Player Matchup

Sol
Sol
Gold IV
Pinitos93
Sol
Gold IV
Level 156
God Stats
222W - 259L
1,462 SR
Queue Stats
485W - 558L
1,310 MMR
Party 1
Bacchus
Bacchus
Gold V
el_supu93
Bacchus
Gold V
Level 142
God Stats
3W - 4L
1,649 SR
Queue Stats
95W - 93L
1,445 MMR
Party 1
Thor
Thor
Gold V
tiiirii
Thor
Gold V
Level 129
God Stats
0W - 2L
1,286 SR
Queue Stats
112W - 98L
1,302 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 142
1,466 SR
1,352 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,406 SR
1,490 MMR
Baron Samedi
Baron Samedi
Silver II
Hugoelproaso07-h
Baron Samedi
Silver II
Level 67
God Stats
9W - 6L
1,420 SR
Queue Stats
36W - 38L
1,489 MMR
Solo
Skadi
Skadi
Bronze IV
IIDavid AtmII
Skadi
Bronze IV
Level 146
God Stats
1W - 0L
1,474 SR
Queue Stats
1W - 1L
1,480 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
R6 Shelby
Kumbhakarna
Bronze III
Level 82
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 1
10,742
565
17,051
18,687
7,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
el_supu93
Bacchus
16
1 / 1 / 1
11,767
619
10,871
25,107
44,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thor
tiiirii
Thor
15
0 / 5 / 2
10,396
547
9,599
21,305
9,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Bans
BastetCabrakanShivaMulanYu Huang

VS

Bans
ZeusCupidAh Muzen CabGilgameshUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Hugoelproaso07-h
Baron Samedi
17
3 / 0 / 8
12,361
651
18,782
14,049
8,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 1 / 5
13,930
733
27,943
14,347
7,808
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
R6 Shelby
Kumbhakarna
18
3 / 1 / 7
13,716
722
9,304
23,384
32,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
13
13
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Hugoelproaso07-h
Baron Samedi
3
0
8
7
W
7
1
5
9.5
L
1
7
1
0.21
W
Kumbhakarna
R6 Shelby
Kumbhakarna
3
1
7
6.5
L
Bacchus
el_supu93
Bacchus
1
1
1
1.5
L
Thor
tiiirii
Thor
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,521
Damage
56,029
65,099
Taken
51,780
61,251
Mitigated
49,114
10,924
Healing
15,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Hugoelproaso07-h
Baron Samedi
18,782
734
3,494
5,158
14,049
8,353
59
6,987
7,062
39,141
0
W
27,943
12,241
0
2,988
14,347
7,808
2,351
8,641
5,706
0
106,688
L
17,051
5,121
0
5,829
18,687
7,585
0
9,727
8,960
59,821
5,202
W
Kumbhakarna
R6 Shelby
Kumbhakarna
9,304
852
0
3,911
23,384
32,953
51
11,171
12,213
23,935
0
L
Bacchus
el_supu93
Bacchus
10,871
741
0
2,704
25,107
44,323
0
8,967
16,140
24,932
0
L
Thor
tiiirii
Thor
9,599
1,068
0
2,391
21,305
9,343
0
10,172
11,133
0
33,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,905
Gold Earned
40,007
180
Minions Killed
221
8
Camps Cleared
9
948,313
Distance Traveled
1,103,004
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,361
651
48
3
1
383,981
4
W
Skadi
13,930
733
153
8
7
340,645
3
L
Sol
10,742
565
97
5
2
282,831
5
W
Kumbhakarna
13,716
722
20
1
1
378,378
7
L
Bacchus
11,767
619
34
2
0
367,259
3
L
Thor
10,396
547
49
3
6
298,223
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role