Player Matchup

Vulcan
Vulcan
AcTive_TuanXx
Vulcan
Level 107
God Stats
4W - 6L
1,268 SR
Queue Stats
97W - 212L
1,302 Elo+
Party 1
Gilgamesh
Gilgamesh
Christiansen420
Gilgamesh
Level 84
God Stats
7W - 14L
1,490 SR
Queue Stats
10W - 29L
1,290 Elo+
Solo
Neith
Neith
PrimeMine_
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 134L
1,308 Elo+
Party 1
Team Averages
Level 73
1,419 SR
1,300 Elo+

VS

Team Averages
Level 74
1,522 SR
1,423 Elo+
Poseidon
Poseidon
Chickmagnetpunk7
Poseidon
Level 52
God Stats
3W - 2L
1,638 SR
Queue Stats
13W - 25L
1,320 Elo+
Solo
Tyr
Tyr
Guszerker
Tyr
Level 144
God Stats
0W - 3L
1,237 SR
Queue Stats
103W - 84L
1,477 Elo+
Party 2
Hercules
Hercules
StowStew
Hercules
Level 27
God Stats
4W - 4L
1,690 SR
Queue Stats
83W - 71L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 7
15,011
715
23,711
14,821
8,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Christiansen420
Gilgamesh
20
10 / 2 / 7
15,933
759
20,456
20,746
23,895
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
18
2 / 6 / 8
13,414
639
11,748
17,682
8,619
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 9 / 2
12,796
609
6,777
15,723
7,811
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 5 / 6
14,714
701
23,190
34,263
37,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
StowStew
Hercules
19
3 / 4 / 11
13,663
651
13,420
30,460
46,364
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
18
Kills
14
14
Deaths
18
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
6
7
1.58
L
4
9
2
0.56
W
Gilgamesh
Christiansen420
Gilgamesh
10
2
7
6.75
L
7
5
6
2
W
Neith
2
6
8
1
L
Hercules
StowStew
Hercules
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,915
Damage
43,387
53,249
Taken
80,446
40,730
Mitigated
91,319
8,160
Healing
27,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,711
10,479
260
1,384
14,821
8,216
1,381
1,457
13,364
67,729
0
L
6,777
563
0
585
15,723
7,811
1,055
4,821
10,902
38,719
0
W
Gilgamesh
Christiansen420
Gilgamesh
20,456
7,188
330
4,098
20,746
23,895
443
3,390
17,356
0
47,362
L
23,190
2,568
0
13,645
34,263
37,144
0
8,806
25,457
0
65,246
W
Neith
11,748
3,598
0
2,088
17,682
8,619
696
2,710
14,972
0
51,058
L
Hercules
StowStew
Hercules
13,420
3,506
1,730
11,485
30,460
46,364
411
10,705
19,755
0
36,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,358
Gold Earned
41,173
204
Minions Killed
166
6
Camps Cleared
10
1,101,834
Distance Traveled
1,058,096
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,011
715
87
4
2
368,874
0
L
Poseidon
12,796
609
59
3
3
295,499
1
W
Gilgamesh
15,933
759
56
3
1
394,883
0
L
Tyr
14,714
701
67
3
4
401,398
2
W
Neith
13,414
639
61
3
3
338,077
4
L
Hercules
13,663
651
40
2
3
361,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role