Player Matchup

Hades
Hades
BigHen
Hades
Level 69
God Stats
7W - 7L
1,509 SR
Queue Stats
342W - 368L
1,440 Elo+
Solo
Izanami
Izanami
Haziety
Izanami
Level 86
God Stats
0W - 3L
1,279 SR
Queue Stats
91W - 85L
1,426 Elo+
Party 2
Ymir
Ymir
KingDevilBtw
Ymir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,592 Elo+
Solo
Poseidon
Poseidon
hvacman
Poseidon
Level 17
God Stats
10W - 12L
1,391 SR
Queue Stats
82W - 103L
1,409 Elo+
Party 2
Awilix
Awilix
xxxmai
Awilix
Level 140
God Stats
8W - 7L
1,500 SR
Queue Stats
228W - 271L
1,399 Elo+
Solo
Team Averages
Level 69
1,436 SR
1,453 Elo+

VS

Team Averages
Level 108
1,387 SR
1,485 Elo+
Vulcan
Vulcan
 
Vulcan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DarkheartShawty
Gilgamesh
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 3
Chernobog
Chernobog
FaZeEber
Chernobog
Level 123
God Stats
1W - 3L
1,146 SR
Queue Stats
322W - 413L
1,423 Elo+
Solo
Fenrir
Fenrir
NuclearSalt
Fenrir
Level 159
God Stats
1W - 3L
1,291 SR
Queue Stats
178W - 197L
1,503 Elo+
Party 1
Da Ji
Da Ji
Therea1Dino
Da Ji
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BigHen
Hades
14
2 / 0 / 0
7,614
635
3,701
7,127
4,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Haziety
Izanami
13
1 / 1 / 0
7,124
594
3,264
6,460
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 0 / 0
3,988
332
0
7
3
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
hvacman
Poseidon
10
1 / 1 / 0
5,964
497
3,200
7,449
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
xxxmai
Awilix
10
0 / 4 / 2
5,779
482
4,752
9,599
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 1 / 5
6,104
509
5,164
4,680
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
DarkheartShawty
Gilgamesh
11
0 / 2 / 0
6,238
520
3,516
8,998
5,396
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
FaZeEber
Chernobog
10
0 / 1 / 2
5,810
484
2,050
3,876
1,484
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
9
0 / 0 / 4
5,805
484
3,175
10,318
5,713
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
6 / 0 / 0
7,250
604
5,834
8,521
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
6
6
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
1
5
2.5
L
Hades
BigHen
Hades
2
0
0
2
W
Gilgamesh
DarkheartShawty
Gilgamesh
0
2
0
0
W
Chernobog
FaZeEber
Chernobog
0
1
2
1
L
Izanami
Haziety
Izanami
1
1
0
1
L
0
0
0
0
W
Fenrir
0
0
4
2
W
6
0
0
6
L
Poseidon
hvacman
Poseidon
1
1
0
1
L
Awilix
xxxmai
Awilix
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,917
Damage
19,739
30,642
Taken
36,393
13,513
Mitigated
17,926
12,441
Healing
10,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,164
1,826
0
1,013
4,680
1,640
0
1,099
3,581
48,280
0
L
Hades
BigHen
Hades
3,701
407
0
4,936
7,127
4,804
0
0
7,127
57,459
0
W
Gilgamesh
DarkheartShawty
Gilgamesh
3,516
1,046
0
1,156
8,998
5,396
0
2,887
6,111
0
43,857
W
Chernobog
FaZeEber
Chernobog
2,050
1,079
0
747
3,876
1,484
336
239
3,637
0
42,355
L
Izanami
Haziety
Izanami
3,264
2,101
0
2,934
6,460
2,477
1,020
584
5,876
0
63,934
L
0
0
0
4
7
3
0
0
7
76
0
W
Fenrir
3,175
833
1,373
2,822
10,318
5,713
0
1,582
8,736
0
23,837
W
5,834
2,392
0
3,662
8,521
3,693
0
1,094
7,427
0
39,564
L
Poseidon
hvacman
Poseidon
3,200
371
0
2,525
7,449
2,572
0
2,831
4,618
45,807
0
L
Awilix
xxxmai
Awilix
4,752
1,571
0
2,042
9,599
3,657
0
1,749
7,850
0
30,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,469
Gold Earned
31,207
385
Minions Killed
337
0
Camps Cleared
0
966,394
Distance Traveled
1,175,793
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,104
509
88
7
0
243,723
4
L
Hades
7,614
635
122
10
0
241,269
1
W
Gilgamesh
6,238
520
81
7
0
203,220
1
W
Chernobog
5,810
484
70
6
0
193,781
3
L
Izanami
7,124
594
129
11
0
214,106
4
L
Ymir
3,988
332
0
0
0
14,524
0
W
Fenrir
5,805
484
34
3
0
235,867
5
W
Da Ji
7,250
604
64
5
0
299,202
4
L
Poseidon
5,964
497
73
6
0
233,757
0
L
Awilix
5,779
482
61
5
0
262,738
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role