Player Matchup

Freya
Freya
Diamond V
 
Freya
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Masters
Fμry
Yu Huang
Masters
Level 148
God Stats
5W - 4L
1,666 SR
Queue Stats
350W - 325L
2,552 MMR
Party 1
Ares
Ares
Diamond II
Opprеssion
Ares
Diamond II
Level 63
God Stats
7W - 1L
2,002 SR
Queue Stats
76W - 61L
2,397 MMR
Party 1
Loki
Loki
Diamond III
PornstarLøki
Loki
Diamond III
Level 126
God Stats
210W - 168L
1,682 SR
Queue Stats
262W - 230L
2,205 MMR
Solo
Pele
Pele
Diamond III
TheBuffaloMike
Pele
Diamond III
Level 156
God Stats
13W - 10L
1,755 SR
Queue Stats
425W - 408L
2,306 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 130
1,721 SR
2,192 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 134
1,705 SR
2,317 MMR
Geb
Geb
Diamond IV
Bustér
Geb
Diamond IV
Level 151
God Stats
0W - 1L
1,751 SR
Queue Stats
57W - 47L
2,243 MMR
Solo
Cupid
Cupid
Diamond IV
DaddyJukes
Cupid
Diamond IV
Level 148
God Stats
1W - 1L
1,621 SR
Queue Stats
78W - 77L
2,126 MMR
Solo
Vulcan
Vulcan
Masters
Draĩden
Vulcan
Masters
Level 87
God Stats
83W - 72L
1,809 SR
Queue Stats
371W - 351L
2,403 MMR
Solo
Mercury
Mercury
Diamond II
HxduTTV
Mercury
Diamond II
Level 160
God Stats
13W - 8L
1,740 SR
Queue Stats
206W - 153L
2,338 MMR
Solo
King Arthur
King Arthur
Diamond II
kḯng
King Arthur
Diamond II
Level 125
God Stats
3W - 5L
1,606 SR
Queue Stats
199W - 190L
2,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
4 / 2 / 3
10,847
603
5,402
10,707
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yu Huang
Fμry
Yu Huang
16
7 / 0 / 4
10,272
571
10,452
8,216
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 2 / 9
9,086
505
8,930
18,784
19,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 3 / 3
10,197
567
12,912
17,068
8,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 1 / 3
10,132
563
9,217
13,551
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
LancelotBakasuraHeimdallrKali

VS

Bans
KhepriRavanaTsukuyomiRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 7 / 4
7,116
395
3,786
19,147
17,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
15
3 / 3 / 2
9,233
513
8,214
9,234
3,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
Draĩden
Vulcan
17
3 / 2 / 3
10,029
557
13,199
7,750
3,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
HxduTTV
Mercury
15
2 / 4 / 2
8,681
482
7,603
14,512
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
kḯng
King Arthur
15
0 / 2 / 2
9,223
512
10,497
12,451
12,265
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
18
Kills
8
8
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
2
3
2.75
L
Geb
0
7
4
0.29
L
Cupid
3
3
2
1.33
L
Vulcan
Draĩden
Vulcan
3
2
3
2.25
W
Yu Huang
Fμry
Yu Huang
7
0
4
9
L
Mercury
HxduTTV
Mercury
2
4
2
0.75
W
0
2
9
2.25
W
4
3
3
1.83
W
3
1
3
4.5
L
King Arthur
kḯng
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,913
Damage
43,299
68,326
Taken
63,094
42,493
Mitigated
41,994
28,333
Healing
11,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,402
1,730
0
7,306
10,707
5,005
0
1,032
9,675
97,993
0
L
Geb
3,786
666
0
2,070
19,147
17,003
0
10,991
8,156
17,768
0
L
Cupid
8,214
5,103
939
3,135
9,234
3,769
31
4,419
4,815
0
69,766
L
Vulcan
Draĩden
Vulcan
13,199
5,690
0
2,342
7,750
3,217
0
4,644
3,106
106,885
0
W
Yu Huang
Fμry
Yu Huang
10,452
749
0
684
8,216
3,683
101
3,475
4,741
85,886
0
L
Mercury
HxduTTV
Mercury
7,603
4,322
0
1,268
14,512
5,740
0
3,681
10,831
0
87,188
W
8,930
785
0
4,544
18,784
19,391
0
8,151
10,333
36,412
0
W
12,912
4,553
0
8,551
17,068
8,763
1,122
1,204
15,864
0
74,813
W
9,217
1,956
0
7,248
13,551
5,651
728
3,743
9,808
0
100,235
L
King Arthur
kḯng
King Arthur
10,497
1,550
0
1,410
12,451
12,265
0
1,049
11,402
0
71,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,534
Gold Earned
44,282
619
Minions Killed
616
0
Camps Cleared
0
1,812,274
Distance Traveled
1,764,348
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,847
603
165
9
0
313,870
5
L
Geb
7,116
395
12
1
0
329,050
2
L
Cupid
9,233
513
148
8
0
309,629
3
L
Vulcan
10,029
557
193
11
0
361,557
4
W
Yu Huang
10,272
571
141
8
0
357,567
1
L
Mercury
8,681
482
123
7
0
406,960
2
W
Ares
9,086
505
29
2
0
340,241
1
W
Loki
10,197
567
132
7
0
362,339
5
W
Pele
10,132
563
152
8
0
438,257
6
L
King Arthur
9,223
512
140
8
0
357,152
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role