Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DashedApe
Yu Huang
Level 69
God Stats
13W - 13L
1,520 SR
Queue Stats
236W - 240L
1,471 Elo+
Solo
King Arthur
King Arthur
Haelios
King Arthur
Level 84
God Stats
3W - 2L
1,452 SR
Queue Stats
67W - 63L
1,388 Elo+
Solo
Heimdallr
Heimdallr
Святогор
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,404 Elo+
Solo
Team Averages
Level 89
1,494 SR
1,453 Elo+

VS

Team Averages
Level 89
1,543 SR
1,340 Elo+
Ymir
Ymir
Agrosky
Ymir
Level 49
God Stats
5W - 4L
1,611 SR
Queue Stats
134W - 152L
1,329 Elo+
Solo
Izanami
Izanami
Bubleru
Izanami
Level 108
God Stats
8W - 10L
1,505 SR
Queue Stats
33W - 48L
1,348 Elo+
Party 1
Anubis
Anubis
Getray
Anubis
Level 109
God Stats
10W - 10L
1,557 SR
Queue Stats
20W - 35L
1,184 Elo+
Party 1
Ne Zha
Ne Zha
iApolo
Ne Zha
Level 68
God Stats
2W - 3L
1,480 SR
Queue Stats
89W - 64L
1,463 Elo+
Solo
Nike
Nike
venquen
Nike
Level 112
God Stats
3W - 1L
1,560 SR
Queue Stats
20W - 37L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
9
5 / 2 / 1
5,857
586
3,040
7,546
2,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
 
Bacchus
9
2 / 0 / 3
5,436
544
3,742
7,568
5,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
DashedApe
Yu Huang
10
0 / 0 / 1
5,264
526
1,136
4,815
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Haelios
King Arthur
11
1 / 0 / 1
6,055
606
5,736
7,501
5,173
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
9
1 / 0 / 4
5,064
506
6,625
5,429
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Agrosky
Ymir
7
0 / 3 / 0
4,973
497
2,203
9,135
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Bubleru
Izanami
8
0 / 3 / 0
4,899
490
5,923
6,009
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Getray
Anubis
11
1 / 0 / 0
6,297
630
2,305
3,428
1,805
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
iApolo
Ne Zha
8
1 / 2 / 1
5,171
517
3,579
7,605
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nike
venquen
Nike
9
0 / 1 / 0
5,425
543
2,997
7,241
4,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
9
Kills
2
2
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
1
2.75
W
Bacchus
 
Bacchus
2
0
3
3.5
L
Ymir
Agrosky
Ymir
0
3
0
0
L
Izanami
Bubleru
Izanami
0
3
0
0
W
Yu Huang
DashedApe
Yu Huang
0
0
1
0.5
L
Anubis
Getray
Anubis
1
0
0
1
W
King Arthur
Haelios
King Arthur
1
0
1
1.5
L
Ne Zha
iApolo
Ne Zha
1
2
1
0.75
L
Nike
venquen
Nike
0
1
0
0
W
Heimdallr
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,279
Damage
17,007
32,859
Taken
33,418
16,219
Mitigated
15,673
16,013
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,040
1,025
0
8,221
7,546
2,624
0
867
6,679
0
28,966
W
Bacchus
 
Bacchus
3,742
526
0
2,432
7,568
5,028
0
862
6,706
11,454
0
L
Ymir
Agrosky
Ymir
2,203
381
256
2,387
9,135
5,065
0
2,415
6,720
16,860
0
L
Izanami
Bubleru
Izanami
5,923
3,928
0
1,496
6,009
1,686
0
1,327
4,682
0
39,347
W
Yu Huang
DashedApe
Yu Huang
1,136
331
0
900
4,815
1,645
0
1,550
3,265
31,622
0
L
Anubis
Getray
Anubis
2,305
150
0
2,760
3,428
1,805
0
669
2,759
50,293
0
W
King Arthur
Haelios
King Arthur
5,736
1,078
0
2,258
7,501
5,173
0
0
7,501
0
40,688
L
Ne Zha
iApolo
Ne Zha
3,579
1,409
0
3,419
7,605
2,707
0
467
7,138
0
28,100
L
Nike
venquen
Nike
2,997
424
0
2,718
7,241
4,410
0
0
7,241
0
36,162
W
Heimdallr
6,625
2,580
0
2,202
5,429
1,749
0
1,229
4,200
0
37,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,676
Gold Earned
26,765
272
Minions Killed
312
0
Camps Cleared
0
949,622
Distance Traveled
943,979
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,857
586
67
7
0
183,459
2
W
Bacchus
5,436
544
8
1
0
202,622
2
L
Ymir
4,973
497
23
2
0
214,335
0
L
Izanami
4,899
490
71
7
0
167,302
2
W
Yu Huang
5,264
526
60
6
0
185,460
0
L
Anubis
6,297
630
90
9
0
164,042
2
W
King Arthur
6,055
606
86
9
0
202,490
2
L
Ne Zha
5,171
517
58
6
0
212,844
0
L
Nike
5,425
543
70
7
0
185,456
2
W
Heimdallr
5,064
506
51
5
0
175,591
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role