Player Matchup

Arachne
Arachne
KawaiiKingKong
Arachne
Level 59
God Stats
8W - 3L
1,723 SR
Queue Stats
100W - 81L
1,539 Elo+
Party 3
Discordia
Discordia
SgtSlaya
Discordia
Level 127
God Stats
2W - 2L
1,499 SR
Queue Stats
149W - 151L
1,678 Elo+
Party 2
Ymir
Ymir
UrethraJohnson
Ymir
Level 44
God Stats
3W - 2L
1,571 SR
Queue Stats
55W - 42L
1,566 Elo+
Party 3
Guan Yu
Guan Yu
Williamson77
Guan Yu
Level 146
God Stats
10W - 2L
1,950 SR
Queue Stats
394W - 325L
1,659 Elo+
Party 2
Ullr
Ullr
aBubWhoDat
Ullr
Level 24
God Stats
4W - 1L
1,736 SR
Queue Stats
64W - 29L
1,672 Elo+
Party 2
Team Averages
Level 80
1,696 SR
1,623 Elo+

VS

Team Averages
Level 86
1,485 SR
1,535 Elo+
Atlas
Atlas
FahQue2
Atlas
Level 52
God Stats
2W - 2L
1,496 SR
Queue Stats
18W - 32L
1,279 Elo+
Solo
Thanatos
Thanatos
LewisisBack
Thanatos
Level 27
God Stats
5W - 5L
1,452 SR
Queue Stats
123W - 125L
1,561 Elo+
Party 1
Janus
Janus
NovaShærk
Janus
Level 126
God Stats
0W - 3L
1,236 SR
Queue Stats
269W - 237L
1,626 Elo+
Party 1
Heimdallr
Heimdallr
ShadyPsycho
Heimdallr
Level 159
God Stats
9W - 13L
1,445 SR
Queue Stats
337W - 287L
1,668 Elo+
Party 1
Tyr
Tyr
Talonreese
Tyr
Level 65
God Stats
1W - 5L
1,798 SR
Queue Stats
317W - 323L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 5
13,879
603
9,359
20,150
11,467
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
SgtSlaya
Discordia
20
6 / 2 / 12
13,094
569
14,252
10,233
4,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 3 / 14
11,986
521
8,202
19,208
22,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Williamson77
Guan Yu
17
4 / 3 / 10
12,242
532
16,521
22,890
27,123
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
9 / 2 / 8
13,990
608
24,879
17,491
8,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
FahQue2
Atlas
15
2 / 7 / 5
10,081
438
8,260
22,895
23,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
LewisisBack
Thanatos
16
3 / 7 / 2
10,333
449
5,595
20,490
10,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
18
2 / 4 / 1
10,841
471
11,969
15,331
5,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
ShadyPsycho
Heimdallr
19
5 / 5 / 4
11,774
512
14,529
16,869
9,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
1 / 5 / 5
10,010
435
6,511
20,559
18,959
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
30
28
Kills
13
13
Deaths
28
49
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Atlas
FahQue2
Atlas
2
7
5
0.64
W
6
3
5
2.83
L
Thanatos
LewisisBack
Thanatos
3
7
2
0.57
L
Janus
2
4
1
0.63
W
Discordia
SgtSlaya
Discordia
6
2
12
6
L
Heimdallr
ShadyPsycho
Heimdallr
5
5
4
1.4
L
1
5
5
0.7
W
3
3
14
3.33
W
Guan Yu
Williamson77
Guan Yu
4
3
10
3
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,213
Damage
46,864
89,972
Taken
96,144
74,587
Mitigated
67,535
24,323
Healing
24,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
FahQue2
Atlas
8,260
3,254
0
2,642
22,895
23,563
155
6,740
16,155
39,291
0
W
9,359
6,071
0
8,215
20,150
11,467
1,113
3,132
16,862
0
126,313
L
Thanatos
LewisisBack
Thanatos
5,595
178
0
14,336
20,490
10,264
0
4,067
16,423
0
74,038
L
Janus
11,969
1,120
82
1,723
15,331
5,398
0
4,147
11,184
108,553
0
W
Discordia
SgtSlaya
Discordia
14,252
1,482
0
568
10,233
4,682
2,895
3,121
6,994
121,597
0
L
Heimdallr
ShadyPsycho
Heimdallr
14,529
6,909
0
1,751
16,869
9,351
0
2,795
14,074
0
94,937
L
6,511
902
0
4,024
20,559
18,959
373
4,705
15,854
0
60,632
W
8,202
2,396
238
2,923
19,208
22,323
819
5,202
13,838
31,093
0
W
Guan Yu
Williamson77
Guan Yu
16,521
1,506
2,170
8,504
22,890
27,123
366
6,689
14,617
0
83,623
W
24,879
9,869
0
1,705
17,491
8,992
1,772
3,030
14,403
0
149,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,191
Gold Earned
53,039
683
Minions Killed
644
0
Camps Cleared
0
2,272,366
Distance Traveled
2,185,857
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,081
438
50
2
0
413,459
1
W
Arachne
13,879
603
184
8
0
472,032
4
L
Thanatos
10,333
449
108
5
0
447,746
5
L
Janus
10,841
471
179
8
0
470,429
5
W
Discordia
13,094
569
161
7
0
422,925
6
L
Heimdallr
11,774
512
174
8
0
425,262
2
L
Tyr
10,010
435
133
6
0
428,961
5
W
Ymir
11,986
521
40
2
0
438,122
7
W
Guan Yu
12,242
532
125
5
0
460,253
4
W
Ullr
13,990
608
173
8
0
479,034
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role