Player Matchup

Hades
Hades
Hernandeces
Hades
Level 121
God Stats
3W - 1L
1,507 SR
Queue Stats
57W - 44L
1,585 Elo+
Party 2
Hun Batz
Hun Batz
MrHabs
Hun Batz
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 76L
1,501 Elo+
Party 2
Hercules
Hercules
MrPabloPro
Hercules
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 71L
1,481 Elo+
Party 2
Team Averages
Level 91
1,502 SR
1,522 Elo+

VS

Team Averages
Level 98
1,407 SR
1,511 Elo+
Thor
Thor
Adara3245
Thor
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,607 Elo+
Party 1
Freya
Freya
JoeSchembre
Freya
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,319 Elo+
Solo
Medusa
Medusa
ManyKoalas
Medusa
Level 120
God Stats
1W - 2L
1,222 SR
Queue Stats
19W - 11L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 7
10,215
929
16,500
11,418
6,856
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
MrHabs
Hun Batz
12
3 / 0 / 10
8,423
766
4,965
8,994
4,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
MrPabloPro
Hercules
14
5 / 0 / 14
9,598
873
8,838
18,527
19,239
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
0 / 8 / 0
6,224
566
7,039
13,039
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 6 / 0
6,089
554
6,288
12,992
5,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
ManyKoalas
Medusa
10
0 / 6 / 0
6,321
575
8,960
12,696
5,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
0
20
Kills
0
0
Deaths
20
31
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
0
8
0
0
W
12
0
7
15.5
L
0
6
0
0
L
Medusa
ManyKoalas
Medusa
0
6
0
0
W
Hun Batz
MrHabs
Hun Batz
3
0
10
8
W
Hercules
MrPabloPro
Hercules
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,303
Damage
22,287
38,939
Taken
38,727
30,790
Mitigated
16,668
18,375
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,039
2,152
0
722
13,039
5,755
0
5,613
7,426
0
16,374
W
16,500
2,609
1,113
6,169
11,418
6,856
1,363
1,341
9,790
45,106
0
L
6,288
1,518
0
1,358
12,992
5,149
0
5,641
7,351
13,287
0
L
Medusa
ManyKoalas
Medusa
8,960
4,742
0
760
12,696
5,764
0
5,246
7,450
0
23,972
W
Hun Batz
MrHabs
Hun Batz
4,965
1,802
0
1,821
8,994
4,695
389
1,268
7,688
0
30,854
W
Hercules
MrPabloPro
Hercules
8,838
3,345
540
8,732
18,527
19,239
605
3,922
14,191
0
21,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,236
Gold Earned
18,634
140
Minions Killed
55
9
Camps Cleared
1
665,795
Distance Traveled
522,366
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,224
566
12
1
0
180,681
2
W
Hades
10,215
929
80
7
2
209,134
3
L
Freya
6,089
554
18
2
1
163,841
0
L
Medusa
6,321
575
25
2
0
177,844
0
W
Hun Batz
8,423
766
41
4
6
229,572
0
W
Hercules
9,598
873
19
2
1
227,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role