Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
FeKa_prr0
Anhur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 37L
1,358 Elo+
Party 1
Achilles
Achilles
Felps10
Achilles
Level 66
God Stats
2W - 5L
1,310 SR
Queue Stats
121W - 123L
1,439 Elo+
Solo
Nox
Nox
perezjuancho045
Nox
Level 124
God Stats
2W - 1L
1,625 SR
Queue Stats
106W - 130L
1,346 Elo+
Party 1
Team Averages
Level 93
1,487 SR
1,429 Elo+

VS

Team Averages
Level 88
1,425 SR
1,419 Elo+
Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Daniel29521
Kukulkan
Level 147
God Stats
1W - 3L
1,177 SR
Queue Stats
224W - 218L
1,495 Elo+
Solo
Yemoja
Yemoja
FallenGrimes250
Yemoja
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,184 Elo+
Solo
Tyr
Tyr
SUCODESAPO
Tyr
Level 67
God Stats
1W - 2L
1,447 SR
Queue Stats
157W - 168L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
4 / 1 / 0
6,628
663
9,017
9,092
3,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
 
Yu Huang
11
1 / 0 / 0
6,095
610
1,254
3,671
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
FeKa_prr0
Anhur
9
0 / 0 / 2
4,696
470
3,198
7,166
2,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Felps10
Achilles
9
2 / 0 / 3
5,553
555
3,051
5,964
3,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 0 / 1
5,815
582
2,815
5,460
3,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
0 / 2 / 1
5,139
514
3,355
9,079
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
 
Medusa
7
0 / 3 / 0
4,321
432
5,388
7,339
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Daniel29521
Kukulkan
9
0 / 2 / 0
5,209
521
2,812
3,669
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
4,959
496
2,756
5,110
2,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 3 / 0
5,048
505
2,894
9,991
7,211
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
11
Kills
1
1
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
4
1
0
4
W
Yu Huang
 
Yu Huang
1
0
0
1
L
Bakasura
 
Bakasura
0
2
1
0.25
L
Medusa
 
Medusa
0
3
0
0
L
Kukulkan
Daniel29521
Kukulkan
0
2
0
0
L
0
1
0
0
W
Anhur
FeKa_prr0
Anhur
0
0
2
1
W
Achilles
Felps10
Achilles
2
0
3
3.5
L
1
3
0
0.33
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,335
Damage
17,205
31,353
Taken
35,188
13,337
Mitigated
15,551
13,069
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,017
2,821
0
4,394
9,092
3,661
222
0
8,819
0
48,483
W
Yu Huang
 
Yu Huang
1,254
264
0
1,250
3,671
1,472
0
1,700
1,931
47,350
0
L
Bakasura
 
Bakasura
3,355
2,464
0
1,791
9,079
2,988
0
112
8,967
0
28,048
L
Medusa
 
Medusa
5,388
2,419
0
1,563
7,339
1,835
401
764
6,575
0
30,488
L
Kukulkan
Daniel29521
Kukulkan
2,812
655
10
134
3,669
1,516
192
1,890
1,779
37,056
0
L
2,756
728
1,616
1,701
5,110
2,001
313
1,303
3,807
10,928
0
W
Anhur
FeKa_prr0
Anhur
3,198
1,332
0
930
7,166
2,020
0
1,111
6,035
0
20,201
W
Achilles
Felps10
Achilles
3,051
1,288
0
3,129
5,964
3,103
0
1,249
4,645
0
27,145
L
2,894
790
0
1,818
9,991
7,211
0
0
9,991
0
24,044
W
2,815
656
1,099
2,267
5,460
3,081
0
1,508
3,922
18,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,787
Gold Earned
24,676
295
Minions Killed
219
0
Camps Cleared
0
953,434
Distance Traveled
898,411
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,628
663
82
8
0
201,385
3
W
Yu Huang
6,095
610
101
10
0
195,625
1
L
Bakasura
5,139
514
64
6
0
222,806
1
L
Medusa
4,321
432
42
4
0
165,991
2
L
Kukulkan
5,209
521
62
6
0
180,658
3
L
Yemoja
4,959
496
14
1
0
159,250
3
W
Anhur
4,696
470
38
4
0
162,035
0
W
Achilles
5,553
555
57
6
0
221,213
2
L
Tyr
5,048
505
37
4
0
169,706
4
W
Nox
5,815
582
17
2
0
173,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role