Player Matchup

Gilgamesh
Gilgamesh
CruzControl337
Gilgamesh
Level 108
God Stats
3W - 3L
1,476 SR
Queue Stats
249W - 248L
1,437 Elo+
Solo
Charybdis
Charybdis
POEM0
Charybdis
Level 39
God Stats
32W - 21L
1,579 SR
Queue Stats
68W - 76L
1,549 Elo+
Solo
Ganesha
Ganesha
RaZoR SNEAKY
Ganesha
Level 39
God Stats
1W - 2L
1,337 SR
Queue Stats
33W - 22L
1,516 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SettleDownKids
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 31L
1,501 Elo+
Party 1
Discordia
Discordia
cousyj23
Discordia
Level 145
God Stats
3W - 2L
1,376 SR
Queue Stats
108W - 81L
1,549 Elo+
Party 1
Team Averages
Level 70
1,453 SR
1,510 Elo+

VS

Team Averages
Level 75
1,547 SR
1,427 Elo+
Horus
Horus
DubbDaBull
Horus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 108L
1,477 Elo+
Solo
Eset
Eset
Fr-xsh
Eset
Level 97
God Stats
1W - 1L
1,380 SR
Queue Stats
81W - 71L
1,477 Elo+
Party 2
Xbalanque
Xbalanque
UnDeadWiz
Xbalanque
Level 128
God Stats
19W - 19L
1,691 SR
Queue Stats
225W - 206L
1,473 Elo+
Party 2
Olorun
Olorun
sadsax_guy23
Olorun
Level 10
God Stats
0W - 2L
1,543 SR
Queue Stats
0W - 2L
1,339 Elo+
Party 2
Loki
Loki
v_KingRichard_v
Loki
Level 62
God Stats
0W - 1L
1,622 SR
Queue Stats
5W - 11L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CruzControl337
Gilgamesh
15
4 / 2 / 7
10,038
1,115
10,322
15,270
14,164
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
POEM0
Charybdis
15
7 / 1 / 4
10,532
1,170
19,370
11,061
5,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
RaZoR SNEAKY
Ganesha
15
0 / 2 / 11
10,130
1,126
4,520
11,828
11,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
SettleDownKids
Tsukuyomi
15
0 / 1 / 8
8,674
964
6,506
8,966
4,262
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
cousyj23
Discordia
15
3 / 1 / 10
9,819
1,091
12,957
4,369
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

290

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 3 / 4
9,295
1,033
9,275
19,776
18,050
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
Fr-xsh
Eset
15
0 / 2 / 4
8,955
995
12,789
7,879
3,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
UnDeadWiz
Xbalanque
14
2 / 0 / 3
8,845
983
8,035
3,558
1,443
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
14
1 / 4 / 2
8,814
979
5,040
13,053
7,047
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 5 / 2
9,047
1,005
12,408
14,398
6,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
14
Kills
7
7
Deaths
14
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CruzControl337
Gilgamesh
4
2
7
3.75
L
Horus
1
3
4
1
L
Eset
Fr-xsh
Eset
0
2
4
1
W
Charybdis
POEM0
Charybdis
7
1
4
9
W
Ganesha
RaZoR SNEAKY
Ganesha
0
2
11
2.75
W
Tsukuyomi
SettleDownKids
Tsukuyomi
0
1
8
4
L
Xbalanque
UnDeadWiz
Xbalanque
2
0
3
3.5
W
Discordia
cousyj23
Discordia
3
1
10
8
L
Olorun
1
4
2
0.5
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,675
Damage
47,547
51,494
Taken
58,664
37,298
Mitigated
36,632
7,201
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CruzControl337
Gilgamesh
10,322
3,551
1,025
933
15,270
14,164
0
6,656
8,614
0
16,354
L
Horus
9,275
6,009
1,946
3,907
19,776
18,050
0
5,329
14,447
0
18,543
L
Eset
Fr-xsh
Eset
12,789
958
160
1,209
7,879
3,477
0
2,851
5,028
36,202
0
W
Charybdis
POEM0
Charybdis
19,370
12,356
0
2,972
11,061
5,328
0
3,717
7,344
0
34,665
W
Ganesha
RaZoR SNEAKY
Ganesha
4,520
272
0
1,361
11,828
11,862
0
4,867
6,961
10,531
0
W
Tsukuyomi
SettleDownKids
Tsukuyomi
6,506
2,046
0
525
8,966
4,262
0
1,580
7,386
0
22,471
L
Xbalanque
UnDeadWiz
Xbalanque
8,035
4,254
0
216
3,558
1,443
0
1,152
2,406
0
14,881
W
Discordia
cousyj23
Discordia
12,957
849
0
385
4,369
1,682
0
1,009
3,360
34,837
0
L
Olorun
5,040
2,037
541
2,557
13,053
7,047
0
4,113
8,940
21,454
0
L
12,408
906
0
0
14,398
6,615
0
4,032
10,366
0
19,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,193
Gold Earned
44,956
160
Minions Killed
136
7
Camps Cleared
5
860,621
Distance Traveled
731,526
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,038
1,115
13
1
0
170,954
1
L
Horus
9,295
1,033
21
2
0
169,200
0
L
Eset
8,955
995
57
6
1
178,336
0
W
Charybdis
10,532
1,170
52
6
4
162,733
0
W
Ganesha
10,130
1,126
0
0
0
176,501
4
W
Tsukuyomi
8,674
964
53
6
1
174,698
0
L
Xbalanque
8,845
983
18
2
1
89,362
1
W
Discordia
9,819
1,091
42
5
2
175,735
1
L
Olorun
8,814
979
30
3
2
118,326
0
L
Loki
9,047
1,005
10
1
1
176,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role