Player Matchup

Charybdis
Charybdis
AKIO-BLAC
Charybdis
Level 143
God Stats
22W - 17L
1,470 SR
Queue Stats
394W - 367L
1,543 Elo+
Solo
Ymir
Ymir
Deadlygoofy1
Ymir
Level 128
God Stats
12W - 4L
1,890 SR
Queue Stats
432W - 397L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
Overlordkoshmar
Erlang Shen
Level 105
God Stats
5W - 3L
1,467 SR
Queue Stats
61W - 50L
1,477 Elo+
Party 1
Ra
Ra
SmearyRaptor
Ra
Level 105
God Stats
2W - 1L
1,577 SR
Queue Stats
45W - 41L
1,478 Elo+
Party 1
Bakasura
Bakasura
TertainStew
Bakasura
Level 115
God Stats
17W - 13L
1,287 SR
Queue Stats
76W - 63L
1,531 Elo+
Solo
Team Averages
Level 119
1,538 SR
1,519 Elo+

VS

Team Averages
Level 101
1,537 SR
1,473 Elo+
Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Dariues
Serqet
Level 69
God Stats
3W - 6L
1,495 SR
Queue Stats
21W - 30L
1,421 Elo+
Party 2
Izanami
Izanami
Qc_SuperNinja91
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 26L
1,542 Elo+
Solo
Mulan
Mulan
Usoh
Mulan
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,408 Elo+
Party 2
Janus
Janus
jworby8Dan
Janus
Level 112
God Stats
8W - 4L
1,692 SR
Queue Stats
16W - 16L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AKIO-BLAC
Charybdis
15
5 / 2 / 2
9,301
620
8,580
9,458
2,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 2 / 7
8,490
566
6,173
12,307
9,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Overlordkoshmar
Erlang Shen
15
1 / 0 / 5
9,137
609
11,384
12,721
8,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
4 / 2 / 4
8,812
587
7,199
10,575
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
TertainStew
Bakasura
15
5 / 0 / 1
9,085
606
8,652
11,697
5,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 3 / 0
7,855
524
6,573
15,647
15,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
Dariues
Serqet
10
2 / 3 / 3
6,490
433
5,622
10,465
4,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 4 / 3
7,043
470
6,036
9,458
2,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
Usoh
Mulan
10
4 / 6 / 1
6,808
454
7,225
13,513
9,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
13
0 / 3 / 2
7,447
496
6,200
8,615
2,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
19
Kills
6
6
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
0
0
W
Charybdis
AKIO-BLAC
Charybdis
5
2
2
3
L
Serqet
Dariues
Serqet
2
3
3
1.17
W
4
2
7
3.75
W
Erlang Shen
Overlordkoshmar
Erlang Shen
1
0
5
3.5
L
0
4
3
0.38
W
4
2
4
3
W
Bakasura
TertainStew
Bakasura
5
0
1
5.5
L
Mulan
Usoh
Mulan
4
6
1
0.75
L
Janus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,988
Damage
31,656
56,758
Taken
57,698
30,397
Mitigated
35,742
23,330
Healing
14,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,573
3,259
0
4,448
15,647
15,876
0
333
14,917
0
61,673
W
Charybdis
AKIO-BLAC
Charybdis
8,580
4,025
0
1,488
9,458
2,547
905
0
9,256
0
73,359
L
Serqet
Dariues
Serqet
5,622
1,832
0
2,848
10,465
4,486
0
4,205
6,203
0
31,240
W
6,173
1,316
3,306
4,086
12,307
9,669
82
1,553
10,083
26,052
0
W
Erlang Shen
Overlordkoshmar
Erlang Shen
11,384
7,177
0
7,342
12,721
8,796
816
708
11,923
0
74,343
L
6,036
4,043
203
1,874
9,458
2,719
534
2,530
6,928
0
54,829
W
7,199
1,509
327
3,914
10,575
4,329
766
1,289
8,835
68,983
0
W
Bakasura
TertainStew
Bakasura
8,652
5,606
0
2,867
11,697
5,056
0
2,098
9,377
0
83,985
L
Mulan
Usoh
Mulan
7,225
915
218
2,593
13,513
9,923
128
3,987
9,351
0
27,188
L
Janus
6,200
814
70
2,014
8,615
2,738
0
2,317
5,731
56,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,825
Gold Earned
35,643
558
Minions Killed
449
0
Camps Cleared
0
1,526,923
Distance Traveled
1,487,790
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,855
524
131
9
0
290,646
4
W
Charybdis
9,301
620
130
9
0
254,250
5
L
Serqet
6,490
433
54
4
0
336,819
6
W
Ymir
8,490
566
31
2
0
275,603
5
W
Erlang Shen
9,137
609
131
9
0
302,631
5
L
Izanami
7,043
470
110
7
0
280,990
4
W
Ra
8,812
587
109
7
0
309,226
3
W
Bakasura
9,085
606
157
10
0
385,213
0
L
Mulan
6,808
454
36
2
0
284,449
4
L
Janus
7,447
496
118
8
0
294,886
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role