Player Matchup

Ra
Ra
MisterGizzard
Ra
Level 127
God Stats
3W - 7L
1,321 SR
Queue Stats
642W - 655L
1,548 Elo+
Solo
Susano
Susano
Potato-Achilles
Susano
Level 69
God Stats
170W - 122L
1,580 SR
Queue Stats
186W - 141L
1,547 Elo+
Solo
Artio
Artio
WonkiestCheese5
Artio
Level 106
God Stats
10W - 3L
1,550 SR
Queue Stats
144W - 146L
1,560 Elo+
Solo
Shiva
Shiva
aRequiem
Shiva
Level 59
God Stats
33W - 26L
1,824 SR
Queue Stats
431W - 436L
1,533 Elo+
Solo
Artemis
Artemis
ultrapotatoe9
Artemis
Level 140
God Stats
1W - 0L
1,745 SR
Queue Stats
62W - 69L
1,484 Elo+
Solo
Team Averages
Level 100
1,604 SR
1,534 Elo+

VS

Team Averages
Level 88
1,659 SR
1,527 Elo+
Morgan Le Fay
Morgan Le Fay
AwakenedGarou25
Morgan Le Fay
Level 81
God Stats
7W - 4L
2,042 SR
Queue Stats
165W - 95L
1,678 Elo+
Solo
Atlas
Atlas
Deiter7
Atlas
Level 146
God Stats
128W - 104L
1,495 SR
Queue Stats
953W - 979L
1,540 Elo+
Solo
Jing Wei
Jing Wei
IceWolf27
Jing Wei
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,311 Elo+
Solo
Sol
Sol
Jayaden
Sol
Level 79
God Stats
7W - 3L
1,740 SR
Queue Stats
123W - 106L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
lIv Lucifer vIl
Gilgamesh
Level 69
God Stats
3W - 4L
1,521 SR
Queue Stats
303W - 309L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 7
10,502
1,050
17,057
8,862
4,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 1 / 2
11,025
1,103
22,831
14,226
7,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 0 / 7
10,453
1,045
5,173
17,865
25,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shiva
aRequiem
Shiva
16
1 / 0 / 8
9,709
971
14,642
14,317
16,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
16
1 / 1 / 7
9,747
975
12,181
8,769
4,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

279

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AwakenedGarou25
Morgan Le Fay
15
2 / 1 / 0
9,858
986
15,072
6,729
2,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
Deiter7
Atlas
15
0 / 1 / 2
10,440
1,044
12,023
17,102
23,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jing Wei
IceWolf27
Jing Wei
15
0 / 4 / 1
8,974
897
6,369
14,947
6,083
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
15
0 / 1 / 1
9,352
935
16,181
15,467
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilgamesh
lIv Lucifer vIl
Gilgamesh
15
0 / 5 / 2
8,960
896
9,143
21,086
15,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
12
Kills
2
2
Deaths
12
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AwakenedGarou25
Morgan Le Fay
2
1
0
2
L
Atlas
Deiter7
Atlas
0
1
2
1
L
Jing Wei
IceWolf27
Jing Wei
0
4
1
0.13
L
Sol
0
1
1
0.5
W
2
0
7
5.5
W
7
1
2
8
W
1
0
7
4.5
W
Shiva
aRequiem
Shiva
1
0
8
5
L
Gilgamesh
lIv Lucifer vIl
Gilgamesh
0
5
2
0.2
W
Artemis
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,884
Damage
58,788
64,039
Taken
75,331
58,744
Mitigated
54,256
18,115
Healing
11,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AwakenedGarou25
Morgan Le Fay
15,072
1,547
0
1,145
6,729
2,766
0
1,553
5,147
44,325
0
L
Atlas
Deiter7
Atlas
12,023
3,438
0
4,680
17,102
23,029
0
5,937
10,808
27,110
0
L
Jing Wei
IceWolf27
Jing Wei
6,369
4,030
0
264
14,947
6,083
0
3,957
10,889
0
15,757
L
Sol
16,181
6,702
0
4,808
15,467
7,095
0
3,505
11,749
39,429
3,900
W
17,057
1,211
3,198
2,202
8,862
4,508
0
5,862
3,000
46,755
0
W
22,831
5,055
0
435
14,226
7,641
0
8,576
5,650
0
38,032
W
5,173
594
3,979
3,716
17,865
25,697
0
11,616
6,249
11,754
0
W
Shiva
aRequiem
Shiva
14,642
1,355
902
2,442
14,317
16,083
0
9,371
4,946
0
25,657
L
Gilgamesh
lIv Lucifer vIl
Gilgamesh
9,143
1,483
0
143
21,086
15,283
0
7,278
13,601
0
14,630
W
Artemis
12,181
4,004
0
1,241
8,769
4,815
0
6,096
2,673
0
34,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,436
Gold Earned
47,584
209
Minions Killed
193
11
Camps Cleared
4
1,098,672
Distance Traveled
952,685
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,858
986
58
6
1
191,542
0
L
Atlas
10,440
1,044
29
3
0
189,605
1
L
Jing Wei
8,974
897
24
2
1
199,551
0
L
Sol
9,352
935
68
7
2
186,374
0
W
Ra
10,502
1,050
95
10
3
225,551
0
W
Susano
11,025
1,103
35
4
5
240,686
2
W
Artio
10,453
1,045
10
1
0
234,546
0
W
Shiva
9,709
971
19
2
0
213,542
1
L
Gilgamesh
8,960
896
14
1
0
185,613
0
W
Artemis
9,747
975
50
5
3
184,347
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role