Player Matchup

Vulcan
Vulcan
Platinum IV
BestLockN716
Vulcan
Platinum IV
Level 159
God Stats
19W - 20L
1,582 SR
Queue Stats
424W - 425L
1,741 MMR
Solo
Hera
Hera
Platinum III
Xero-DownDD
Hera
Platinum III
Level 96
God Stats
39W - 30L
1,611 SR
Queue Stats
60W - 68L
1,825 MMR
Solo
Mulan
Mulan
Gold IV
iTxFalknrath
Mulan
Gold IV
Level 103
God Stats
1W - 2L
1,570 SR
Queue Stats
8W - 3L
1,800 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 119
1,588 SR
1,789 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 154
1,476 SR
1,755 MMR
Chang'e
Chang'e
Gold III
 
Chang'e
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Platinum I
TopThatBottoms
Ullr
Platinum I
Level 160
God Stats
79W - 102L
1,537 SR
Queue Stats
738W - 780L
1,918 MMR
Solo
Achilles
Achilles
Platinum III
VoidReapx
Achilles
Platinum III
Level 160
God Stats
1W - 5L
1,392 SR
Queue Stats
65W - 63L
1,847 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
15
3 / 3 / 5
9,838
703
12,812
7,770
4,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 1 / 3
10,210
729
11,295
6,117
2,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 7
9,941
710
11,329
10,190
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasAh Muzen CabBaron SamediShivaLoki

VS

Bans
GebBaba YagaHou YiAphroditeAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 3 / 2
8,714
622
4,863
12,241
4,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 4 / 3
8,023
573
3,162
13,449
5,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Achilles
VoidReapx
Achilles
13
4 / 3 / 0
8,847
632
11,052
15,928
10,041
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
5
5
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
2
0.67
W
Vulcan
3
3
5
1.83
L
0
4
3
0.38
L
Achilles
VoidReapx
Achilles
4
3
0
1.33
W
6
1
3
7.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,436
Damage
19,077
24,077
Taken
41,618
16,453
Mitigated
20,554
6,266
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,863
157
2,066
3,483
12,241
4,707
0
7,384
4,857
29,648
0
W
Vulcan
12,812
7,486
0
1,261
7,770
4,287
689
1,303
6,467
43,129
0
L
3,162
1,124
0
294
13,449
5,806
0
7,733
5,716
0
36,745
L
Achilles
VoidReapx
Achilles
11,052
3,170
0
1,657
15,928
10,041
0
9,367
6,561
0
26,054
W
11,295
3,459
0
846
6,117
2,327
704
1,251
4,866
38,252
0
W
11,329
1,723
0
4,159
10,190
9,839
395
2,914
7,276
0
25,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,989
Gold Earned
25,584
157
Minions Killed
160
6
Camps Cleared
6
822,676
Distance Traveled
770,315
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,714
622
68
5
1
265,584
4
W
Vulcan
9,838
703
59
4
5
264,016
8
L
Ullr
8,023
573
63
5
3
234,944
6
L
Achilles
8,847
632
29
2
2
269,787
6
W
Hera
10,210
729
63
5
1
275,543
4
W
Mulan
9,941
710
35
3
0
283,117
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role