Player Matchup

Guan Yu
Guan Yu
CyberGoon101
Guan Yu
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 57L
1,331 Elo+
Party 2
Loki
Loki
DjMomJeansYT
Loki
Level 47
God Stats
2W - 1L
1,298 SR
Queue Stats
16W - 28L
1,212 Elo+
Party 2
Zhong Kui
Zhong Kui
Elclandeus
Zhong Kui
Level 100
God Stats
8W - 2L
1,666 SR
Queue Stats
87W - 66L
1,048 Elo+
Solo
Danzaburou
Danzaburou
JDURBO19D
Danzaburou
Level 128
God Stats
21W - 22L
1,364 SR
Queue Stats
311W - 340L
1,279 Elo+
Solo
Ymir
Ymir
PsychoCyDTriPP
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,129 Elo+
Party 2
Team Averages
Level 73
1,466 SR
1,200 Elo+

VS

Team Averages
Level 68
1,483 SR
1,283 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Jerk-City--
Vulcan
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 51L
1,095 Elo+
Solo
Artemis
Artemis
LittleItaly1019
Artemis
Level 49
God Stats
67W - 58L
1,417 SR
Queue Stats
182W - 215L
1,267 Elo+
Party 1
Susano
Susano
annie war marie
Susano
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 388L
1,241 Elo+
Solo
Xing Tian
Xing Tian
ballestin
Xing Tian
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 41L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CyberGoon101
Guan Yu
14
0 / 1 / 2
8,984
449
7,420
20,256
17,119
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
5 / 1 / 0
10,048
502
5,983
17,619
6,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Elclandeus
Zhong Kui
18
12 / 0 / 1
12,241
612
16,686
10,748
8,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
JDURBO19D
Danzaburou
12
0 / 2 / 2
8,066
403
6,678
13,335
5,149
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 1
7,884
394
3,685
14,962
12,805
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 2 / 2
9,474
474
21,054
12,966
4,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
9
0 / 12 / 0
6,296
315
658
13,105
5,547
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 4 / 3
7,950
398
13,621
16,399
6,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 2
7,568
378
2,278
13,089
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
ballestin
Xing Tian
12
3 / 0 / 1
8,763
438
5,822
14,991
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
17
Kills
7
7
Deaths
20
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
2
2
2
W
Guan Yu
CyberGoon101
Guan Yu
0
1
2
1
W
5
1
0
5
W
Zhong Kui
Elclandeus
Zhong Kui
12
0
1
12.5
W
Danzaburou
JDURBO19D
Danzaburou
0
2
2
0.5
L
Vulcan
0
12
0
0
L
1
4
3
0.63
W
0
3
1
0.17
L
0
2
2
0.5
L
Xing Tian
ballestin
Xing Tian
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,452
Damage
43,433
76,920
Taken
70,550
50,708
Mitigated
36,291
24,716
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
21,054
6,885
0
1,726
12,966
4,548
392
2,545
10,421
76,648
0
W
Guan Yu
CyberGoon101
Guan Yu
7,420
996
802
3,822
20,256
17,119
412
12,072
7,549
0
70,858
W
5,983
2,318
0
6,044
17,619
6,639
1,523
4,467
12,988
0
70,419
W
Zhong Kui
Elclandeus
Zhong Kui
16,686
1,302
0
7,662
10,748
8,996
4,892
2,890
7,722
86,164
0
W
Danzaburou
JDURBO19D
Danzaburou
6,678
3,043
362
4,296
13,335
5,149
808
3,163
10,072
0
49,277
L
Vulcan
658
264
0
0
13,105
5,547
56
3,160
9,945
20,255
0
L
13,621
8,444
325
6,133
16,399
6,556
1,828
6,389
10,010
0
68,325
W
3,685
844
0
1,728
14,962
12,805
46
3,825
11,055
29,105
0
L
2,278
714
0
3,067
13,089
5,166
0
2,968
10,121
0
44,321
L
Xing Tian
ballestin
Xing Tian
5,822
1,096
321
3,317
14,991
14,474
575
5,309
9,682
23,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,223
Gold Earned
40,051
489
Minions Killed
358
0
Camps Cleared
0
1,745,887
Distance Traveled
1,550,649
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,474
474
125
6
0
343,468
0
W
Guan Yu
8,984
449
92
5
0
387,106
0
W
Loki
10,048
502
142
7
0
370,980
0
W
Zhong Kui
12,241
612
154
8
0
352,507
0
W
Danzaburou
8,066
403
53
3
0
318,626
5
L
Vulcan
6,296
315
27
1
0
196,361
6
L
Artemis
7,950
398
108
5
0
315,627
2
W
Ymir
7,884
394
48
2
0
316,668
0
L
Susano
7,568
378
75
4
0
368,304
0
L
Xing Tian
8,763
438
23
1
0
326,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role