Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Arnold Zonico
Hades
Level 156
God Stats
45W - 31L
1,537 SR
Queue Stats
186W - 215L
1,355 Elo+
Solo
Ymir
Ymir
OGwest_c0ast1020
Ymir
Level 67
God Stats
32W - 37L
1,429 SR
Queue Stats
237W - 242L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Siegfriedhohen
Danzaburou
Level 131
God Stats
8W - 2L
1,508 SR
Queue Stats
144W - 156L
1,391 Elo+
Solo
Kali
Kali
rainbro1523
Kali
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 18L
1,117 Elo+
Solo
Team Averages
Level 98
1,495 SR
1,355 Elo+

VS

Team Averages
Level 54
1,502 SR
1,323 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Drapzz_98
Rama
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,216 Elo+
Party 1
Shiva
Shiva
OmgitsCloven
Shiva
Level 60
God Stats
1W - 2L
1,506 SR
Queue Stats
112W - 109L
1,342 Elo+
Solo
Bastet
Bastet
TheF1sterPunishr
Bastet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,148 Elo+
Party 1
Anubis
Anubis
jonathanjrsadj
Anubis
Level 78
God Stats
42W - 40L
1,503 SR
Queue Stats
55W - 58L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
2 / 1 / 1
7,013
584
3,502
5,726
2,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
4 / 2 / 1
6,930
578
5,405
9,942
4,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 0 / 1
5,844
487
2,573
7,283
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Siegfriedhohen
Danzaburou
11
0 / 0 / 1
6,410
534
5,236
5,694
2,076
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 2
7,361
613
5,168
9,283
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 0 / 1
5,085
424
2,270
5,432
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Rama
10
0 / 1 / 0
5,644
470
3,785
7,050
2,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 3 / 0
6,447
537
3,405
8,492
3,832
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 4 / 1
6,049
504
4,555
9,855
3,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 3 / 2
5,502
459
4,232
8,003
3,727
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
11
Kills
4
4
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
2
1
1
2.5
L
Aphrodite
 
Aphrodite
0
0
1
0.5
W
4
2
1
2.25
L
Rama
0
1
0
0
W
1
0
1
1.5
L
1
3
0
0.33
W
Danzaburou
Siegfriedhohen
Danzaburou
0
0
1
0.5
L
2
4
1
0.63
L
1
3
2
0.67
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,884
Damage
18,247
37,928
Taken
38,832
16,351
Mitigated
15,588
13,522
Healing
13,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,502
168
0
2,691
5,726
2,251
0
0
5,726
0
35,657
L
Aphrodite
 
Aphrodite
2,270
355
2,158
3,243
5,432
2,149
0
1,085
4,347
24,163
0
W
5,405
721
59
4,019
9,942
4,208
529
3,686
6,256
38,995
0
L
Rama
3,785
3,524
0
1,456
7,050
2,290
0
1,317
5,733
0
45,712
W
2,573
1,155
46
1,473
7,283
3,945
446
952
6,331
28,767
0
L
3,405
606
0
1,242
8,492
3,832
195
0
8,492
0
33,819
W
Danzaburou
Siegfriedhohen
Danzaburou
5,236
1,330
154
2,614
5,694
2,076
501
1,018
4,676
0
51,578
L
4,555
1,223
0
2,572
9,855
3,590
0
3,154
6,701
0
22,286
L
4,232
336
0
3,266
8,003
3,727
27
2,422
5,581
31,419
0
W
5,168
2,592
0
2,466
9,283
3,871
0
846
8,437
0
50,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,558
Gold Earned
28,727
361
Minions Killed
285
0
Camps Cleared
0
1,149,517
Distance Traveled
1,055,288
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,013
584
63
5
0
220,126
0
L
Aphrodite
5,085
424
36
3
0
220,523
4
W
Hades
6,930
578
76
6
0
220,334
2
L
Rama
5,644
470
96
8
0
223,323
2
W
Ymir
5,844
487
44
4
0
214,057
2
L
Shiva
6,447
537
62
5
0
216,836
0
W
Danzaburou
6,410
534
93
8
0
211,165
2
L
Bastet
6,049
504
39
3
0
264,387
0
L
Anubis
5,502
459
52
4
0
130,219
0
W
Kali
7,361
613
85
7
0
283,835
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role