Player Matchup

Olorun
Olorun
 
Olorun
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Elmoo Chan
Danzaburou
Level 63
God Stats
8W - 4L
1,643 SR
Queue Stats
34W - 28L
1,575 Elo+
Party 2
Cabrakan
Cabrakan
Småûg
Cabrakan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 111L
1,694 Elo+
Party 1
Thanatos
Thanatos
SsoftTacoss
Thanatos
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 91L
1,646 Elo+
Solo
Aphrodite
Aphrodite
fenVT
Aphrodite
Level 131
God Stats
117W - 64L
1,792 SR
Queue Stats
122W - 70L
1,817 Elo+
Party 1
Team Averages
Level 57
1,587 SR
1,646 Elo+

VS

Team Averages
Level 99
1,614 SR
1,638 Elo+
Baron Samedi
Baron Samedi
Adorbsies
Baron Samedi
Level 160
God Stats
15W - 9L
1,780 SR
Queue Stats
320W - 294L
1,595 Elo+
Party 4
Thanatos
Thanatos
CamelTheFeeder
Thanatos
Level 19
God Stats
3W - 2L
1,794 SR
Queue Stats
58W - 37L
1,652 Elo+
Party 4
King Arthur
King Arthur
Mαmmoth
King Arthur
Level 157
God Stats
0W - 2L
1,752 SR
Queue Stats
175W - 119L
1,687 Elo+
Party 3
Cabrakan
Cabrakan
OfficialCheeto
Cabrakan
Level 131
God Stats
3W - 4L
1,249 SR
Queue Stats
258W - 223L
1,591 Elo+
Party 3
Cupid
Cupid
SabertoothVirgin
Cupid
Level 28
God Stats
1W - 2L
1,494 SR
Queue Stats
117W - 78L
1,665 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
9 / 3 / 6
12,786
609
22,927
23,367
13,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Elmoo Chan
Danzaburou
16
2 / 7 / 6
11,244
535
8,454
16,491
7,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cabrakan
Småûg
Cabrakan
18
5 / 1 / 14
11,855
565
19,328
22,734
17,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SsoftTacoss
Thanatos
16
6 / 3 / 8
10,557
503
11,837
19,670
21,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
fenVT
Aphrodite
19
5 / 1 / 13
12,413
591
14,107
16,530
9,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adorbsies
Baron Samedi
16
3 / 7 / 4
9,984
475
12,528
16,560
9,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
15
2 / 6 / 4
9,316
444
12,829
20,204
10,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Mαmmoth
King Arthur
16
2 / 6 / 6
10,097
481
14,870
24,189
27,635
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cabrakan
15
5 / 4 / 6
10,413
496
8,276
21,735
30,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 4 / 9
11,313
539
16,012
15,970
7,049
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
27
Kills
15
15
Deaths
27
47
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
9
3
6
4
L
Baron Samedi
Adorbsies
Baron Samedi
3
7
4
0.71
L
Thanatos
2
6
4
0.67
W
Danzaburou
Elmoo Chan
Danzaburou
2
7
6
0.71
L
King Arthur
Mαmmoth
King Arthur
2
6
6
0.83
L
Cabrakan
5
4
6
2
L
3
4
9
1.88
W
Cabrakan
Småûg
Cabrakan
5
1
14
12
W
Thanatos
SsoftTacoss
Thanatos
6
3
8
3.33
W
Aphrodite
fenVT
Aphrodite
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,653
Damage
64,515
98,792
Taken
98,658
68,894
Mitigated
85,089
64,281
Healing
31,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
22,927
12,811
2,797
14,824
23,367
13,122
2,473
3,233
20,047
103,377
0
L
Baron Samedi
Adorbsies
Baron Samedi
12,528
748
648
2,299
16,560
9,139
0
12,100
4,353
67,043
0
L
Thanatos
12,829
3,514
0
13,324
20,204
10,349
0
9,677
10,374
0
77,397
W
Danzaburou
Elmoo Chan
Danzaburou
8,454
3,887
97
3,626
16,491
7,372
4,014
3,651
12,812
0
78,203
L
King Arthur
Mαmmoth
King Arthur
14,870
1,282
583
2,970
24,189
27,635
0
16,349
7,565
0
78,136
L
Cabrakan
8,276
1,263
1,409
4,655
21,735
30,917
0
11,393
10,173
30,590
0
L
16,012
8,590
185
5,470
15,970
7,049
1,020
6,682
9,185
0
102,334
W
Cabrakan
Småûg
Cabrakan
19,328
2,234
0
7,094
22,734
17,559
0
6,100
16,437
110,338
0
W
Thanatos
SsoftTacoss
Thanatos
11,837
2,175
588
12,391
19,670
21,584
0
4,659
14,867
708
57,766
W
Aphrodite
fenVT
Aphrodite
14,107
1,955
10,978
11,886
16,530
9,257
0
6,461
9,684
106,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,855
Gold Earned
51,123
676
Minions Killed
530
0
Camps Cleared
0
1,940,166
Distance Traveled
1,865,713
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,786
609
165
8
0
365,418
2
L
Baron Samedi
9,984
475
98
5
0
324,842
5
L
Thanatos
9,316
444
102
5
0
406,832
6
W
Danzaburou
11,244
535
122
6
0
381,308
1
L
King Arthur
10,097
481
115
5
0
398,176
3
L
Cabrakan
10,413
496
39
2
0
377,258
1
L
Cupid
11,313
539
176
8
0
358,605
3
W
Cabrakan
11,855
565
147
7
0
417,818
4
W
Thanatos
10,557
503
65
3
0
394,297
9
W
Aphrodite
12,413
591
177
8
0
381,325
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role