Player Matchup

Chaac
Chaac
 
Chaac
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cliodhna
Cliodhna
Boccester
Cliodhna
Level 40
God Stats
2W - 1L
1,769 SR
Queue Stats
23W - 40L
1,317 Elo+
Solo
Olorun
Olorun
INMendes
Olorun
Level 16
God Stats
0W - 2L
1,052 SR
Queue Stats
1W - 6L
1,207 Elo+
Party 4
Loki
Loki
Kyr205
Loki
Level 46
God Stats
4W - 4L
1,849 SR
Queue Stats
282W - 278L
1,512 Elo+
Party 3
Bellona
Bellona
ScrimVote
Bellona
Level 17
God Stats
2W - 4L
1,222 SR
Queue Stats
32W - 41L
1,381 Elo+
Party 3
Team Averages
Level 48
1,479 SR
1,383 Elo+

VS

Team Averages
Level 57
1,567 SR
1,508 Elo+
Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Nekojitan
Thanatos
Level 45
God Stats
21W - 22L
1,508 SR
Queue Stats
91W - 99L
1,521 Elo+
Party 1
Set
Set
Skidderr
Set
Level 58
God Stats
10W - 12L
1,450 SR
Queue Stats
111W - 138L
1,456 Elo+
Party 1
Skadi
Skadi
Spank00
Skadi
Level 54
God Stats
4W - 3L
1,648 SR
Queue Stats
98W - 105L
1,522 Elo+
Party 2
Horus
Horus
thewarster
Horus
Level 42
God Stats
17W - 12L
1,727 SR
Queue Stats
97W - 98L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 6 / 1
8,157
408
11,341
19,087
12,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
Boccester
Cliodhna
15
6 / 9 / 4
10,001
500
14,339
22,177
8,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
INMendes
Olorun
12
0 / 7 / 2
7,175
359
3,110
12,205
4,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Loki
Kyr205
Loki
13
3 / 0 / 9
9,299
465
7,707
13,384
12,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
ScrimVote
Bellona
16
9 / 6 / 4
10,375
519
20,471
22,130
14,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 4 / 6
10,233
512
10,399
11,425
5,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Nekojitan
Thanatos
18
7 / 1 / 5
11,869
593
18,473
18,166
12,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 4 / 7
10,360
518
13,967
23,126
11,867
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Spank00
Skadi
18
7 / 4 / 5
11,717
586
17,136
15,430
6,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
13
2 / 6 / 9
9,157
458
6,212
19,180
13,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
18
Kills
28
28
Deaths
19
20
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
6
1
0.08
W
Ra
 
Ra
5
4
6
2
L
Cliodhna
Boccester
Cliodhna
6
9
4
0.89
L
Olorun
INMendes
Olorun
0
7
2
0.14
L
Loki
Kyr205
Loki
3
0
9
7.5
W
Thanatos
Nekojitan
Thanatos
7
1
5
9.5
L
Bellona
ScrimVote
Bellona
9
6
4
1.83
W
7
4
7
2.63
W
Skadi
Spank00
Skadi
7
4
5
2.38
W
Horus
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,968
Damage
66,187
88,983
Taken
87,327
51,686
Mitigated
49,420
20,953
Healing
42,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
11,341
2,778
0
5,433
19,087
12,037
0
0
19,087
0
58,327
W
Ra
 
Ra
10,399
947
1,265
2,820
11,425
5,391
258
360
11,065
75,069
0
L
Cliodhna
Boccester
Cliodhna
14,339
4,231
0
6,868
22,177
8,254
0
3,334
18,843
0
70,704
L
Olorun
INMendes
Olorun
3,110
1,398
106
1,421
12,205
4,470
0
3,300
8,905
29,182
0
L
Loki
Kyr205
Loki
7,707
2,006
0
1,734
13,384
12,905
0
1,101
12,283
0
29,869
W
Thanatos
Nekojitan
Thanatos
18,473
7,177
0
21,940
18,166
12,135
708
447
17,719
0
98,524
L
Bellona
ScrimVote
Bellona
20,471
9,804
0
5,391
22,130
14,020
0
2,664
19,466
0
88,381
W
13,967
6,899
0
8,850
23,126
11,867
42
1,042
22,084
0
85,018
W
Skadi
Spank00
Skadi
17,136
8,765
0
2,532
15,430
6,395
150
575
14,855
0
109,101
W
Horus
6,212
2,568
810
4,045
19,180
13,632
134
1,132
18,048
0
17,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,007
Gold Earned
53,336
405
Minions Killed
559
0
Camps Cleared
0
1,682,360
Distance Traveled
1,849,591
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,157
408
90
5
0
289,520
4
W
Ra
10,233
512
128
6
0
357,304
2
L
Cliodhna
10,001
500
92
5
0
355,451
0
L
Olorun
7,175
359
60
3
0
310,428
2
L
Loki
9,299
465
34
2
0
389,861
4
W
Thanatos
11,869
593
156
8
0
388,639
4
L
Bellona
10,375
519
129
6
0
337,100
2
W
Set
10,360
518
108
5
0
332,814
8
W
Skadi
11,717
586
142
7
0
370,119
5
W
Horus
9,157
458
25
1
0
400,715
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role