Player Matchup

Achilles
Achilles
Giselwyn
Achilles
Level 29
God Stats
2W - 2L
1,239 SR
Queue Stats
77W - 93L
1,442 Elo+
Solo
Heimdallr
Heimdallr
KylTer1
Heimdallr
Level 55
God Stats
1W - 4L
1,504 SR
Queue Stats
155W - 158L
1,453 Elo+
Solo
Amaterasu
Amaterasu
MVP Bullet
Amaterasu
Level 121
God Stats
2W - 4L
1,467 SR
Queue Stats
238W - 230L
1,454 Elo+
Solo
Hera
Hera
MinttChipp
Hera
Level 69
God Stats
4W - 4L
1,321 SR
Queue Stats
286W - 293L
1,487 Elo+
Solo
Horus
Horus
Ozunn
Horus
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 66L
1,366 Elo+
Solo
Team Averages
Level 61
1,406 SR
1,441 Elo+

VS

Team Averages
Level 89
1,514 SR
1,459 Elo+
Ne Zha
Ne Zha
Baka690
Ne Zha
Level 28
God Stats
2W - 3L
1,287 SR
Queue Stats
60W - 71L
1,472 Elo+
Party 1
Scylla
Scylla
DR_F4M1N3
Scylla
Level 112
God Stats
4W - 0L
1,701 SR
Queue Stats
66W - 67L
1,354 Elo+
Solo
Terra
Terra
ItsLocal
Terra
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,528 Elo+
Party 1
Neith
Neith
Jasco35
Neith
Level 89
God Stats
1W - 0L
1,731 SR
Queue Stats
5W - 5L
1,446 Elo+
Party 1
Merlin
Merlin
Publix Made
Merlin
Level 109
God Stats
4W - 5L
1,352 SR
Queue Stats
77W - 86L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Giselwyn
Achilles
20
10 / 8 / 8
13,833
659
24,791
42,603
45,109
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
KylTer1
Heimdallr
20
4 / 5 / 10
13,269
632
24,187
21,714
9,574
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
MVP Bullet
Amaterasu
20
3 / 8 / 11
11,896
566
10,010
39,397
20,801
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
3 / 6 / 10
13,252
631
39,851
21,785
9,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Ozunn
Horus
17
1 / 8 / 7
10,924
520
8,356
27,094
8,842
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Baka690
Ne Zha
20
14 / 6 / 13
15,699
748
30,201
30,959
19,389
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
DR_F4M1N3
Scylla
20
8 / 6 / 18
14,095
671
21,625
20,039
10,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
ItsLocal
Terra
20
2 / 2 / 25
13,362
636
11,517
34,102
50,841
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Jasco35
Neith
20
8 / 3 / 21
15,156
722
34,054
17,722
11,081
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
3 / 4 / 23
14,122
672
35,133
22,588
13,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
135
21
Kills
35
35
Deaths
21
46
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Baka690
Ne Zha
14
6
13
3.42
W
Scylla
DR_F4M1N3
Scylla
8
6
18
2.83
L
Achilles
Giselwyn
Achilles
10
8
8
1.75
W
Terra
ItsLocal
Terra
2
2
25
7.25
W
Neith
Jasco35
Neith
8
3
21
6.17
L
Heimdallr
KylTer1
Heimdallr
4
5
10
1.8
L
Amaterasu
MVP Bullet
Amaterasu
3
8
11
1.06
L
3
6
10
1.33
L
Horus
Ozunn
Horus
1
8
7
0.56
W
Merlin
3
4
23
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,195
Damage
132,530
152,593
Taken
125,410
93,484
Mitigated
105,380
54,929
Healing
63,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Baka690
Ne Zha
30,201
10,508
2,445
9,553
30,959
19,389
1,250
8,874
22,085
0
55,230
W
Scylla
DR_F4M1N3
Scylla
21,625
602
5,156
3,506
20,039
10,641
446
6,069
13,970
37,641
0
L
Achilles
Giselwyn
Achilles
24,791
4,947
2,318
9,683
42,603
45,109
46
15,146
27,457
0
34,937
W
Terra
ItsLocal
Terra
11,517
1,438
16,262
14,369
34,102
50,841
578
13,332
20,770
26,900
0
W
Neith
Jasco35
Neith
34,054
11,820
1,138
3,894
17,722
11,081
5,107
3,688
14,034
0
68,187
L
Heimdallr
KylTer1
Heimdallr
24,187
5,067
2,547
3,252
21,714
9,574
257
12,788
8,926
0
50,380
L
Amaterasu
MVP Bullet
Amaterasu
10,010
2,961
3,182
12,489
39,397
20,801
80
14,133
25,264
0
20,479
L
39,851
8,669
1,836
3,688
21,785
9,158
488
13,067
8,718
83,128
0
L
Horus
Ozunn
Horus
8,356
4,672
9,203
6,731
27,094
8,842
1,027
13,141
13,953
0
14,469
W
Merlin
35,133
1,192
3,004
4,012
22,588
13,428
1,338
7,888
14,700
81,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,174
Gold Earned
72,434
190
Minions Killed
244
0
Camps Cleared
0
1,701,614
Distance Traveled
1,936,923
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
15,699
748
23
1
0
372,414
0
W
Scylla
14,095
671
39
2
0
394,921
3
L
Achilles
13,833
659
10
0
0
406,377
7
W
Terra
13,362
636
22
1
0
400,341
0
W
Neith
15,156
722
74
4
0
359,737
2
L
Heimdallr
13,269
632
62
3
0
326,790
0
L
Amaterasu
11,896
566
16
1
0
383,297
1
L
Hera
13,252
631
90
4
0
301,106
3
L
Horus
10,924
520
12
1
0
284,044
5
W
Merlin
14,122
672
86
4
0
409,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role