Player Matchup

Bellona
Bellona
Gold III
Alvino_8
Bellona
Gold III
Level 84
God Stats
2W - 2L
1,650 SR
Queue Stats
34W - 38L
1,569 MMR
Party 1
Camazotz
Camazotz
Silver I
Buggle2005
Camazotz
Silver I
Level 119
God Stats
1W - 0L
1,717 SR
Queue Stats
43W - 50L
1,218 MMR
Party 1
Chronos
Chronos
Silver I
ICADDY_05
Chronos
Silver I
Level 109
God Stats
1W - 3L
1,391 SR
Queue Stats
43W - 50L
1,118 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 104
1,586 SR
1,302 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,534 SR
1,224 MMR
Tsukuyomi
Tsukuyomi
Gold III
Griefing Nation
Tsukuyomi
Gold III
Level 107
God Stats
8W - 5L
1,665 SR
Queue Stats
87W - 100L
1,430 MMR
Party 2
Bacchus
Bacchus
Silver I
Teishan
Bacchus
Silver I
Level 120
God Stats
14W - 16L
1,534 SR
Queue Stats
36W - 48L
1,128 MMR
Party 2
Anubis
Anubis
Silver III
TiPrinceDeLu972
Anubis
Silver III
Level 153
God Stats
1W - 2L
1,403 SR
Queue Stats
112W - 193L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alvino_8
Bellona
18
4 / 7 / 10
13,733
687
17,418
23,556
22,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Camazotz
Buggle2005
Camazotz
20
11 / 2 / 5
15,775
789
24,230
32,106
19,538
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
ICADDY_05
Chronos
18
3 / 9 / 8
13,743
687
16,449
23,402
7,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
BastetPersephoneZeusBaron SamediUllr

VS

Bans
Ah Muzen CabScyllaPoseidonHeraKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Griefing Nation
Tsukuyomi
19
9 / 7 / 9
13,819
691
28,321
25,118
14,004
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
Teishan
Bacchus
18
5 / 3 / 12
14,220
711
16,815
23,258
38,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

17
4 / 8 / 13
13,136
657
22,925
23,285
13,957
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
52
18
Kills
18
18
Deaths
18
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bellona
Alvino_8
Bellona
4
7
10
1.29
W
Camazotz
Buggle2005
Camazotz
11
2
5
6.75
L
Tsukuyomi
Griefing Nation
Tsukuyomi
9
7
9
1.93
W
Chronos
ICADDY_05
Chronos
3
9
8
0.78
L
Bacchus
Teishan
Bacchus
5
3
12
3.67
L
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,097
Damage
68,061
79,064
Taken
71,661
49,680
Mitigated
66,215
24,965
Healing
18,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Alvino_8
Bellona
17,418
5,495
45
2,015
23,556
22,687
44
11,099
12,457
0
34,543
W
Camazotz
Buggle2005
Camazotz
24,230
6,967
0
20,103
32,106
19,538
1,033
17,633
14,473
0
80,511
L
Tsukuyomi
Griefing Nation
Tsukuyomi
28,321
6,026
0
2,570
25,118
14,004
465
6,716
17,763
0
64,016
W
Chronos
ICADDY_05
Chronos
16,449
6,535
0
2,802
23,402
7,455
1,779
12,114
11,288
52,492
0
L
Bacchus
Teishan
Bacchus
16,815
2,515
1,111
5,774
23,258
38,254
301
4,610
17,785
34,311
0
L
22,925
639
0
8,991
23,285
13,957
468
4,580
18,319
55,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,251
Gold Earned
41,175
209
Minions Killed
189
10
Camps Cleared
6
1,035,266
Distance Traveled
959,954
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,733
687
41
2
1
346,749
0
W
Camazotz
15,775
789
87
4
5
397,939
3
L
Tsukuyomi
13,819
691
67
3
0
344,860
0
W
Chronos
13,743
687
81
4
4
290,578
1
L
Bacchus
14,220
711
31
2
1
350,004
5
L
Anubis
13,136
657
91
5
5
265,090
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role