Player Matchup

Danzaburou
Danzaburou
KenshiroX
Danzaburou
Level 152
God Stats
47W - 40L
1,572 SR
Queue Stats
677W - 600L
1,560 Elo+
Party 1
Ah Puch
Ah Puch
LucidDreamz718
Ah Puch
Level 83
God Stats
32W - 28L
1,565 SR
Queue Stats
110W - 111L
1,509 Elo+
Party 1
Bellona
Bellona
xCHOPSUYx
Bellona
Level 88
God Stats
72W - 55L
1,550 SR
Queue Stats
272W - 246L
1,568 Elo+
Party 1
Team Averages
Level 108
1,562 SR
1,546 Elo+

VS

Team Averages
Level 94
1,519 SR
1,441 Elo+
Danzaburou
Danzaburou
DamDirtyDoman
Danzaburou
Level 58
God Stats
3W - 3L
1,704 SR
Queue Stats
5W - 8L
1,623 Elo+
Solo
Hades
Hades
albathaslayer
Hades
Level 111
God Stats
29W - 21L
1,780 SR
Queue Stats
114W - 138L
1,374 Elo+
Solo
King Arthur
King Arthur
fpnano88
King Arthur
Level 113
God Stats
0W - 2L
1,075 SR
Queue Stats
114W - 144L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KenshiroX
Danzaburou
18
9 / 4 / 7
12,867
804
17,860
18,033
6,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 0 / 10
12,153
760
14,509
12,910
5,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
xCHOPSUYx
Bellona
15
1 / 5 / 13
10,957
685
14,671
22,173
23,514
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DamDirtyDoman
Danzaburou
15
4 / 8 / 5
10,811
676
14,613
16,319
8,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
4 / 2 / 4
12,320
770
18,512
20,086
13,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
fpnano88
King Arthur
13
1 / 7 / 5
9,458
591
10,113
20,789
10,764
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
23
17
Kills
9
9
Deaths
17
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DamDirtyDoman
Danzaburou
4
8
5
0.81
W
Danzaburou
KenshiroX
Danzaburou
9
4
7
3.13
W
7
0
10
12
L
4
2
4
3
L
King Arthur
fpnano88
King Arthur
1
7
5
0.5
W
Bellona
xCHOPSUYx
Bellona
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,040
Damage
43,238
53,116
Taken
57,194
36,036
Mitigated
32,616
10,746
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DamDirtyDoman
Danzaburou
14,613
6,899
148
2,968
16,319
8,045
1,044
5,304
11,015
0
39,596
W
Danzaburou
KenshiroX
Danzaburou
17,860
9,427
0
3,708
18,033
6,756
2,331
10,340
7,219
0
58,001
W
14,509
831
0
5,236
12,910
5,766
552
2,038
10,716
38,022
0
L
18,512
2,198
340
7,042
20,086
13,807
0
5,900
14,186
67,948
0
L
King Arthur
fpnano88
King Arthur
10,113
2,765
0
479
20,789
10,764
153
4,184
16,605
0
25,225
W
Bellona
xCHOPSUYx
Bellona
14,671
5,789
345
1,457
22,173
23,514
348
5,718
16,103
0
28,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
32,589
165
Minions Killed
219
6
Camps Cleared
9
857,170
Distance Traveled
760,142
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,811
676
60
4
1
215,427
1
W
Danzaburou
12,867
804
91
6
5
250,970
0
W
Ah Puch
12,153
760
51
3
0
315,456
6
L
Hades
12,320
770
131
8
6
285,696
2
L
King Arthur
9,458
591
28
2
2
259,019
5
W
Bellona
10,957
685
23
1
1
290,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role