Player Matchup

Arachne
Arachne
 
Arachne
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
CASTIGATORY
Sylvanus
Level 67
God Stats
23W - 19L
1,581 SR
Queue Stats
174W - 183L
1,430 Elo+
Party 2
Scylla
Scylla
IItamirII
Scylla
Level 140
God Stats
111W - 101L
1,546 SR
Queue Stats
378W - 390L
1,401 Elo+
Party 3
Izanami
Izanami
LordZooty
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,399 Elo+
Party 2
Team Averages
Level 105
1,525 SR
1,446 Elo+

VS

Team Averages
Level 64
1,518 SR
1,388 Elo+
Olorun
Olorun
Ihpaa
Olorun
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,552 Elo+
Party 1
Thanatos
Thanatos
SPR19JR16
Thanatos
Level 29
God Stats
4W - 6L
1,592 SR
Queue Stats
46W - 65L
1,252 Elo+
Party 1
Bellona
Bellona
Samtheemaaan
Bellona
Level 26
God Stats
19W - 20L
1,511 SR
Queue Stats
66W - 98L
1,402 Elo+
Party 1
Fafnir
Fafnir
Squanchy9941
Fafnir
Level 47
God Stats
8W - 5L
1,465 SR
Queue Stats
189W - 214L
1,282 Elo+
Party 1
Yu Huang
Yu Huang
xVERVVXF6x
Yu Huang
Level 109
God Stats
23W - 25L
1,522 SR
Queue Stats
353W - 410L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
1 / 0 / 4
11,052
614
13,430
14,466
7,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
 
Camazotz
15
8 / 3 / 2
9,645
536
7,982
16,034
7,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
CASTIGATORY
Sylvanus
12
0 / 3 / 5
8,078
449
3,804
12,306
7,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
IItamirII
Scylla
18
8 / 1 / 3
10,764
598
11,385
8,574
3,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
LordZooty
Izanami
16
1 / 0 / 3
9,332
518
8,828
11,654
5,514
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ihpaa
Olorun
12
0 / 2 / 2
7,402
411
5,377
10,232
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
SPR19JR16
Thanatos
11
4 / 5 / 0
7,791
433
4,942
14,866
6,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Samtheemaaan
Bellona
14
0 / 3 / 0
7,979
443
7,441
14,724
11,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fafnir
12
0 / 3 / 1
7,988
444
2,991
17,543
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
xVERVVXF6x
Yu Huang
15
2 / 5 / 2
9,094
505
7,784
10,802
5,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
18
Kills
6
7
Deaths
18
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
0
4
3
W
Camazotz
 
Camazotz
8
3
2
3
W
Sylvanus
CASTIGATORY
Sylvanus
0
3
5
0.83
W
Scylla
IItamirII
Scylla
8
1
3
9.5
L
Olorun
Ihpaa
Olorun
0
2
2
0.5
W
Izanami
LordZooty
Izanami
1
0
3
2.5
L
Thanatos
SPR19JR16
Thanatos
4
5
0
0.8
L
Bellona
Samtheemaaan
Bellona
0
3
0
0
L
Fafnir
0
3
1
0.17
L
Yu Huang
xVERVVXF6x
Yu Huang
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,429
Damage
28,535
63,034
Taken
68,167
31,635
Mitigated
44,129
35,122
Healing
25,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
13,430
7,928
0
9,560
14,466
7,105
278
345
14,121
0
96,031
W
Camazotz
 
Camazotz
7,982
3,309
0
9,420
16,034
7,503
26
1,601
14,221
0
76,288
W
Sylvanus
CASTIGATORY
Sylvanus
3,804
1,773
3,575
4,237
12,306
7,824
123
4,607
7,607
24,703
0
W
Scylla
IItamirII
Scylla
11,385
1,454
0
3,018
8,574
3,689
0
4,228
4,016
93,495
0
L
Olorun
Ihpaa
Olorun
5,377
1,701
344
4,372
10,232
4,122
0
2,792
7,440
56,891
6,574
W
Izanami
LordZooty
Izanami
8,828
7,051
0
5,312
11,654
5,514
722
6,721
4,903
0
109,617
L
Thanatos
SPR19JR16
Thanatos
4,942
2,055
0
7,667
14,866
6,926
0
3,374
11,492
0
37,410
L
Bellona
Samtheemaaan
Bellona
7,441
2,759
0
5,294
14,724
11,628
703
478
14,246
0
69,358
L
Fafnir
2,991
1,007
265
6,834
17,543
16,164
0
4,034
13,509
24,020
0
L
Yu Huang
xVERVVXF6x
Yu Huang
7,784
773
0
1,192
10,802
5,289
0
5,354
5,448
70,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,871
Gold Earned
40,254
639
Minions Killed
475
0
Camps Cleared
0
1,593,056
Distance Traveled
1,634,555
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,052
614
174
10
0
348,228
2
W
Camazotz
9,645
536
114
6
0
343,982
7
W
Sylvanus
8,078
449
37
2
0
295,898
7
W
Scylla
10,764
598
149
8
0
345,788
1
L
Olorun
7,402
411
88
5
0
329,553
5
W
Izanami
9,332
518
165
9
0
259,160
1
L
Thanatos
7,791
433
65
4
0
328,622
0
L
Bellona
7,979
443
146
8
0
367,688
1
L
Fafnir
7,988
444
47
3
0
320,447
0
L
Yu Huang
9,094
505
129
7
0
288,245
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role