Player Matchup

Mulan
Mulan
Platinum V
M-Shass
Mulan
Platinum V
Level 87
God Stats
12W - 6L
1,612 SR
Queue Stats
59W - 56L
1,859 MMR
Solo
Izanami
Izanami
Platinum IV
MrFrewin
Izanami
Platinum IV
Level 160
God Stats
2W - 2L
1,721 SR
Queue Stats
264W - 265L
1,758 MMR
Party 1
Yu Huang
Yu Huang
Platinum III
Rawski8
Yu Huang
Platinum III
Level 158
God Stats
1W - 2L
1,325 SR
Queue Stats
232W - 228L
1,886 MMR
Party 1
Erlang Shen
Erlang Shen
Diamond V
Time4YouToLose
Erlang Shen
Diamond V
Level 99
God Stats
4W - 5L
1,607 SR
Queue Stats
132W - 114L
1,970 MMR
Solo
Atlas
Atlas
Platinum III
VèsuvìuS
Atlas
Platinum III
Level 155
God Stats
5W - 4L
1,882 SR
Queue Stats
130W - 124L
1,818 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 132
1,629 SR
1,858 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,582 SR
1,789 MMR
Tyr
Tyr
Platinum II
 
Tyr
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum II
ALTUNILLAS
Mercury
Platinum II
Level 145
God Stats
4W - 5L
1,515 SR
Queue Stats
58W - 53L
1,835 MMR
Solo
Rama
Rama
Diamond V
II Sanageyma II
Rama
Diamond V
Level 147
God Stats
85W - 58L
1,659 SR
Queue Stats
280W - 282L
1,938 MMR
Party 2
Odin
Odin
Platinum IV
IrishRanger210
Odin
Platinum IV
Level 125
God Stats
25W - 19L
1,688 SR
Queue Stats
286W - 283L
1,813 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
Rexda Senpai
Zhong Kui
Platinum II
Level 144
God Stats
5W - 8L
1,549 SR
Queue Stats
141W - 142L
1,859 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
M-Shass
Mulan
18
1 / 5 / 4
12,572
449
18,474
32,965
33,597
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
MrFrewin
Izanami
20
2 / 9 / 4
13,130
469
15,428
24,781
12,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Rawski8
Yu Huang
18
4 / 4 / 5
12,515
447
19,886
13,155
7,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
Time4YouToLose
Erlang Shen
20
6 / 7 / 1
14,122
504
19,272
34,895
25,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
18
3 / 5 / 7
12,472
445
12,311
30,947
43,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
RavanaKaliArachne

VS

Bans
UllrCabrakanLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
6 / 2 / 9
15,777
563
21,314
31,623
44,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
ALTUNILLAS
Mercury
20
5 / 3 / 12
15,915
568
20,811
24,935
13,181
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
9 / 5 / 8
16,354
584
31,534
32,716
16,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 3 / 16
13,806
493
9,742
31,278
35,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
Rexda Senpai
Zhong Kui
20
9 / 3 / 12
15,646
559
25,054
25,927
20,482
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
16
Kills
30
30
Deaths
16
21
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
2
9
5.25
W
Mercury
ALTUNILLAS
Mercury
5
3
12
3.67
W
9
5
8
2.6
W
1
3
16
3
L
Mulan
M-Shass
Mulan
1
5
4
0.6
L
Izanami
MrFrewin
Izanami
2
9
4
0.44
L
Yu Huang
Rawski8
Yu Huang
4
4
5
1.63
W
Zhong Kui
Rexda Senpai
Zhong Kui
9
3
12
5
L
Erlang Shen
Time4YouToLose
Erlang Shen
6
7
1
0.93
L
Atlas
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,371
Damage
108,455
136,743
Taken
146,479
122,237
Mitigated
130,219
32,500
Healing
60,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
21,314
1,630
0
15,749
31,623
44,561
57
4,750
26,873
0
110,387
W
Mercury
ALTUNILLAS
Mercury
20,811
12,411
0
4,164
24,935
13,181
2,003
6,432
18,503
0
195,858
W
31,534
27,415
0
15,633
32,716
16,285
8,218
6,741
25,975
0
173,009
W
9,742
1,424
518
11,485
31,278
35,710
327
8,732
22,546
10,747
42,408
L
Mulan
M-Shass
Mulan
18,474
2,497
0
13,756
32,965
33,597
1,002
3,848
29,117
0
94,605
L
Izanami
MrFrewin
Izanami
15,428
9,901
0
4,573
24,781
12,236
960
2,841
21,940
0
129,511
L
Yu Huang
Rawski8
Yu Huang
19,886
1,251
0
1,084
13,155
7,231
0
3,057
10,098
114,667
0
W
Zhong Kui
Rexda Senpai
Zhong Kui
25,054
3,086
0
13,303
25,927
20,482
2,177
9,455
16,472
115,787
0
L
Erlang Shen
Time4YouToLose
Erlang Shen
19,272
10,244
0
10,867
34,895
25,478
0
9,095
25,800
0
151,865
L
Atlas
12,311
4,771
0
2,220
30,947
43,695
72
8,390
22,557
33,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,811
Gold Earned
77,498
744
Minions Killed
755
0
Camps Cleared
0
2,547,101
Distance Traveled
2,722,913
27
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,777
563
152
5
0
575,145
11
W
Mercury
15,915
568
210
8
0
618,361
3
W
Rama
16,354
584
198
7
0
479,814
10
W
Odin
13,806
493
44
2
0
545,138
13
L
Mulan
12,572
449
161
6
0
508,474
6
L
Izanami
13,130
469
193
7
0
442,139
4
L
Yu Huang
12,515
447
170
6
0
483,587
4
W
Zhong Kui
15,646
559
151
5
0
504,455
4
L
Erlang Shen
14,122
504
187
7
0
590,225
4
L
Atlas
12,472
445
33
1
0
522,676
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role