329
0
21,770
W
Ares
3,186
181
0
1,288
6,843
4,751
432
2,052
4,791
14,755
0
L
Merlin
Brickbosss
Merlin
1,705
0
0
509
2,767
715
0
1,232
1,535
26,322
0
L
Da Ji
IAdusI
Da Ji
2,732
1,106
0
4,384
12,684
4,514
0
2,207
10,477
0
47,042
L
Hou Yi
Kunanar
Hou Yi
3,261
2,008
0
1,866
10,151
3,497
153
808
9,343
0
36,725
L
Cthulhu
VaVaStyle
Cthulhu
4,922
1,322
0
813
12,076
10,443
0
3,603
8,473
25,140
0
L
Chaac
VladJoli
Chaac
6,635
485
0
4,166
12,984
9,607
738
3,164
9,820
0
48,550
W
Mercury
highpotatoes
Mercury
10,445
8,427
0
1,950
11,751
4,751
0
1,280
10,471
0
70,112
W
Izanami
vinyvidy
Izanami
8,006
5,436
0
5,414
8,245
3,623
2,820
1,704
6,541
0
85,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
32,408
416
Minions Killed
317
0
Camps Cleared
0
1,382,496
Distance Traveled
1,264,618
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,605
615
107
8
0
246,810
4
W
King Arthur
6,586
470
40
3
0
242,538
1
W
Ares
7,399
529
16
1
0
276,694
0
L
Merlin
5,998
428
47
3
0
169,870
1
L
Da Ji
6,401
457
79
6
0
281,796
2
L
Hou Yi
6,116
437
59
4
0
268,086
5
L
Cthulhu
6,563
469
38
3
0
282,029
2
L
Chaac
7,330
524
94
7
0
262,837
1
W
Mercury
8,696
621
111
8
0
360,580
4
W
Izanami
8,453
604
142
10
0
255,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role