Player Matchup

Mercury
Mercury
LovelyFoal30178
Mercury
Level 78
God Stats
8W - 2L
1,734 SR
Queue Stats
29W - 26L
1,403 Elo+
Solo
Anhur
Anhur
MixedConflicts
Anhur
Level 149
God Stats
1W - 2L
1,324 SR
Queue Stats
102W - 91L
1,433 Elo+
Party 2
Kukulkan
Kukulkan
YouAreFailed666
Kukulkan
Level 122
God Stats
1W - 3L
1,459 SR
Queue Stats
13W - 29L
1,311 Elo+
Party 3
Guan Yu
Guan Yu
iLikeToCutMyself
Guan Yu
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,304 Elo+
Party 2
Bacchus
Bacchus
x0nlyGoodVibes--
Bacchus
Level 48
God Stats
10W - 6L
1,621 SR
Queue Stats
15W - 26L
1,312 Elo+
Party 3
Team Averages
Level 84
1,528 SR
1,353 Elo+

VS

Team Averages
Level 56
1,560 SR
1,402 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Biggie_Cheese33
Heimdallr
Level 26
God Stats
4W - 4L
1,686 SR
Queue Stats
18W - 25L
1,394 Elo+
Party 1
Janus
Janus
cheyennefromeast
Janus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 77L
1,345 Elo+
Party 1
Shiva
Shiva
l-RaidZl-
Shiva
Level 24
God Stats
4W - 2L
1,615 SR
Queue Stats
14W - 27L
1,366 Elo+
Party 1
Nemesis
Nemesis
yDredi
Nemesis
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,011
616
5,788
9,040
3,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 4
7,194
553
7,018
8,230
3,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
11
1 / 1 / 1
6,318
486
3,316
4,222
1,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 1
8,035
618
9,352
15,089
11,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 3
6,574
506
3,667
4,803
4,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 1 / 0
5,847
450
2,999
8,382
6,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Biggie_Cheese33
Heimdallr
10
1 / 3 / 0
5,844
450
3,935
7,728
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
6,258
481
4,326
8,501
2,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shiva
l-RaidZl-
Shiva
11
1 / 4 / 0
6,230
479
7,964
12,820
7,397
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
yDredi
Nemesis
9
0 / 1 / 2
5,804
446
3,481
10,348
3,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
3
3
Deaths
13
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
0
0
L
Heimdallr
Biggie_Cheese33
Heimdallr
1
3
0
0.33
W
5
0
4
7
W
3
1
4
5
W
Kukulkan
1
1
1
1.5
L
1
4
0
0.25
W
4
1
1
4.5
L
Shiva
l-RaidZl-
Shiva
1
4
0
0.25
W
0
0
3
1.5
L
Nemesis
yDredi
Nemesis
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,141
Damage
22,705
41,384
Taken
47,779
23,797
Mitigated
22,894
15,247
Healing
11,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,999
423
137
2,405
8,382
6,551
0
3,099
5,283
18,730
0
L
Heimdallr
Biggie_Cheese33
Heimdallr
3,935
1,406
0
1,727
7,728
3,440
0
3,228
4,500
0
41,042
W
5,788
1,625
0
2,365
9,040
3,641
0
1,655
7,205
0
63,856
W
7,018
3,320
0
2,320
8,230
3,080
0
2,647
5,363
0
44,369
W
Kukulkan
3,316
280
0
1,000
4,222
1,569
308
1,135
3,079
43,557
0
L
4,326
434
0
2,366
8,501
2,423
528
648
7,853
36,750
0
W
9,352
1,566
442
7,251
15,089
11,201
222
373
14,716
2,347
57,143
L
Shiva
l-RaidZl-
Shiva
7,964
2,272
0
2,448
12,820
7,397
0
298
12,522
0
44,285
W
3,667
381
0
1,869
4,803
4,306
0
1,069
3,696
22,580
0
L
Nemesis
yDredi
Nemesis
3,481
587
0
2,552
10,348
3,083
0
312
10,036
0
38,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
29,983
407
Minions Killed
278
0
Camps Cleared
0
1,345,170
Distance Traveled
1,188,354
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,847
450
28
2
0
247,510
4
L
Heimdallr
5,844
450
63
5
0
224,457
1
W
Mercury
8,011
616
121
9
0
291,825
0
W
Anhur
7,194
553
65
5
0
246,639
3
W
Kukulkan
6,318
486
94
7
0
284,264
2
L
Janus
6,258
481
73
6
0
228,571
0
W
Guan Yu
8,035
618
94
7
0
260,022
0
L
Shiva
6,230
479
54
4
0
234,426
1
W
Bacchus
6,574
506
33
3
0
262,420
5
L
Nemesis
5,804
446
60
5
0
253,390
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role