Player Matchup

Bacchus
Bacchus
Cheemster
Bacchus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 172L
1,519 Elo+
Party 4
Baron Samedi
Baron Samedi
Ferr1c
Baron Samedi
Level 59
God Stats
3W - 1L
1,891 SR
Queue Stats
158W - 172L
1,445 Elo+
Party 2
Bellona
Bellona
StarEmpty1
Bellona
Level 102
God Stats
6W - 5L
1,525 SR
Queue Stats
512W - 479L
1,563 Elo+
Party 4
Izanami
Izanami
Tordorryt
Izanami
Level 69
God Stats
21W - 15L
1,567 SR
Queue Stats
89W - 90L
1,480 Elo+
Party 2
Merlin
Merlin
TrashiestTrash
Merlin
Level 80
God Stats
9W - 13L
1,589 SR
Queue Stats
77W - 77L
1,465 Elo+
Party 2
Team Averages
Level 68
1,614 SR
1,495 Elo+

VS

Team Averages
Level 97
1,546 SR
1,472 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
AmAcker
Anubis
Level 107
God Stats
2W - 0L
1,732 SR
Queue Stats
30W - 32L
1,471 Elo+
Solo
Cernunnos
Cernunnos
Bilrod
Cernunnos
Level 68
God Stats
6W - 6L
1,431 SR
Queue Stats
80W - 93L
1,470 Elo+
Party 1
Nox
Nox
HealthGawth
Nox
Level 94
God Stats
23W - 26L
1,481 SR
Queue Stats
200W - 246L
1,469 Elo+
Party 3
Bacchus
Bacchus
chinesecowboy86
Bacchus
Level 108
God Stats
10W - 3L
1,587 SR
Queue Stats
79W - 91L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cheemster
Bacchus
14
3 / 7 / 2
9,271
488
7,613
19,126
8,224
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
Ferr1c
Baron Samedi
13
1 / 4 / 9
8,928
470
11,520
18,101
16,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
StarEmpty1
Bellona
16
5 / 4 / 5
10,116
532
15,265
19,860
12,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Tordorryt
Izanami
15
3 / 3 / 4
9,375
493
10,100
13,471
3,870
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 8 / 3
9,664
509
12,403
15,253
6,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 3 / 5
10,177
536
11,225
15,670
7,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
AmAcker
Anubis
14
5 / 5 / 6
9,366
493
17,144
19,249
12,554
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Bilrod
Cernunnos
16
8 / 4 / 6
10,341
544
20,521
20,214
9,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 2 / 10
9,576
504
9,798
11,471
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 9
9,002
474
7,930
14,662
9,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
62
17
Kills
26
26
Deaths
17
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
3
5
2.83
W
Anubis
AmAcker
Anubis
5
5
6
1.6
W
Cernunnos
Bilrod
Cernunnos
8
4
6
2.75
L
Bacchus
Cheemster
Bacchus
3
7
2
0.57
L
Baron Samedi
Ferr1c
Baron Samedi
1
4
9
1.38
W
4
2
10
4.5
L
Bellona
StarEmpty1
Bellona
5
4
5
1.88
L
Izanami
Tordorryt
Izanami
3
3
4
1.67
L
5
8
3
0.81
W
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,901
Damage
66,618
85,811
Taken
81,266
47,484
Mitigated
44,224
24,564
Healing
24,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,225
3,656
0
8,379
15,670
7,007
389
3,522
12,074
0
67,558
W
Anubis
AmAcker
Anubis
17,144
817
148
7,776
19,249
12,554
32
7,982
11,135
67,077
0
W
Cernunnos
Bilrod
Cernunnos
20,521
10,516
0
5,094
20,214
9,930
1,239
8,338
11,826
0
67,436
L
Bacchus
Cheemster
Bacchus
7,613
1,563
0
4,034
19,126
8,224
466
2,627
16,272
47,924
0
L
Baron Samedi
Ferr1c
Baron Samedi
11,520
1,773
1,671
7,534
18,101
16,376
150
9,256
8,735
35,709
0
W
9,798
1,209
0
1,542
11,471
5,123
139
6,069
5,012
45,993
0
L
Bellona
StarEmpty1
Bellona
15,265
5,825
0
4,602
19,860
12,951
0
7,661
11,871
0
97,947
L
Izanami
Tordorryt
Izanami
10,100
5,614
0
4,831
13,471
3,870
0
5,113
8,318
0
61,918
L
12,403
300
0
1,892
15,253
6,063
75
9,318
5,743
59,103
0
W
7,930
649
86
1,088
14,662
9,610
55
4,696
8,783
41,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,354
Gold Earned
48,462
456
Minions Killed
414
0
Camps Cleared
0
1,736,198
Distance Traveled
1,689,121
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,177
536
100
5
0
307,882
0
W
Anubis
9,366
493
101
5
0
288,709
2
W
Cernunnos
10,341
544
82
4
0
335,856
1
L
Bacchus
9,271
488
86
5
0
316,741
0
L
Baron Samedi
8,928
470
43
2
0
337,276
2
W
Nox
9,576
504
70
4
0
370,742
2
L
Bellona
10,116
532
124
7
0
394,417
1
L
Izanami
9,375
493
104
5
0
375,026
2
L
Merlin
9,664
509
99
5
0
312,738
3
W
Bacchus
9,002
474
61
3
0
385,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role