Player Matchup

Terra
Terra
Downloadl8r
Terra
Level 153
God Stats
1W - 1L
1,749 SR
Queue Stats
167W - 120L
1,560 Elo+
Party 1
Agni
Agni
Frostt33
Agni
Level 19
God Stats
1W - 2L
1,762 SR
Queue Stats
19W - 31L
1,334 Elo+
Solo
Anubis
Anubis
SirFaun
Anubis
Level 64
God Stats
16W - 12L
1,806 SR
Queue Stats
172W - 172L
1,564 Elo+
Solo
Anhur
Anhur
icarragold
Anhur
Level 153
God Stats
1W - 4L
1,694 SR
Queue Stats
244W - 168L
1,568 Elo+
Party 1
King Arthur
King Arthur
zhatzz
King Arthur
Level 160
God Stats
1W - 3L
1,701 SR
Queue Stats
279W - 180L
1,593 Elo+
Party 1
Team Averages
Level 110
1,742 SR
1,524 Elo+

VS

Team Averages
Level 98
1,530 SR
1,483 Elo+
Chaac
Chaac
 
Chaac
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
 
Bastet
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Rostaer
Bacchus
Level 124
God Stats
1W - 1L
1,692 SR
Queue Stats
58W - 71L
1,472 Elo+
Party 2
Neith
Neith
Sasuka0
Neith
Level 69
God Stats
13W - 16L
1,458 SR
Queue Stats
69W - 108L
1,441 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 3
7,805
781
6,685
10,136
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
13
0 / 6 / 2
6,863
686
5,922
8,125
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
SirFaun
Anubis
16
0 / 1 / 1
8,183
818
2,336
6,447
3,754
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
14
1 / 2 / 1
7,606
761
4,006
9,601
4,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
zhatzz
King Arthur
14
2 / 3 / 1
7,781
778
11,515
14,195
13,406
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
5 / 2 / 3
8,282
828
10,359
13,636
10,288
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
 
Bastet
14
3 / 2 / 3
7,651
765
9,236
6,664
2,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
 
Janus
14
1 / 0 / 4
7,511
751
6,905
3,393
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Rostaer
Bacchus
14
3 / 0 / 7
8,396
840
6,640
10,776
11,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Sasuka0
Neith
14
1 / 0 / 2
7,253
725
3,970
2,980
1,611
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
4
Kills
13
13
Deaths
4
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
3
3.25
W
Bastet
 
Bastet
3
2
3
2.25
W
Janus
 
Janus
1
0
4
3
L
1
1
3
2.5
L
Agni
0
6
2
0.17
W
Bacchus
Rostaer
Bacchus
3
0
7
6.5
W
Neith
Sasuka0
Neith
1
0
2
2
L
Anubis
SirFaun
Anubis
0
1
1
0.5
L
Anhur
1
2
1
0.75
L
King Arthur
zhatzz
King Arthur
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,464
Damage
37,110
48,504
Taken
37,449
33,123
Mitigated
27,413
12,171
Healing
9,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,359
1,790
0
5,155
13,636
10,288
0
5,976
7,660
0
25,181
W
Bastet
 
Bastet
9,236
2,211
0
1,242
6,664
2,503
0
2,804
3,860
0
17,267
W
Janus
 
Janus
6,905
600
0
400
3,393
1,228
440
962
2,431
29,462
0
L
6,685
1,001
2,481
3,671
10,136
8,318
365
3,159
6,977
11,854
0
L
Agni
5,922
491
0
270
8,125
3,365
408
1,910
6,215
16,980
0
W
Bacchus
Rostaer
Bacchus
6,640
1,105
0
1,774
10,776
11,783
0
4,378
6,398
21,651
0
W
Neith
Sasuka0
Neith
3,970
1,369
0
507
2,980
1,611
834
823
2,157
0
17,225
L
Anubis
SirFaun
Anubis
2,336
0
0
3,604
6,447
3,754
240
1,964
4,483
40,765
0
L
Anhur
4,006
2,039
0
916
9,601
4,280
0
3,428
6,173
0
27,056
L
King Arthur
zhatzz
King Arthur
11,515
828
0
1,229
14,195
13,406
0
3,084
11,111
0
36,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,238
Gold Earned
39,093
234
Minions Killed
166
0
Camps Cleared
0
1,013,194
Distance Traveled
1,004,701
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,282
828
32
3
0
212,693
4
W
Bastet
7,651
765
26
3
0
176,384
3
W
Janus
7,511
751
52
5
0
203,499
3
L
Terra
7,805
781
15
2
0
242,239
0
L
Agni
6,863
686
29
3
0
188,438
1
W
Bacchus
8,396
840
30
3
0
223,049
2
W
Neith
7,253
725
26
3
0
189,076
2
L
Anubis
8,183
818
72
7
0
169,847
4
L
Anhur
7,606
761
58
6
0
186,163
0
L
King Arthur
7,781
778
60
6
0
226,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role