Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MexicanArmada
Chang'e
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 142L
1,577 Elo+
Solo
Nox
Nox
Padr
Nox
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,582 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,532 Elo+

VS

Team Averages
Level 115
1,455 SR
1,573 Elo+
Hachiman
Hachiman
AfroUwU
Hachiman
Level 97
God Stats
3W - 4L
1,431 SR
Queue Stats
157W - 119L
1,656 Elo+
Solo
King Arthur
King Arthur
Almostcoolskate
King Arthur
Level 105
God Stats
3W - 3L
1,633 SR
Queue Stats
103W - 78L
1,591 Elo+
Solo
Discordia
Discordia
DrivableMonkey
Discordia
Level 81
God Stats
10W - 9L
1,524 SR
Queue Stats
517W - 422L
1,608 Elo+
Solo
Chang'e
Chang'e
Nennundy
Chang'e
Level 149
God Stats
1W - 1L
1,165 SR
Queue Stats
42W - 49L
1,473 Elo+
Solo
Tiamat
Tiamat
ilovebulwark
Tiamat
Level 141
God Stats
2W - 9L
1,519 SR
Queue Stats
367W - 326L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
4 / 3 / 4
8,594
781
20,521
12,526
6,349
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Skadi
 
Skadi
15
1 / 1 / 6
8,099
736
11,003
11,060
5,476
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
 
Hercules
13
0 / 4 / 7
7,248
659
4,683
20,957
23,767
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
14
1 / 3 / 6
7,629
694
6,640
13,328
8,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nox
Padr
Nox
14
2 / 3 / 6
8,054
732
8,319
12,352
6,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AfroUwU
Hachiman
14
3 / 1 / 5
7,984
726
15,135
9,375
4,534
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Almostcoolskate
King Arthur
13
1 / 4 / 7
7,619
693
8,468
17,612
16,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
DrivableMonkey
Discordia
16
5 / 1 / 8
9,082
826
19,371
6,108
2,955
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Nennundy
Chang'e
14
1 / 1 / 6
7,949
723
11,661
16,465
7,847
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
16
4 / 1 / 5
8,763
797
12,096
12,471
8,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
45
8
Kills
14
14
Deaths
8
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
3
4
2
L
Skadi
 
Skadi
1
1
6
4
L
Hercules
 
Hercules
0
4
7
0.88
W
Hachiman
AfroUwU
Hachiman
3
1
5
5.5
W
King Arthur
Almostcoolskate
King Arthur
1
4
7
1.13
W
Discordia
DrivableMonkey
Discordia
5
1
8
9
L
Chang'e
1
3
6
1.33
W
Chang'e
Nennundy
Chang'e
1
1
6
4
L
Nox
Padr
Nox
2
3
6
1.67
W
Tiamat
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,166
Damage
66,731
70,223
Taken
62,031
50,873
Mitigated
41,042
38,888
Healing
28,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
20,521
2,422
1,870
2,375
12,526
6,349
0
8,454
4,072
0
31,585
L
Skadi
 
Skadi
11,003
3,287
2,574
2,718
11,060
5,476
0
6,008
5,052
0
30,748
L
Hercules
 
Hercules
4,683
944
1,094
6,002
20,957
23,767
0
10,705
10,252
0
6,564
W
Hachiman
AfroUwU
Hachiman
15,135
6,845
2,233
1,369
9,375
4,534
340
1,440
7,935
0
28,287
W
King Arthur
Almostcoolskate
King Arthur
8,468
1,043
1,424
989
17,612
16,940
16
4,896
12,716
0
11,486
W
Discordia
DrivableMonkey
Discordia
19,371
79
818
778
6,108
2,955
480
1,471
4,637
29,699
0
L
Chang'e
6,640
684
12,994
5,382
13,328
8,522
0
8,694
4,634
17,057
0
W
Chang'e
Nennundy
Chang'e
11,661
678
7,884
8,501
16,465
7,847
143
3,680
12,785
24,859
0
L
Nox
Padr
Nox
8,319
679
1,762
2,117
12,352
6,759
0
9,267
3,085
23,841
0
W
Tiamat
12,096
1,306
1,041
3,254
12,471
8,766
280
3,472
8,999
25,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
41,397
141
Minions Killed
117
0
Camps Cleared
0
1,142,322
Distance Traveled
1,148,647
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,594
781
33
3
0
218,377
2
L
Skadi
8,099
736
34
3
0
244,499
3
L
Hercules
7,248
659
4
0
0
243,060
0
W
Hachiman
7,984
726
27
2
0
222,237
6
W
King Arthur
7,619
693
12
1
0
239,440
1
W
Discordia
9,082
826
21
2
0
227,760
0
L
Chang'e
7,629
694
30
3
0
229,570
2
W
Chang'e
7,949
723
33
3
0
223,314
4
L
Nox
8,054
732
40
4
0
206,816
1
W
Tiamat
8,763
797
24
2
0
235,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role